Climax lot: Difference between revisions

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[[Has article type::Lot| ]]
<br />
[[File:Climax Studios Logo.png|right|frameless]]
[[File:Climax Studios Logo.png|right|frameless]]
Sometime in 2016, a sale occurred of old Climax Group assets for various released and unreleased projects. The lot contained prototype builds, source code, and art assets of many projects that were done at Climax up to 2010. Most of the items available for sale were initially sold through a company hired to clean out a former office for Climax, some of which has since been resold to various collectors. An estimated 2000 to 3000 discs were recovered, along with data tapes and development hardware from throughout the company's history.
Sometime in 2016, a sale occurred of old Climax Group assets for various released and unreleased projects. The lot contained prototype builds, source code, and art assets of many projects that were done at Climax up to 2010. Most of the items available for sale were initially sold through a company hired to clean out a former office for Climax, some of which has since been resold to various collectors. An estimated 2000 to 3000 discs were recovered, along with data tapes and development hardware from throughout the company's history.
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This article contains a listing of the known items that could be cataloged.
This article contains a listing of the known items that could be cataloged.


== ATV Offroad Fury 3 (PlayStation 2) ==
==ATV Offroad Fury 3 (PlayStation 2)==
'''''ATV Offroad Fury 3''''' is the third racing video game in the ''ATV Offroad Fury'' series, developed by Climax Studios and released in North America in 2004 and in Europe in 2006, exclusively for the PlayStation 2. The game is preceded by ''ATV Offroad Fury 2'' and followed by ''ATV Offroad Fury 4''.
'''''ATV Offroad Fury 3''''' is the third racing video game in the ''ATV Offroad Fury'' series, developed by Climax Studios and released in North America in 2004 and in Europe in 2006, exclusively for the PlayStation 2. The game is preceded by ''ATV Offroad Fury 2'' and followed by ''ATV Offroad Fury 4''.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::ATV Offroad Fury 3]]  
  [[Has game::ATV Offroad Fury 3]]  
Line 16: Line 16:
}}
}}


== Global Gladiators (NES/Game Boy) ==
==F.A Premier League Stars (PC)==
The F.A. Premier League Stars is a sports video game released in Europe in 1999 for PlayStation and Microsoft Windows, developed and published by Electronic Arts.
 
This part of the lot was purchased by [[PixelButts]]. This part of the lot contains various builds and asset backups, along with source code.
===Prototype Builds===
{{#ask:
[[Has game::F.A. Premier League Stars]]
|?Has build date=Date
|?Has origin_labels=Labels
|limit=112
|sort=Has build date
}}
 
==F.A. Premier League Stars 2001 (PlayStation/PC)==
The F.A. Premier League Stars 2001 is a Sports game, published by Electronic Arts, which was released in Europe in 2000.
 
This part of the lot was purchased by [[PixelButts]]. This lot includes various builds for PC and PlayStation as well as source code and asset backups.
 
===Prototype Builds===
{{#ask:
[[Has game::F.A. Premier League Stars 2001]]
|?Has build date=Date
|?Has origin_labels=Labels
|?Has system=System
|limit=112
|sort=Has build date
}}
 
==Ghost Rider (PlayStation 2/Xbox/PlayStation Portable)==
Ghost Rider is a third-person, hack and slash game released for the PlayStation 2, PlayStation Portable, and Game Boy Advance based on the movie of the same name, released worldwide in February 2007.
 
This part of the lot was purchased by [[Demon]]. This lot includes various builds for PlayStation 2 and the Microsoft Xbox.
 
===Prototype Builds===
{{#ask:
[[Has game::Ghost Rider]]
|?Has build date=Date
|?Has origin_labels=Labels
|?Has system=System
|limit=112
|sort=Has build date
}}
 
==Global Gladiators (NES/Game Boy)==
'''''Global Gladiators''''' (also known as '''''Mick and Mack: Global Gladiators''''') is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Master System, Game Gear and the Amiga. A Super NES port was also in development but was never completed for undisclosed reasons, though a ROM image has since surfaced. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. The following lot contains multiple builds for an unreleased NES/Game Boy port that was being done at Climax.
'''''Global Gladiators''''' (also known as '''''Mick and Mack: Global Gladiators''''') is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Master System, Game Gear and the Amiga. A Super NES port was also in development but was never completed for undisclosed reasons, though a ROM image has since surfaced. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. The following lot contains multiple builds for an unreleased NES/Game Boy port that was being done at Climax.


This part of the lot was purchased and released by [[Steem69]]. The lot was contained within two zip files, with various ROMs, progress reports, source code, and music/art assets.
This part of the lot was purchased and released by [[Steem69]]. The lot was contained within two zip files, with various ROMs, progress reports, source code, and music/art assets.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::Global Gladiators]]  
  [[Has game::Global Gladiators]]  
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}}
}}


== MotoGP (PC) ==
==MotoGP (PC)==
'''''MotoGP''''' is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox and Microsoft Windows.
'''''MotoGP''''' is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox and Microsoft Windows.


This part of the lot was purchased and released by [[PixelButts]]. The lot included mostly reference material backups, and two PC builds for various languages.
This part of the lot was purchased and released by [[PixelButts]]. The lot included mostly reference material backups, and two PC builds for various languages.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::MotoGP]]  
  [[Has game::MotoGP]]  
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}}
}}


== MotoGP 2 (PC) ==
==MotoGP 2 (PC)==
'''''MotoGP 2''''' (also known as '''''MotoGP: Ultimate Racing Technology 2''''' in Europe) is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox, Microsoft Windows, and Mobile phones.
'''''MotoGP 2''''' (also known as '''''MotoGP: Ultimate Racing Technology 2''''' in Europe) is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox, Microsoft Windows, and Mobile phones.


This part of the lot was purchased and released by PixelButts. The lot included one build and some reference material.
This part of the lot was purchased and released by PixelButts. The lot included one build and some reference material.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::MotoGP 2]]  
  [[Has game::MotoGP 2]]  
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}}
}}


== MotoGP 3: Ultimate Racing Technology (PC) ==
==MotoGP 3: Ultimate Racing Technology (PC)==
'''''MotoGP 3''''' or '''''MotoGP 3: Ultimate Racing Technology''''' (known in Europe as '''''MotoGP: Ultimate Racing Technology 3''''') is a motorcycle video game released in 2005.
'''''MotoGP 3''''' or '''''MotoGP 3: Ultimate Racing Technology''''' (known in Europe as '''''MotoGP: Ultimate Racing Technology 3''''') is a motorcycle video game released in 2005.


This part of the lot was purchased and released by PixelButts. The lot included one build and some reference material.
This part of the lot was purchased and released by PixelButts. The lot included two builds and some reference material.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::MotoGP 3: Ultimate Racing Technology]]  
  [[Has game::MotoGP 3: Ultimate Racing Technology]]  
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}}
}}


== Power Rangers Lightspeed Rescue (PlayStation) ==
==Muppets On the Go! (Sega Picodrive)==
The Muppets On the Go! is a 1996 video game for Sega's education-focused Pico console.
 
This part of the lot was purchased and released by Demon. The lot included various builds and source code.
 
===Prototype Builds===
{{#ask:
[[Has game::Muppets On the Go!]]
|?Has build date=Date
|limit=112
|sort=Has build date
}}
 
==Populous: The Beginning (PlayStation)==
Populous: The Beginning is a strategy and god-style video game. It is the third entry in the Populous video game series, developed by Bullfrog Productions in 1998. The PC version of the game was released November 30, 1998 and a PlayStation version was later developed and released on April 2, 1999.
 
This part of the lot was released by [[Joeyhorrorfan]].
 
