Tom Clancy's Splinter Cell: Pandora Tomorrow (Mar 25, 2004 prototype): Difference between revisions
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|genre=Shooter | |genre=Shooter | ||
|final_builddate={{RegionDate|EU|May 19, 2004}} {{RegionDate|US|May 12, 2004}} | |final_builddate={{RegionDate|EU|May 19, 2004}} {{RegionDate|US|May 12, 2004}} | ||
|release_date={{RegionDate|US| | |release_date={{RegionDate|US|June 2004}} {{RegionDate|EU|June 2004}} | ||
|unreleased=No | |unreleased=No | ||
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Latest revision as of 17:19, December 21, 2022
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Download Tom Clancy's Splinter Cell: Pandora Tomorrow (Mar 25, 2004 prototype) (info) |
A prototype of Tom Clancy's Splinter Cell: Pandora Tomorrow for the Sony PlayStation 2.
Notes
- Possibly it is Multiplayer online beta.
- During in profile choice, it is possible by pressing the Triangle button to return PS2 browser.
- Several maps are not present in final build, including such as Cinema and Vertigo Plaza.
- Contains 2 maps: Mount Hospital and Museum.
- The loading text has "Pandora Tomorrow", rather than "Loading" during loading screen.
- Motion tracking view has issue for Argus, you might need use software mode.
- Turning on the torchlight uses square, you also need use software mode as well.
Miscellaneous Notes
- Game is emulatable (in PCSX2): Issues (as of December 21, 2022).
- Game contains dongle protection: No.
See also