Unreal Development Kit (Sep 21, 2011): Difference between revisions
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==Notes== | ==Notes== | ||
* This kit belongs to MACHINIMA. | * This kit belongs to MACHINIMA. | ||
* These builds and Machinima xex files were used to make game clips with a PC backend | * These builds and Machinima xex files were used to make game clips with a PC backend | ||
* You can activate and run the demos on the console by using the '''demoplay''' | * You can activate and run the demos on the console by using the '''demoplay''' command in the UE3 console and the demos are located in '''GAME:\UDKGAME\Demos''', some do not work | ||
* You can watch the "finished" Machinima montages, theyre located in GAME:\MDriverOut\SaveFiles in .webm format | |||
{{Prototype Footer|{{Navbox prototype|Unreal Development Kit}}}} | {{Prototype Footer|{{Navbox prototype|Unreal Development Kit}}}} | ||
Latest revision as of 00:59, September 30, 2026
| Unreal Development Kit (Sep 21, 2011) | ||||||||||||||
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| Download Unreal Development Kit (Sep 21, 2011) (info) |
A Unreal Development Kit for the Xbox 360.
Notes
- This kit belongs to MACHINIMA.
- These builds and Machinima xex files were used to make game clips with a PC backend
- You can activate and run the demos on the console by using the demoplay command in the UE3 console and the demos are located in GAME:\UDKGAME\Demos, some do not work
- You can watch the "finished" Machinima montages, theyre located in GAME:\MDriverOut\SaveFiles in .webm format