===Prototype Builds===
{{#ask:
[[Has game::Populous: The Beginning]]
|?Has build date=Date
|limit=112
|sort=Has build date
}}
 
==Power Rangers Lightspeed Rescue (PlayStation)==
[[File:Power Rangers - Lightspeed Rescue Coverart.png|right|frameless]]
[[File:Power Rangers - Lightspeed Rescue Coverart.png|right|frameless]]
Power Rangers Lightspeed Rescue is a video game based on the 8th season of the TV series Power Rangers: Lightspeed Rescue. This game was developed and produced for various platforms.
Power Rangers Lightspeed Rescue is a video game based on the 8th season of the TV series Power Rangers: Lightspeed Rescue. This game was developed and produced for various platforms.
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This part of the lot was purchased by [[PixelButts]]. The lot contained 113 discs ranging from prototype builds and artwork backups.
This part of the lot was purchased by [[PixelButts]]. The lot contained 113 discs ranging from prototype builds and artwork backups.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::Power Rangers Lightspeed Rescue]]  
  [[Has game::Power Rangers Lightspeed Rescue]]  
Line 86: Line 155:
}}
}}


== Robot Wars: Arenas of Destruction (PC) ==
==Robot Wars: Arenas of Destruction (PC)==
'''''Robot Wars: Arenas of Destruction''''' (often abbreviated as RW:AoD) is the second out of a total of five Robot Wars video games. It was created by Climax Group and published by BBC Multimedia. The PC version of the game was also distributed in the United States, published by Vivendi Universal Games and released on October 22, 2002, with Stefan Frank replacing Jonathan Pearce as the commentator.
'''''Robot Wars: Arenas of Destruction''''' (often abbreviated as RW:AoD) is the second out of a total of five Robot Wars video games. It was created by Climax Group and published by BBC Multimedia. The PC version of the game was also distributed in the United States, published by Vivendi Universal Games and released on October 22, 2002, with Stefan Frank replacing Jonathan Pearce as the commentator.


This part of the lot was purchased by [[PixelButts]]. This part of the lot includes various builds and backups.
This part of the lot was purchased by [[PixelButts]]. This part of the lot includes various builds and backups.


== Robot Wars: Extreme Destruction (PC) ==
===Prototype Builds===
{{#ask:
[[Has game::Robot Wars: Arenas of Destruction]]
|?Has build date=Date
|?Has origin_labels=Labels
|limit=112
|sort=Has build date
}}
 
==Robot Wars: Extreme Destruction (PC)==
'''''Robot Wars: Extreme Destruction''''' was the last of the Robot Wars video games to be released. The version created for PC and Xbox was developed by Climax Group and released by BBC Multimedia in 2002. A separate version of the game was released for Game Boy Advance, but the gameplay, arenas and available robots differed greatly between the two versions. The PC version was also released in Australia in 2003 by Dataworks Australia.  
'''''Robot Wars: Extreme Destruction''''' was the last of the Robot Wars video games to be released. The version created for PC and Xbox was developed by Climax Group and released by BBC Multimedia in 2002. A separate version of the game was released for Game Boy Advance, but the gameplay, arenas and available robots differed greatly between the two versions. The PC version was also released in Australia in 2003 by Dataworks Australia.  


This part of the lot was purchased by [[PixelButts]]. This part of the lot includes various builds.
This part of the lot was purchased by [[PixelButts]]. This part of the lot includes various builds.


== Screamer Rally (PlayStation) ==
===Prototype Builds===
{{#ask:
[[Has game::Robot Wars: Extreme Destruction]]
|?Has build date=Date
|?Has origin_labels=Labels
|limit=112
|sort=Has build date
}}
 
==Screamer Rally (PlayStation)==
'''''Screamer Rally''''' is the third game in the ''Screamer'' series, released in 1997, and the last to be developed by Milestone. The game builds on ''Screamer 2'', but changes context to a Rallying game. This lot includes builds for an unreleased PlayStation port of the game.
'''''Screamer Rally''''' is the third game in the ''Screamer'' series, released in 1997, and the last to be developed by Milestone. The game builds on ''Screamer 2'', but changes context to a Rallying game. This lot includes builds for an unreleased PlayStation port of the game.


This part of the lot was purchased by [[PixelButts]]. The lot includes at least one disc.
This part of the lot was purchased by [[PixelButts]]. The lot includes at least one disc.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::Screamer Rally]]
  [[Has game::Screamer Rally]]
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}}
}}


== SpongeBob SquarePants: SuperSponge (PlayStation) ==
==Silent Hill: Origins (PlayStation Portable/PlayStation 2)==
Silent Hill: Origins is a survival horror video game for the PlayStation Portable developed by Climax Studios. It was published by Konami Digital Entertainment worldwide in late 2007, beginning in early November with the United Kingdom. A port for the PlayStation 2 was released worldwide in early 2008, beginning in March with North America.
 
===Prototype Builds===
{{#ask:
[[Has game::Silent Hill: Origins]]
|?Has build date=Date
|sort=Has build date
|?Has system=System
|limit=20
}}
 
==SpongeBob SquarePants: SuperSponge (GBA/PlayStation)==
[[File:SpongeBob SuperSponge PS1.jpg|right|frameless]]
[[File:SpongeBob SuperSponge PS1.jpg|right|frameless]]
SpongeBob SquarePants: SuperSponge is a 2001 2D platform game developed by Climax Group and published by THQ. It was released for PlayStation on November 5, 2001 and for Game Boy Advance on November 8, 2001.
SpongeBob SquarePants: SuperSponge is a 2001 2D platform game developed by Climax Group and published by THQ. It was released for PlayStation on November 5, 2001 and for Game Boy Advance on November 8, 2001.


This part of the lot was purchased by [[lemurboy12]]. The lot included around 58 discs containing prototype builds, source code, and art assets.
This part of the lot was purchased by [[lemurboy12]]. The lot included around 60 discs containing prototype builds, source code, and art assets.


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::SpongeBob SquarePants: SuperSponge]]
  [[Has game::SpongeBob SquarePants: SuperSponge]]
  |?Has build date=Date
  |?Has build date=Date
  |?Has origin_labels=Labels
  |?Has origin_labels=Labels
|?Has system=System
  |sort=Has build date
  |sort=Has build date
  |limit=51
  |limit=51
}}
}}


== Superbike '98 (PlayStation) ==
==Superbike '98 (PlayStation)==
A possible early prototype or unreleased take on Superbike 2000 for the PlayStation. There are multiple tech demos of this game that were sold in the lot.
A possible early prototype or unreleased take on Superbike 2000 for the PlayStation. There are multiple tech demos of this game that were sold in the lot.


This part of the lot was purchased by [[PixelButts]]. There are currently two known tech demo builds in the entire lot (not including the other builds that were marked "SBK" as shown below).
This part of the lot was purchased by [[PixelButts]]. There are currently two known tech demo builds in the entire lot (not including the other builds that were marked "SBK" as shown below).


=== Prototype Builds ===
===Prototype Builds===
{{#ask:
{{#ask:
  [[Has game::Superbike 98]]  
  [[Has game::Superbike 98]]  
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}}
}}


== The Elder Scrolls Travels: Oblivion (PlayStation Portable) ==
==The Elder Scrolls Travels: Oblivion (PlayStation Portable)==
The Elder Scrolls Travels: Oblivion is a 2006 - 2007 dungeon crawler developed by Climax Group and was to be published by Zenimax Media. It was cancelled in 2007, likely due to budget and hardware concerns.
The Elder Scrolls Travels: Oblivion is a 2006 - 2007 dungeon crawler developed by Climax Group and was to be published by Zenimax Media. It was cancelled in 2007, likely due to budget and hardware concerns.


Videos of this release were initially released by [[Borman]]. The lot included 5 PSP formatted DVD's from 2006 and early 2007. The current owner of this lot is [[Benefactor]].
Videos of this release were initially released by [[Borman]]. The lot included 5 PSP formatted DVD's from 2006 and early 2007. The current owner of this lot is [[Benefactor]].


