Call of Duty: Future Warfare (Dec 18, 2011 prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
No edit summary
(Replaced bad screenshots implementation with gallery)
 
(14 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Prototype
{{Prototype
|titlescreen=Nx1 title screen.png
|Page name=Call of Duty: Future Warfare (Dec 18, 2011 prototype)
|Page name=Call of Duty: Future Warfare (Dec 18, 2011 prototype)
|builddate=Dec 18, 2011
|builddate=Dec 18, 2011 21:02:16
|buildname=NX1_DEV 1.0 Build 546 CODEBOT3
|buildname=NX1_DEV 1.0 Build 546 CODEBOT3
|status=Released
|status=Released
Line 7: Line 8:
|releasedby=Anonymous Releaser
|releasedby=Anonymous Releaser
|filereleasedate=September 2, 2024
|filereleasedate=September 2, 2024
|origin_type=Dev Kit HDD
|game=Call of Duty: Future Warfare
|game=Call of Duty: Future Warfare
|system=Xbox 360
|system=Xbox 360
|genre=FPS
|unreleased=Yes
|unreleased=Yes
|Footer_<!--==Footer== -->
{{Navbox prototype|Call of Duty: Future Warfare}}
}}
}}
{{Download
{{Download
|external=https://qiwi.gg/file/vKot1404-CODXBOGSFREESIXTYNX1
|external=https://archive.org/details/cod-xbogs-freesixty-nx-1
}}
}}
A prototype of Call of Duty: Future Warfare for the Xbox 360.
A prototype of Call of Duty: Future Warfare for the Xbox 360.
==Notes==
==Notes==
* Originally worked on by the studio Neversoft, it was internally called NX1.
* Originally worked on by the studio Neversoft, it was internally called NX1.
* The campaign was set 30 to 50 years into the future with at least one mission, "Moonbase Assault" being set on the Moon with low gravity gameplay. The name of seven other missions are known, but their content remains unknown: "Border", "Visiting Hours", "Into The Fire", "Winter Anvil", "Descent", "Hit Hard At Home", "Moonbase Assault", "Operation Deadbolt".
* Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
* Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
* There are eight executables, with five of them being used for multiplayer, while the remaing three were used for singleplayer. Two of them are used as server executables, while another is used for a demo.
* There are eight executables, with five of them being used for multiplayer, while the remaining three were used for singleplayer. Two of them are used as server executables, while another is used for a demo (all of these executables were shipped with either a .map or .pdb file, or both).
* Most executables have different build dates, including Nov 30 2011,  Jan 05 2012 and Jan 08 2012


*Miscellaneous Notes:
*Miscellaneous Notes:
**Game is not emulatable in Xenia-Canary. Executables must be patched in order to run.
**Most of the executables are not emulatable in Xenia-Canary. Executables must be patched in order to run. The only executables that boot in Xenia are '''0-Nightly SP maps.sp.xex''' (already patched) and '''5-nx1mp_demo.xex''' (protect_zero must be set to false in the Xenia config). Upon startup these executables may sit on a blackscreen while booting for a long time.
 
==Screenshots==
<gallery>
File:NX1 FS 2012 Menu.png|Menu
File:NX1 FS 2012 Gameplay.png|Gameplay
</gallery>
 
==Videos==
{{Video embed
|youtubelink=https://www.youtube.com/watch?v=6rUnutyIei8
}}
{{Video embed
|youtubelink=https://www.youtube.com/watch?v=EaX513S3JDU
}}


==See also==
==See also==
* [https://archive.org/details/cod-xbogs-freesixty-nx-1 Original Release on Archive.org (IA)]
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)]
<!-- ==Footer== -->
* [https://archive.org Internet Archive (IA)]
 
{{Prototype Footer
|<!--==Footer== -->
{{Navbox prototype|Call of Duty: Future Warfare}}
{{Navbox prototype|Call of Duty: Future Warfare}}
}}

Latest revision as of 19:45, September 11, 2024

Title Screen
Call of Duty: Future Warfare (Dec 18, 2011 prototype)
Build date Dec 18, 2011 21:02:16
Build name NX1_DEV 1.0 Build 546 CODEBOT3
Dump status Released
Dumped by Anonymous Dumper
Released by Anonymous Releaser
File release date September 2, 2024
Origin Dev Kit HDD
Game Call of Duty: Future Warfare
System Xbox 360
Genre FPS
Release date Unreleased
Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download Call of Duty: Future Warfare (Dec 18, 2011 prototype) from external mirror

A prototype of Call of Duty: Future Warfare for the Xbox 360.

Notes

  • Originally worked on by the studio Neversoft, it was internally called NX1.
  • Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
  • There are eight executables, with five of them being used for multiplayer, while the remaining three were used for singleplayer. Two of them are used as server executables, while another is used for a demo (all of these executables were shipped with either a .map or .pdb file, or both).
  • Most executables have different build dates, including Nov 30 2011, Jan 05 2012 and Jan 08 2012
  • Miscellaneous Notes:
    • Most of the executables are not emulatable in Xenia-Canary. Executables must be patched in order to run. The only executables that boot in Xenia are 0-Nightly SP maps.sp.xex (already patched) and 5-nx1mp_demo.xex (protect_zero must be set to false in the Xenia config). Upon startup these executables may sit on a blackscreen while booting for a long time.

Screenshots

Videos

See also