Xenoblade Chronicles 3D (Jan 6, 2015): Difference between revisions

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A prototype of Xenoblade Chronicles 3D for Nintendo 3DS.
A prototype of Xenoblade Chronicles 3D for Nintendo 3DS.
==Notes==
==Notes==
* '''WARNING: DO NOT LINK TO THIS BUILD; It is a first party Nintendo prototype.'''
* A development build of Xenoblade Chronicles 3D that was found in a rewritable 3DS dev cartridge, which was itself mistaken as a regular Nintendo DS Flash Card at first, due to it re-using the regular DS card chassis.  
* A development build of Xenoblade Chronicles 3D that was found in a rewritable 3DS dev cartridge, which was itself mistaken as a regular Nintendo DS Flash Card at first, due to it re-using the regular DS card chassis.  
* The game does not register as being inserted on a retail 3DS - it only registers as inserted when plugged into a 3DS dev unit.
* The game does not register as being inserted on a retail 3DS - it only registers as inserted when plugged into a 3DS dev unit.

Latest revision as of 08:32, September 3, 2024

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Xenoblade Chronicles 3D (Jan 6, 2015)
Build date Jan 6, 2015 13:15:31
Dump status Released
Released by AliciaBurrito
File release date July 20, 2022
Origin 3DS Development Cartridge
Labels 4GByte CTR Flash Card with 512KByte Backup (E203500)
Game Xenoblade Chronicles 3D
System Nintendo 3DS
Genre Role-playing
Final build US Jan 6, 2015
Release date JP Apr 2, 2015
EU Apr 2, 2015
US Apr 10, 2015
Do not upload
Please do not upload this prototype.

A prototype of Xenoblade Chronicles 3D for Nintendo 3DS.

Notes

  • A development build of Xenoblade Chronicles 3D that was found in a rewritable 3DS dev cartridge, which was itself mistaken as a regular Nintendo DS Flash Card at first, due to it re-using the regular DS card chassis.
  • The game does not register as being inserted on a retail 3DS - it only registers as inserted when plugged into a 3DS dev unit.
  • Appears to be very close to the retail build, possibly during a time where minute bugs were being addressed.
  • Build date in mcx-version.txt is also identical to final. (Jan 6, 2015, at 13:15:31)
  • Potentially some differences in the executable compared to the retail build - the RomFS is noted to be largely identical in both size and contents, albeit potentially stored at different memory offsets.
  • Curiously, the version 1.1 update appears to be installable to this development build without breaking it.