== Theme Park World (PlayStation/PC) ==
===Prototype Builds===
{{#ask:
[[Has game::The Elder Scrolls Travels: Oblivion]]
|?Has build date=Date
|limit=112
|sort=Has build date
}}
 
==Theme Park World (PlayStation/PC)==
[[File:52424-Theme Park World (E)-1.jpg|right|frameless]]
[[File:52424-Theme Park World (E)-1.jpg|right|frameless]]
Theme Park World (known as Sim Theme Park in the United States and Brazil and Theme Park Rollercoaster on the PS2 in America) is a construction and management simulation game, and is a sequel to the 1994 video game Theme Park. Theme Park World was developed by Bullfrog Productions and released by Electronic Arts in 1999. Initially developed for Windows, it was later ported to PlayStation and PlayStation 2, as well for Macintosh computers.
Theme Park World (known as Sim Theme Park in the United States and Brazil and Theme Park Rollercoaster on the PS2 in America) is a construction and management simulation game, and is a sequel to the 1994 video game Theme Park. Theme Park World was developed by Bullfrog Productions and released by Electronic Arts in 1999. Initially developed for Windows, it was later ported to PlayStation and PlayStation 2, as well for Macintosh computers.
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This part of the lot was purchased by [[drx]]. The lot included around 100 discs containing prototype builds, source code, and art assets
This part of the lot was purchased by [[drx]]. The lot included around 100 discs containing prototype builds, source code, and art assets


== Miscellaneous Items ==
==Urban Assault (PlayStation)==
Various items were also sold that have not been cataloged yet. These items are either unsold, undumped, or have been sold but are unaccounted for. Items are usually sold or identified in packs. This list is subject to change as things are released and cataloged.
Urban Assault is a combined first-person shooter and real-time strategy computer game developed by the German company TerraTools and published by Microsoft. It was released on July 31, 1998. This part of the lot contains an unreleased PlayStation port that was being done at Climax at the time.
 
This part of the lot was purchased by [[PixelButts]]. The lot included many builds as well as asset backups.
 
===Prototype Builds===
{{#ask:
[[Has game::Urban Assault]]
|?Has build date=Date
|?Has origin_labels=Labels
|?Has system=System
|limit=66
|sort=Has build date
}}


=== PlayStation 2 ===
==Miscellaneous Items==
{| class="wikitable"
Various items were also sold that have not been cataloged yet. These items are either unsold, undumped, or have been sold but are unaccounted for. Items are usually sold or identified in packs. This list is subject to change as things are released and cataloged. Some parts of this lot were bought by [[Steem69]].
!Game Name
!Description
!Status
|-
|Highlander
|Purple Disc, Tech Demo (walk around a level and swing your sword)
|UNSOLD
|-
|Highlander
|Blue Disc, Tech Demo (walk around a level and swing your sword)
|UNSOLD
|-
|Aliens
|Walk around a small room between creatures from Aliens
|SOLD
|-
|Sarges Hero 3
|Unreleased, three builds and six data source backups
|SOLD
|-
|Robot Wars
|Development Discs + Data CDs
|UNSOLD
|-
|Ghost Rider
|NTSC Development builds
|UNSOLD
|-
|Ghost Rider
|PAL Development builds
|UNSOLD
|-
|Crusty Demons
|PAL & NTSC development builds
|UNSOLD
|}


=== PlayStation ===
===PlayStation===
{| class="wikitable"
{| class="wikitable"
!Game Name
!Game Name
!Description
!Description
!Status
!Status
|-
|Hotwheels 2
|Ver 0.6, early build, menu is very basic
|SOLD
|-
|Hotwheels
|Ver 303, World Race, early build
|UNSOLD
|-
|-
|SBK WSBC
|SBK WSBC
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|Warcraft II
|Warcraft II
|Unmarked TDK disc, differences unknown
|Unmarked TDK disc, differences unknown
|UNSOLD
|SOLD
|-
|-
|SBK
|SBK
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|Populous: The Beginning
|Populous: The Beginning
|Various builds and source code backups
|Various builds and source code backups
|UNSOLD
|SOLD
|-
|-
|Superbike '98
|Superbike '98
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|}
|}


=== PC ===
===PlayStation 2===
{| class="wikitable"
!Game Name
!Description
!Status
|-
|Highlander
|Purple Disc, Tech Demo (walk around a level and swing your sword)
|UNSOLD
|-
|Highlander
|Blue Disc, Tech Demo (walk around a level and swing your sword)
|UNSOLD
|-
|Hotwheels 2
|Ver 0.6, Stunt Track Challenge, early build, menu is very basic
|SOLD
|-
|Hotwheels
|Ver 303, World Race, early build
|SOLD
|-
|Aliens
|Walk around a small room between creatures from Aliens
|SOLD
|-
|Sarges Hero 3
|Unreleased, three builds and six data source backups
|SOLD
|-
|Robot Wars
|Development Discs + Data CDs
|UNSOLD
|-
|Ghost Rider
|NTSC Development builds
|UNSOLD
|-
|Ghost Rider
|PAL Development builds
|UNSOLD
|-
|Crusty Demons
|PAL & NTSC development builds
|UNSOLD
|}
 
===PSP===
{| class="wikitable"
!Game Name
!Description
!Status
|-
|Ghost Rider
|8 discs
|SOLD
|-
|Silent Hill
|2 discs
|SOLD
|-
|Steel Horizon
|1 disc
|UNSOLD
|}
 
===PC===
{| class="wikitable"
{| class="wikitable"
!Game Name
!Game Name
Line 307: Line 449:
|Differences unknown
|Differences unknown
|UNSOLD
|UNSOLD
|-
|Command and Concur Red Alert
|Differences Unknown
|UNSOLD
|-
|Cyber Sled
|2 Discs
|UNSOLD
|-
|Halcyon
|5 discs of art and source code
|SOLD
|-
|Magic the Gathering
|V.1.25
|UNSOLD
|-
|Powerbabes
|DVD Preview
|UNSOLD
|-
|Red Faction  and Command and Concur Red Alert
|Differences unknown, both on one disc
|UNSOLD
|-
|Robot Wars
|4 Prototype Discs
|UNSOLD
|-
|Star Trek New World
|Promo videos and a demo of the game
|UNSOLD
|-
|Warhammer Online
|4 discs of videos, music and art
|UNSOLD
|-
|W.I.T.C.H. Preview
|One disc with a PDF preview of the game
|SOLD
|}
|}


=== Sega Pico Drive ===
===Sega Pico===
{| class="wikitable"
{| class="wikitable"
!Game Name
!Game Name
Line 320: Line 502:
|}
|}


== Image Gallery ==
===Sega Saturn===
{| class="wikitable"
!Game Name
!Description
!Status
|-
|Cyber Sled
|Unreleased Port 16 Discs
|UNSOLD
|}
 
==Image Gallery==
The following is an unorganized gallery of images of certain items from the entire lot which were taken by some of the owners mentioned above. Note, most of these are unidentified. <gallery>
The following is an unorganized gallery of images of certain items from the entire lot which were taken by some of the owners mentioned above. Note, most of these are unidentified. <gallery>
File:Misc Lot Sale Images (1).jpg|Miscellaneous items from the sale 1
File:Misc Lot Sale Images (1).jpg|Miscellaneous items from the sale 1
Line 329: Line 522:
File:Misc Lot Sale Images (6).jpg|Miscellaneous items from the sale 6
File:Misc Lot Sale Images (6).jpg|Miscellaneous items from the sale 6
File:Misc Lot Sale Images (7).jpg|Miscellaneous items from the sale 7
File:Misc Lot Sale Images (7).jpg|Miscellaneous items from the sale 7
File:PixelButt_lot.jpg|ATV3, Urban Assault, MotoGP, etc ([[PixelButts]])
File:PixelButt lot.jpg|ATV3, Urban Assault, MotoGP, etc ([[PixelButts]])
File:PixelButts-powerrangers.jpg|Power Rangers PSX ([[PixelButts]])
File:PixelButts-powerrangers.jpg|Power Rangers PSX ([[PixelButts]])
File:TPW Game Builds (1).jpg|Theme Park World PSX builds 1 ([[drx]])
File:TPW Game Builds (1).jpg|Theme Park World PSX builds 1 ([[drx]])
Line 346: Line 539:
File:TPW PS1 Art and Assets (9).jpg|Theme Park World PSX assets 1 ([[drx]]))
File:TPW PS1 Art and Assets (9).jpg|Theme Park World PSX assets 1 ([[drx]]))
File:TPW PS1 Art and Assets (10).jpg|Theme Park World PSX assets 1 ([[drx]]))
File:TPW PS1 Art and Assets (10).jpg|Theme Park World PSX assets 1 ([[drx]]))
File:SBSPSS Discs.jpg|SpongeBob SquarePants: SuperSponge builds 1
</gallery>
</gallery>


=== To be identified ===
===To be identified===
<gallery>
<gallery>
File:steem69 Misc Images (59).jpg
File:Steem69 Misc Images (59).jpg
File:steem69 Misc Images (60).jpg
File:Steem69 Misc Images (60).jpg
File:steem69 Misc Images (61).jpg
File:Steem69 Misc Images (61).jpg
File:steem69 Misc Images (62).jpg
File:Steem69 Misc Images (62).jpg
File:steem69 Misc Images (1).jpg
File:Steem69 Misc Images (1).jpg
File:steem69 Misc Images (1).png
File:Steem69 Misc Images (1).png
File:steem69 Misc Images (2).jpg
File:Steem69 Misc Images (2).jpg
File:steem69 Misc Images (2).png
File:Steem69 Misc Images (2).png
File:steem69 Misc Images (3).jpg
File:Steem69 Misc Images (3).jpg
File:steem69 Misc Images (3).png
File:Steem69 Misc Images (3).png
File:steem69 Misc Images (4).jpg
File:Steem69 Misc Images (4).jpg
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Latest revision as of 20:31, January 6, 2022


Climax Studios Logo.png

Sometime in 2016, a sale occurred of old Climax Group assets for various released and unreleased projects. The lot contained prototype builds, source code, and art assets of many projects that were done at Climax up to 2010. Most of the items available for sale were initially sold through a company hired to clean out a former office for Climax, some of which has since been resold to various collectors. An estimated 2000 to 3000 discs were recovered, along with data tapes and development hardware from throughout the company's history.

This article contains a listing of the known items that could be cataloged.

ATV Offroad Fury 3 (PlayStation 2)

ATV Offroad Fury 3 is the third racing video game in the ATV Offroad Fury series, developed by Climax Studios and released in North America in 2004 and in Europe in 2006, exclusively for the PlayStation 2. The game is preceded by ATV Offroad Fury 2 and followed by ATV Offroad Fury 4.

Prototype Builds

 Date
ATV Offroad Fury 3 (Jun 8, 2004 prototype)8 June 2004 13:10:10
ATV Offroad Fury 3 (Jul 23, 2004 prototype)23 July 2004 06:01:15
ATV Offroad Fury 3 (Aug 6, 2004 prototype)6 August 2004 15:03:14
ATV Offroad Fury 3 (Aug 22, 2004 prototype)22 August 2004
ATV Offroad Fury 3 (Oct 13, 2004 prototype)13 October 2004 20:11:01
ATV Offroad Fury 3 (Nov 8, 2004 prototype)8 November 2004 11:47:45
ATV Offroad Fury 3 (Nov 9, 2004 prototype)9 November 2004 13:37:38

F.A Premier League Stars (PC)

The F.A. Premier League Stars is a sports video game released in Europe in 1999 for PlayStation and Microsoft Windows, developed and published by Electronic Arts.

This part of the lot was purchased by PixelButts. This part of the lot contains various builds and asset backups, along with source code.

Prototype Builds

 DateLabels
F.A. Premier League Stars (Oct 12, 1999 prototype)12 October 1999 11:27:51LFP
F.A. Premier League Stars (Nov 1, 1999 prototype)1 November 1999 14:56:08Stars Spanish
F.A. Premier League Stars (Nov 23, 1999 prototype and source code)23 November 1999 14:25:50Spanish Source + Build

F.A. Premier League Stars 2001 (PlayStation/PC)

The F.A. Premier League Stars 2001 is a Sports game, published by Electronic Arts, which was released in Europe in 2000.

This part of the lot was purchased by PixelButts. This lot includes various builds for PC and PlayStation as well as source code and asset backups.

Prototype Builds

 DateLabelsSystem
F.A. Premier League Stars 2001 (Apr 17, 2000 prototype)17 April 2000 14:01:35Debug Version 2.44PlayStation
F.A. Premier League Stars 2001 (May 9, 2000 prototype)9 May 2000 14:32:16Alpha v3PC
F.A. Premier League Stars 2001 (May 23, 2000 prototype)23 May 2000 12:07:21Alpha CandidatePlayStation
F.A. Premier League Stars 2001 (Jul 28, 2000 prototype)28 July 2000 21:57:53German Beta Candidate Rev4PlayStation

Ghost Rider (PlayStation 2/Xbox/PlayStation Portable)

Ghost Rider is a third-person, hack and slash game released for the PlayStation 2, PlayStation Portable, and Game Boy Advance based on the movie of the same name, released worldwide in February 2007.

This part of the lot was purchased by Demon. This lot includes various builds for PlayStation 2 and the Microsoft Xbox.

Prototype Builds

 DateLabelsSystem
Ghost Rider (Nov 7, 2005 prototype)7 November 2005Xbox
Ghost Rider (Jan 5, 2006 prototype)5 January 2006Xbox
Ghost Rider (Jan 10, 2006 prototype)10 January 2006Xbox
Ghost Rider (Sep 18, 2006 prototype)18 September 2006 10:58:01Ghost Rider (NTSC) v12705PlayStation 2
Ghost Rider (Sep 19, 2006 10.21 prototype)19 September 2006 10:21:57Ghost Rider (PAL) v12719PlayStation 2
Ghost Rider (Sep 19, 2006 12.18 prototype)19 September 2006 12:18:50Ghost Rider (PAL) v12721PlayStation 2
Ghost Rider (Sep 19, 2006 19.04 prototype)19 September 2006 19:04:11Ghost Rider (PAL) v12732PlayStation 2
Ghost Rider (Sep 21, 2006 prototype)21 September 2006 11:10:22Ghost Rider (PAL) v12756PlayStation 2
Ghost Rider (Sep 25, 2006 prototype)25 September 2006 09:35:53Ghost Rider (PAL) v12794PlayStation 2
Ghost Rider (Sep 27, 2006 prototype)27 September 2006 14:54:37Ghost Rider (NTSC) v12839PlayStation 2
Ghost Rider (Oct 3, 2006 prototype)3 October 2006 09:57:41Ghost Rider (PAL) v12921PlayStation 2
Ghost Rider (Oct 4, 2006 prototype)4 October 2006 08:19:59Ghost Rider (PAL) v12956PlayStation 2
Ghost Rider (Oct 5, 2006 prototype)5 October 2006 12:55:35Ghost Rider (PAL) v12989PlayStation 2
Ghost Rider (Oct 12, 2006 prototype)12 October 2006 12:51:03Ghost Rider (PAL) v13104PlayStation 2
Ghost Rider (Oct 13, 2006 prototype)13 October 2006 09:58:26Ghost Rider (PAL) v13126PlayStation 2
Ghost Rider (Oct 16, 2006 prototype)16 October 2006 10:47:37Ghost Rider (PAL) v13151PlayStation 2
Ghost Rider (Oct 17, 2006 prototype)17 October 2006 12:19:16Ghost Rider (PAL) v13180PlayStation 2
Ghost Rider (Oct 18, 2006 prototype)18 October 2006 10:29:27Ghost Rider (PAL) v13212PlayStation 2
Ghost Rider (Oct 19, 2006 prototype)19 October 2006 15:41:20PRESS PREVIEW BUILD PS2 MK1PlayStation 2
Ghost Rider (Oct 20, 2006 prototype)20 October 2006 09:07:26Ghost Rider (NTSC) v13247 (201006)PlayStation 2
Ghost Rider (Oct 23, 2006 prototype)23 October 2006 08:39:02Ghost Rider (PAL) v13273PlayStation 2
Ghost Rider (Oct 26, 2006 prototype)26 October 2006 09:14:19Ghost Rider (PAL) v13336PlayStation 2
Ghost Rider (Nov 2, 2006 prototype)2 November 2006 10:32:14Ghost Rider (PAL) v13462PlayStation 2
Ghost Rider (Nov 3, 2006 prototype)3 November 2006 14:55:24Ghost Rider (PAL) v13524PlayStation 2
Ghost Rider (Nov 6, 2006 prototype)6 November 2006 08:37:10Ghost Rider (PAL) v13533PlayStation 2
Ghost Rider (Nov 8, 2006 14.24 prototype)8 November 2006 14:24:58Ghost Rider (PAL) v13609PlayStation 2
Ghost Rider (Nov 8, 2006 16.27 prototype)8 November 2006 16:27:49Ghost Rider (NTSC) v13617PlayStation 2
Ghost Rider (Nov 9, 2006 prototype)9 November 2006 11:09:39Ghost Rider (PAL) v13630PlayStation 2
Ghost Rider (Nov 10, 2006 prototype)10 November 2006 11:25:41Ghost Rider (PAL) v13644PlayStation 2
Ghost Rider (Nov 13, 2006 prototype)13 November 2006 08:14:13Ghost Rider (PAL) v13664PlayStation 2
Ghost Rider (Nov 14, 2006 prototype)14 November 2006 11:00:23Ghost Rider (PAL) v13687PlayStation 2
Ghost Rider (Nov 17, 2006 prototype)17 November 2006 15:24:08Ghost Rider (PAL) v13800PlayStation 2
Ghost Rider (Nov 27, 2006 prototype)27 November 2006 10:46:00Ghost Rider (PAL) 13920PlayStation 2
Ghost Rider (Dec 6, 2006 08.26 prototype)6 December 2006 08:26:23Ghost Rider (PAL) 14060PlayStation 2
Ghost Rider (Dec 6, 2006 11.03 prototype)6 December 2006 11:03:35Ghost Rider (PAL) GMC 2PlayStation 2
Ghost Rider (Dec 6, 2006 11.19 prototype)6 December 2006 11:19:09Ghost Rider (NTSC) GMC 2PlayStation 2
Ghost Rider (Dec 8, 2006 09.44 prototype)8 December 2006 09:44:56Ghost Rider (PAL) 14070PlayStation 2
Ghost Rider (Dec 8, 2006 10.31 prototype)8 December 2006 10:31:23Ghost Rider (NTSC) 14070PlayStation 2
Ghost Rider (Dec 8, 2006 18.04 prototype)8 December 2006 18:04:22Ghost Rider (NTSC) GMC 4PlayStation 2
Ghost Rider (Dec 10, 2006 prototype)10 December 2006 17:47:47Ghost Rider (NTSC) GMC 6PlayStation 2
Ghost Rider (Dec 13, 2006 prototype)13 December 2006 14:22:16Ghost Rider (PAL) FAILED GMC 9PlayStation 2
Ghost Rider (Dec 14, 2006 10.06 prototype)14 December 2006 10:06:13Ghost Rider (PAL) GMC 10PlayStation 2
Ghost Rider (Dec 14, 2006 10.22 prototype)14 December 2006 10:22:42Ghost Rider (NTSC) GMC 10PlayStation 2
Ghost Rider (Dec 14, 2006 17.05 prototype)14 December 2006 17:05:32Ghost Rider (PAL) GMC 11PlayStation 2
Ghost Rider (Dec 18, 2006 14.15 prototype)18 December 2006 14:15:03Ghost Rider (PAL) GMC 12 (2)PlayStation 2
Ghost Rider (Dec 18, 2006 15.13 prototype)18 December 2006 15:13:11Ghost Rider (PAL) The Real GMC 12PlayStation 2
Ghost Rider (Dec 18, 2006 17.17 prototype)18 December 2006 17:17:43Ghost Rider (PAL) GMC 12PlayStation 2
Ghost Rider (Jan 2, 2007 prototype)2 January 2007 16:41:20Ghost Rider (PAL) GMC 16PlayStation 2
Ghost Rider (Jan 3, 2007 prototype)3 January 2007 14:17:06Ghost Rider (PAL) GMC 17 FAILEDPlayStation 2
Ghost Rider (Jan 5, 2007 build)5 January 2007 12:53:44Ghost Rider (PAL) (Preview)PlayStation 2
Ghost Rider (Jan 18, 2007 prototype)18 January 2007 16:49:03PlayStation Portable

Global Gladiators (NES/Game Boy)

Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Master System, Game Gear and the Amiga. A Super NES port was also in development but was never completed for undisclosed reasons, though a ROM image has since surfaced. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. The following lot contains multiple builds for an unreleased NES/Game Boy port that was being done at Climax.

This part of the lot was purchased and released by Steem69. The lot was contained within two zip files, with various ROMs, progress reports, source code, and music/art assets.

Prototype Builds

 DateBuild NameSystem
Global Gladiators (May 28, 1993 prototype)28 May 1993 18:16:30NES
Global Gladiators (May 28, 1993 prototype - A)28 May 1993 19:18:24NES
Global Gladiators (Jun 16, 1993 prototype)16 June 1993 16:27:08NES
Global Gladiators (Jun 30, 1993 prototype)30 June 1993 14:11:52NES
Global Gladiators (Jul 9, 1993 prototype)9 July 1993 11:32:06NES
Global Gladiators (Jul 20, 1993 prototype)20 July 1993 11:23:26Game Boy
Global Gladiators (Sep 27, 1993 prototype)27 September 1993 16:49:36Game Boy
Global Gladiators (Oct 10, 1993 prototype)4 October 1993 15:45:58Game Boy
Global Gladiators (Jan 18, 1994 prototype)18 January 1994 18:01:13Game Boy

MotoGP (PC)

MotoGP is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox and Microsoft Windows.

This part of the lot was purchased and released by PixelButts. The lot included mostly reference material backups, and two PC builds for various languages.

Prototype Builds

 Date
MotoGP (Feb 1, 2005 Italian Master)1 February 2005 11:45:00
MotoGP (Feb 1, 2005 Spanish Master)1 February 2005 11:57:00

MotoGP 2 (PC)

MotoGP 2 (also known as MotoGP: Ultimate Racing Technology 2 in Europe) is a Grand Prix motorcycle racing video game developed by Climax Brighton for the Xbox, Microsoft Windows, and Mobile phones.

This part of the lot was purchased and released by PixelButts. The lot included one build and some reference material.

Prototype Builds

 Date
MotoGP 2 (Aug 30, 2001 prototype)30 August 2001 08:43:42
MotoGP 2 (Nov 13, 2001 prototype)13 November 2001 19:06:16
MotoGP 2 (Jan 10, 2003 prototype)10 January 2003
MotoGP 2 (May 2, 2003 prototype)2 May 2003 12:23:29

MotoGP 3: Ultimate Racing Technology (PC)

MotoGP 3 or MotoGP 3: Ultimate Racing Technology (known in Europe as MotoGP: Ultimate Racing Technology 3) is a motorcycle video game released in 2005.

This part of the lot was purchased and released by PixelButts. The lot included two builds and some reference material.

Prototype Builds

 DateLabels
MotoGP 3: Ultimate Racing Technology (Mar 16, 2004 prototype)16 March 2004 17:30:00MotoGP3 MS4 PC/WIN32 Build 15-3-2004
MotoGP 3: Ultimate Racing Technology (Mar 31, 2004 prototype)31 March 2004 12:49:03GP 3 Game Build for Int

Muppets On the Go! (Sega Picodrive)

The Muppets On the Go! is a 1996 video game for Sega's education-focused Pico console.

This part of the lot was purchased and released by Demon. The lot included various builds and source code.

Prototype Builds

 Date
Muppets On the Go! (Jul 21, 1995 prototype)21 July 1995
Muppets On the Go! (Mar 1, 1996 prototype)1 March 1996
Muppets On the Go! (Mar 13, 1996 prototype)13 March 1996
Muppets On the Go! (Mar 22, 1996 prototype)22 March 1996
Muppets On the Go! (Mar 22, 13.37 1996 prototype)22 March 1996
Muppets On the Go! (Mar 29, 1996 prototype)29 March 1996
Muppets On the Go! (Mar 30, 1996 02.19 prototype)30 March 1996
Muppets On the Go! (Mar 30, 1996 prototype)30 March 1996

Populous: The Beginning (PlayStation)

Populous: The Beginning is a strategy and god-style video game. It is the third entry in the Populous video game series, developed by Bullfrog Productions in 1998. The PC version of the game was released November 30, 1998 and a PlayStation version was later developed and released on April 2, 1999.

This part of the lot was released by Joeyhorrorfan.

Prototype Builds

 Date
Populous: The Beginning (Aug 24, 1998 Prototype)20 August 1998
Populous: The Beginning (Aug 26, 1998 Prototype C)21 August 1998
Populous: The Beginning (Aug 26, 1998 Prototype A)26 August 1998
Populous: The Beginning (Aug 26, 1998 Prototype B)26 August 1998
Populous: The Beginning (Aug 27, 1998 Prototype A)27 August 1998
Populous: The Beginning (Aug 27, 1998 Prototype B)27 August 1998
Populous: The Beginning (Aug 27, 1998 Prototype C)27 August 1998
Populous: The Beginning (Sep 9, 1998 prototype)9 September 1998
Populous: The Beginning (Sep 10, 1998 prototype A)10 September 1998
Populous: The Beginning (Dec 8, 1998 review prototype)8 December 1998

Power Rangers Lightspeed Rescue (PlayStation)

Power Rangers - Lightspeed Rescue Coverart.png

Power Rangers Lightspeed Rescue is a video game based on the 8th season of the TV series Power Rangers: Lightspeed Rescue. This game was developed and produced for various platforms.

This part of the lot was purchased by PixelButts. The lot contained 113 discs ranging from prototype builds and artwork backups.

Prototype Builds

 DateLabels
Power Rangers Lightspeed Rescue (Apr 26, 2000 prototype)26 April 2000PRLSR 26-4-2000
Power Rangers Lightspeed Rescue (Apr 26, 2000 prototype - B)26 April 2000PRLSR 26-4-2000
Power Rangers Lightspeed Rescue (May 19, 2000 prototype)19 May 2000PRLSR 19-5-2000
Power Rangers Lightspeed Rescue (Jun 1, 2000 prototype)1 June 2000PRLSR 1-6-2000
Power Rangers Lightspeed Rescue (Jun 6, 2000 prototype)6 June 2000PRLSR 6-6-2000
Power Rangers Lightspeed Rescue (Jun 8, 2000 prototype)8 June 2000PRLSR 8-6-2000
Power Rangers Lightspeed Rescue (Jun 8, 2000 prototype - C)8 June 2000PRLSR 8-6-2000
Power Rangers Lightspeed Rescue (Jun 8, 2000 prototype - B)8 June 2000PRLSR 8-6-2000
Power Rangers Lightspeed Rescue (Jun 20, 2000 prototype)20 June 2000PRLSR 20-6-2000
Power Rangers Lightspeed Rescue (Jun 24, 2000 prototype)24 June 2000PRLSR 24-6-2000
Power Rangers Lightspeed Rescue (Jun 27, 2000 prototype)27 June 2000PRLSR 27-6-2000
Power Rangers Lightspeed Rescue (Jun 28, 2000 prototype - B)28 June 2000PRLSR 28-6-2000
Power Rangers Lightspeed Rescue (Jun 28, 2000 prototype)28 June 2000PRLSR 28-6-2000
Power Rangers Lightspeed Rescue (Jun 29, 2000 prototype)29 June 2000PRLSR 29-6-2000
Power Rangers Lightspeed Rescue (Jul 3, 2000 prototype)3 July 2000PRLSR 3-7-2000
Power Rangers Lightspeed Rescue (Jul 3, 2000 prototype - B)3 July 2000PRLSR 3-7-2000
Power Rangers Lightspeed Rescue (Jul 5, 2000 prototype)5 July 2000PRLSR 5-7-2000
Power Rangers Lightspeed Rescue (Jul 5, 2000 prototype - B)5 July 2000PRLSR 5-7-2000
Power Rangers Lightspeed Rescue (Jul 7, 2000 prototype - C)7 July 2000PRLSR 7-7-2000b
Power Rangers Lightspeed Rescue (Jul 7, 2000 prototype - B)7 July 2000PRLSR 7-7-2000b
Power Rangers Lightspeed Rescue (Jul 7, 2000 prototype)7 July 2000PRLSR 7-7-2000
Power Rangers Lightspeed Rescue (Jul 10, 2000 prototype)10 July 2000PRLSR 10-7-2000
Power Rangers Lightspeed Rescue (Jul 10, 2000 prototype - B)10 July 2000PRLSR 10-7-2000
Power Rangers Lightspeed Rescue (Jul 12, 2000 prototype)12 July 2000PRLSR 12-7-2000
Power Rangers Lightspeed Rescue (Jul 12, 2000 prototype - B)12 July 2000PRLSR 12-7-2000
Power Rangers Lightspeed Rescue (Jul 12, 2000 prototype - C)12 July 2000PRLSR 12-7-2000 B
Power Rangers Lightspeed Rescue (Jul 12, 2000 prototype - D)12 July 2000PRLSR 12-7-2000 B
Power Rangers Lightspeed Rescue (Jul 13, 2000 prototype - B)13 July 2000PRLSR 13-7-2000
Power Rangers Lightspeed Rescue (Jul 13, 2000 prototype)13 July 2000PRLSR 13-7-2000
Power Rangers Lightspeed Rescue (Jul 14, 2000 prototype - B)14 July 2000PRLSR 14-7-2000
Power Rangers Lightspeed Rescue (Jul 14, 2000 prototype)14 July 2000PRLSR 14-7-2000
Power Rangers Lightspeed Rescue (Jul 17, 2000 prototype)17 July 2000PRLSR 17-7-2000
Power Rangers Lightspeed Rescue (Jul 17, 2000 prototype - B)17 July 2000PRLSR 17-7-2000
Power Rangers Lightspeed Rescue (Jul 18, 2000 prototype)18 July 2000PRLSR 18-7-2000
Power Rangers Lightspeed Rescue (Jul 18, 2000 prototype - B)18 July 2000PRLSR 18-7-2000
Power Rangers Lightspeed Rescue (Jul 19, 2000 prototype)19 July 2000PRLSR 19-7-2000
Power Rangers Lightspeed Rescue (Jul 19, 2000 prototype - B)19 July 2000PRLSR 19-7-2000
Power Rangers Lightspeed Rescue (Jul 20, 2000 prototype)20 July 2000PRLSR 20-7-2000
Power Rangers Lightspeed Rescue (Jul 20, 2000 prototype - C)20 July 2000PRLSR 20-7-2000
Power Rangers Lightspeed Rescue (Jul 20, 2000 prototype - B)20 July 2000PRLSR 20-7-2000
Power Rangers Lightspeed Rescue (Jul 21, 2000 prototype)21 July 2000PRLSR 21-7-2000
Power Rangers Lightspeed Rescue (Jul 23, 2000 prototype)23 July 2000PRLSR 23-7-2000
Power Rangers Lightspeed Rescue (Jul 23, 2000 prototype - B)23 July 2000PRLSR 23-7-2000
Power Rangers Lightspeed Rescue (Jul 24, 2000 prototype)24 July 2000PRLSR 24-7-2000
Power Rangers Lightspeed Rescue (Jul 24, 2000 prototype - B)24 July 2000PRLSR 24-7-2000
Power Rangers Lightspeed Rescue (Jul 25, 2000 prototype - B)25 July 2000PRLSR 25-7-2000
Power Rangers Lightspeed Rescue (Jul 25, 2000 prototype)25 July 2000PRLSR 25-7-2000
Power Rangers Lightspeed Rescue (Jul 26, 2000 prototype)26 July 2000PRLSR 26-7-2000
Power Rangers Lightspeed Rescue (Jul 26, 2000 prototype - C)26 July 2000PRLSR 26-7-2000
Power Rangers Lightspeed Rescue (Jul 26, 2000 prototype - B)26 July 2000PRLSR 26-7-2000
Power Rangers Lightspeed Rescue (Jul 26, 2000 prototype - D)26 July 2000PRLSR 26-7-2000
Power Rangers Lightspeed Rescue (Jul 27, 2000 prototype)27 July 2000PRLSR 27-7-2000
Power Rangers Lightspeed Rescue (Jul 27, 2000 prototype - C)27 July 2000PRLSR 27-7-2000
Power Rangers Lightspeed Rescue (Jul 27, 2000 prototype - B)27 July 2000PRLSR 27-7-2000
Power Rangers Lightspeed Rescue (Jul 30, 2000 prototype - B)30 July 2000PRLSR 30-7-2000
Power Rangers Lightspeed Rescue (Jul 30, 2000 prototype - C)30 July 2000PRLSR 30-7-2000
Power Rangers Lightspeed Rescue (Jul 30, 2000 prototype)30 July 2000PRLSR 30-7-2000
Power Rangers Lightspeed Rescue (Jul 31, 2000 prototype)31 July 2000PRLSR 31-7-2000
Power Rangers Lightspeed Rescue (Jul 31, 2000 prototype - C)31 July 2000PRLSR 31-7-2000
Power Rangers Lightspeed Rescue (Jul 31, 2000 prototype - B)31 July 2000PRLSR 31-7-2000
Power Rangers Lightspeed Rescue (Aug 1, 2000 prototype)1 August 2000PRLSR 1-8-2000
Power Rangers Lightspeed Rescue (Aug 1, 2000 prototype - B)1 August 2000PRLSR 1-8-2000
Power Rangers Lightspeed Rescue (Aug 1, 2000 prototype - D)1 August 2000PRLSR 1-8-2000
Power Rangers Lightspeed Rescue (Aug 1, 2000 prototype - C)1 August 2000PRLSR 1-8-2000
Power Rangers Lightspeed Rescue (Aug 2, 2000 prototype - D)2 August 2000PRLSR 2-8-2000
Power Rangers Lightspeed Rescue (Aug 2, 2000 prototype)2 August 2000PRLSR 2-8-2000
Power Rangers Lightspeed Rescue (Aug 2, 2000 prototype - PAL)2 August 2000PRLSR PAL Version
Power Rangers Lightspeed Rescue (Aug 2, 2000 prototype - B)2 August 2000PRLSR 2-8-2000
Power Rangers Lightspeed Rescue (Aug 2, 2000 prototype - C)2 August 2000PRLSR 2-8-2000
Power Rangers Lightspeed Rescue (Aug 3, 2000 prototype - B)3 August 2000PRLSR 3-8-2000
Power Rangers Lightspeed Rescue (Aug 3, 2000 prototype)3 August 2000PRLSR 3-8-2000
Power Rangers Lightspeed Rescue (Aug 4, 2000 prototype)4 August 2000PRLSR 4-8-2000
Power Rangers Lightspeed Rescue (Aug 5, 2000 prototype)5 August 2000PRLSR 5-8-2000
Power Rangers Lightspeed Rescue (Aug 5, 2000 prototype - C)5 August 2000PRLSR 5-8-2000
Power Rangers Lightspeed Rescue (Aug 5, 2000 prototype - B)5 August 2000PRLSR 5-8-2000
Power Rangers Lightspeed Rescue (Aug 5, 2000 prototype - D)5 August 2000PRLSR 5-8-2000
Power Rangers Lightspeed Rescue (Aug 7, 2000 prototype - D)7 August 2000PRLSR 7-8-2000 TEST
Power Rangers Lightspeed Rescue (Aug 7, 2000 prototype - C)7 August 2000PRLSR 7-8-2000
Power Rangers Lightspeed Rescue (Aug 7, 2000 prototype - B)7 August 2000PRLSR 7-8-2000
Power Rangers Lightspeed Rescue (Aug 7, 2000 prototype)7 August 2000PRLSR 7-8-2000
Power Rangers Lightspeed Rescue (Aug 8, 2000 prototype)8 August 2000PRLSR 8-8-2000
Power Rangers Lightspeed Rescue (Aug 8, 2000 prototype - B)8 August 2000PRLSR 8-8-2000
Power Rangers Lightspeed Rescue (Aug 8, 2000 prototype - C)8 August 2000PRLSR 8-8-2000
Power Rangers Lightspeed Rescue (Aug 9, 2000 prototype - D)9 August 2000PRLSR 9-8-2000
Power Rangers Lightspeed Rescue (Aug 9, 2000 prototype - C)9 August 2000PRLSR 9-8-2000
Power Rangers Lightspeed Rescue (Aug 9, 2000 prototype)9 August 2000PRLSR 9-8-2000
Power Rangers Lightspeed Rescue (Aug 9, 2000 prototype - B)9 August 2000PRLSR 9-8-2000
Power Rangers Lightspeed Rescue (Aug 10, 2000 prototype)10 August 2000PRLSR 10-8-2000
Power Rangers Lightspeed Rescue (Aug 12, 2000 prototype)12 August 2000PRLSR 12-8-2000
Power Rangers Lightspeed Rescue (Aug 13, 2000 prototype - B)13 August 2000PRLSR 13-8-2000
Power Rangers Lightspeed Rescue (Aug 13, 2000 prototype)13 August 2000PRLSR 13-8-2000
Power Rangers Lightspeed Rescue (Aug 13, 2000 prototype - C)13 August 2000PRLSR 13-8-2000
Power Rangers Lightspeed Rescue (Aug 14, 2000 prototype)14 August 2000PRLSR 14-8-2000
Power Rangers Lightspeed Rescue (Aug 14, 2000 prototype - B)14 August 2000PRLSR 14-8-2000 B
Power Rangers Lightspeed Rescue (Aug 15, 2000 prototype - B)15 August 2000PRLSR 15-8-2000
Power Rangers Lightspeed Rescue (Aug 15, 2000 prototype)15 August 2000PRLSR 15-8-2000
Power Rangers Lightspeed Rescue (Aug 17, 2000 prototype - B)17 August 2000PRLSR 23-8-2000 (2)
Power Rangers Lightspeed Rescue (Aug 17, 2000 prototype)17 August 2000PRLSR 23-8-2000 (2)
Power Rangers Lightspeed Rescue (Aug 18, 2000 prototype - D)18 August 2000PRLSR 18-8-2000 (A)
Power Rangers Lightspeed Rescue (Aug 18, 2000 prototype)18 August 2000PRLSR 18-8-2000 (B)
Power Rangers Lightspeed Rescue (Aug 18, 2000 prototype - C)18 August 2000PRLSR 18-8-2000
Power Rangers Lightspeed Rescue (Aug 18, 2000 prototype - B)18 August 2000PRLSR 18-8-2000 A
Power Rangers Lightspeed Rescue (Aug 19, 2000 prototype)19 August 2000PRLSR 19-8-2000 A
Power Rangers Lightspeed Rescue (Aug 20, 2000 prototype)20 August 2000PRLSR 20-8-2000
Power Rangers Lightspeed Rescue (Aug 20, 2000 prototype - B)20 August 2000PRLSR 20-8-2000
Power Rangers Lightspeed Rescue (Aug 21, 2000 prototype - C)21 August 2000PRLSR 21-8-2000
Power Rangers Lightspeed Rescue (Aug 21, 2000 prototype)21 August 2000PRLSR 21-8-2000
Power Rangers Lightspeed Rescue (Aug 21, 2000 prototype - B)21 August 2000PRLSR 21-8-2000 A
Power Rangers Lightspeed Rescue (Aug 22, 2000 prototype)22 August 2000PRLSR 24-8-2000
Power Rangers Lightspeed Rescue (Aug 23, 2000 prototype)23 August 2000PRLSR 23-8-2000
Power Rangers Lightspeed Rescue (Aug 24, 2000 prototype)24 August 2000PRLSR 24-8-2000
Power Rangers Lightspeed Rescue (Aug 30, 2000 prototype)30 August 2000PRLSR 30-8-2000

Robot Wars: Arenas of Destruction (PC)

Robot Wars: Arenas of Destruction (often abbreviated as RW:AoD) is the second out of a total of five Robot Wars video games. It was created by Climax Group and published by BBC Multimedia. The PC version of the game was also distributed in the United States, published by Vivendi Universal Games and released on October 22, 2002, with Stefan Frank replacing Jonathan Pearce as the commentator.

This part of the lot was purchased by PixelButts. This part of the lot includes various builds and backups.

Prototype Builds

 DateLabels
Robot Wars: Arenas of Destruction (May 30, 2001 prototype)30 May 2001 17:37:14RW_Build_300501
Robot Wars: Arenas of Destruction (Jun 1, 2001 prototype)1 June 2001 11:46:36RW_Build_010601
Robot Wars: Arenas of Destruction (Jun 19, 2001 prototype)19 June 2001 12:49:28Build_Tue190601
Robot Wars: Arenas of Destruction (Jun 25, 2001 prototype - A)25 June 2001 16:05:26RW_Build_280601_Tim
Robot Wars: Arenas of Destruction (Jun 25, 2001 prototype)25 June 2001 16:32:24RW_Build_250601
Robot Wars: Arenas of Destruction (Jun 28, 2001 prototype)28 June 2001 18:14:58RW_Build_280601
Robot Wars: Arenas of Destruction (Jun 29, 2001 prototype)29 June 2001 19:26:12RW_Build_290601_v2
Robot Wars: Arenas of Destruction (Jul 6, 2001 prototype)6 July 2001 10:29:12RW_Build_060701
Robot Wars: Arenas of Destruction (Jul 10, 2001 prototype)10 July 2001 18:30:22Build_Tue100701
Robot Wars: Arenas of Destruction (Sep 17, 2001 prototype)17 September 2001 14:21:42
Robot Wars: Arenas of Destruction (Oct 15, 2001 prototype)15 October 2001 11:01:12RW_PC_V0_01
Robot Wars: Arenas of Destruction (Oct 16, 2001 prototype)16 October 2001 12:27:42RW_PC_V1_01
Robot Wars: Arenas of Destruction (Oct 17, 2001 prototype)17 October 2001 15:47:33RW_PC_V1_02
Robot Wars: Arenas of Destruction (Oct 18, 2001 prototype - A)18 October 2001 12:48:12RW_PC_V1_06
Robot Wars: Arenas of Destruction (Oct 18, 2001 prototype)18 October 2001 16:42:05RW_PC_V1_03
Robot Wars: Arenas of Destruction (Oct 19, 2001 prototype)19 October 2001 15:34:40RW_PC_V1_04
Robot Wars: Arenas of Destruction (Oct 22, 2001 prototype - A)22 October 2001 12:45:03RW_PC_V1_05
Robot Wars: Arenas of Destruction (Oct 22, 2001 prototype)22 October 2001 16:03:20RW_PC_V1_07
Robot Wars: Arenas of Destruction (Oct 23, 2001 prototype)23 October 2001 15:45:56RW_PC_V1_08
Robot Wars: Arenas of Destruction (Oct 26, 2001 prototype)26 October 2001 14:53:44RW_PC_V1_11
Robot Wars: Arenas of Destruction (Oct 30, 2001 prototype)30 October 2001 09:17:25RW_PC_V1_15
Robot Wars: Arenas of Destruction (Oct 31, 2001 prototype)31 October 2001 07:50:14RW_PC_V1_16
Robot Wars: Arenas of Destruction (Nov 13, 2001 prototype)13 November 2001 15:39:44Robot Wars CDROM Demo V2
Robot Wars: Arenas of Destruction (Dec 14, 2001 prototype)14 December 2001 11:04:01Fri 14-12-01 V1.2 SFX NOT PLAYING FIX

Robot Wars: Extreme Destruction (PC)

Robot Wars: Extreme Destruction was the last of the Robot Wars video games to be released. The version created for PC and Xbox was developed by Climax Group and released by BBC Multimedia in 2002. A separate version of the game was released for Game Boy Advance, but the gameplay, arenas and available robots differed greatly between the two versions. The PC version was also released in Australia in 2003 by Dataworks Australia.

This part of the lot was purchased by PixelButts. This part of the lot includes various builds.

Prototype Builds

 DateLabels
Robot Wars: Extreme Destruction (Oct 22, 2002 prototype)22 October 2002 21:07:2622-10-02 inc 1st installer
Robot Wars: Extreme Destruction (Oct 24, 2002 prototype)24 October 2002 16:22:02RWED_PC_V1.01
Robot Wars: Extreme Destruction (Oct 25, 2002 prototype)25 October 2002 12:39:32RWED_PC_V1.1036
Robot Wars: Extreme Destruction (Oct 28, 2002 prototype)28 October 2002 14:59:56RWED_PC_V1.05 -released (with V6 patch) not included

Screamer Rally (PlayStation)

Screamer Rally is the third game in the Screamer series, released in 1997, and the last to be developed by Milestone. The game builds on Screamer 2, but changes context to a Rallying game. This lot includes builds for an unreleased PlayStation port of the game.

This part of the lot was purchased by PixelButts. The lot includes at least one disc.

Prototype Builds

 Date
Screamer Rally (Apr 20, 1998 prototype)20 April 1998 11:57:14

Silent Hill: Origins (PlayStation Portable/PlayStation 2)

Silent Hill: Origins is a survival horror video game for the PlayStation Portable developed by Climax Studios. It was published by Konami Digital Entertainment worldwide in late 2007, beginning in early November with the United Kingdom. A port for the PlayStation 2 was released worldwide in early 2008, beginning in March with North America.

Prototype Builds

 DateSystem
Silent Hill: Origins (May 17, 2006 prototype)17 May 2006 14:54:27PlayStation 2
Silent Hill: Origins (May 26, 2006 prototype)26 May 2006 16:56:08PlayStation Portable
Silent Hill: Origins (Aug 7, 2006 prototype)7 August 2006 20:20:05PlayStation Portable
Silent Hill: Origins (Jul 19, 2007 prototype)19 July 2007 18:57:48PlayStation Portable
Silent Hill: Origins (Dec 19, 2007 prototype)19 December 2007 16:13:58PlayStation 2

SpongeBob SquarePants: SuperSponge (GBA/PlayStation)

SpongeBob SuperSponge PS1.jpg

SpongeBob SquarePants: SuperSponge is a 2001 2D platform game developed by Climax Group and published by THQ. It was released for PlayStation on November 5, 2001 and for Game Boy Advance on November 8, 2001.

This part of the lot was purchased by lemurboy12. The lot included around 60 discs containing prototype builds, source code, and art assets.

Prototype Builds

 DateLabelsSystem
SpongeBob SquarePants: SuperSponge (Nov 28, 2000 prototype)28 November 2000 07:29:10Game Boy Advance
SpongeBob SquarePants: SuperSponge (Jan 8, 2001 prototype)8 January 2001 05:16:24Game Boy Advance
SpongeBob SquarePants: SuperSponge (Jan 8, 2001 7.47 prototype)8 January 2001 07:47:56Game Boy Advance
SpongeBob SquarePants: SuperSponge (Feb 5, 2001 prototype)5 February 2001 05:34:04Game Boy Advance
SpongeBob SquarePants: SuperSponge (Feb 15, 2001 prototype)5 February 2001 09:01:40Game Boy Advance
SpongeBob SquarePants: SuperSponge (Feb 23, 2001 prototype)23 February 2001 05:20:22Game Boy Advance
SpongeBob SquarePants: SuperSponge (Feb 26, 2001 prototype)26 February 2001 08:47:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (Mar 1, 2001 prototype)1 March 2001 04:17:26Game Boy Advance
SpongeBob SquarePants: SuperSponge (Mar 12, 2001 prototype)12 March 2001 11:27:14Game Boy Advance
SpongeBob SquarePants: SuperSponge (Mar 14, 2001 prototype)14 March 2001 12:46:54Game Boy Advance
SpongeBob SquarePants: SuperSponge (Mar 28, 2001 prototype)28 March 2001 11:11:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (Apr 3, 2001 prototype)3 April 2001 14:51:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (Apr 4, 2001 prototype)4 April 2001 12:24:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (May 2, 2001 prototype)2 May 2001 08:48:24SBSP_020501PlayStation
SpongeBob SquarePants: SuperSponge (May 4, 2001 prototype)4 May 2001 09:48:49SBSP_040500PlayStation
SpongeBob SquarePants: SuperSponge (May 5, 2001 prototype)5 May 2001 18:28:36ms9PlayStation
SpongeBob SquarePants: SuperSponge (May 5, 2001 prototype - B)5 May 2001 18:28:36SBSP_MS9-PlayStation
SpongeBob SquarePants: SuperSponge (May 10, 2001 prototype)10 May 2001 22:44:12SBSP_PRE_E3PlayStation
SpongeBob SquarePants: SuperSponge (May 14, 2001 prototype)14 May 2001 09:27:20SBSP_140501PlayStation
SpongeBob SquarePants: SuperSponge (May 14, 2001 prototype - B)14 May 2001 19:32:19SBSP_E3PlayStation
SpongeBob SquarePants: SuperSponge (May 15, 2001 prototype - B)15 May 2001 15:06:36SBSP_E3_ALLLEVELSPlayStation
SpongeBob SquarePants: SuperSponge (May 15, 2001 prototype)15 May 2001 18:27:35SBSP_160501PlayStation
SpongeBob SquarePants: SuperSponge (May 22, 2001 prototype)22 May 2001 12:41:00SBSP_020501PlayStation
SpongeBob SquarePants: SuperSponge (May 25, 2001 prototype)25 May 2001 10:24:00SBSP052501PlayStation
SpongeBob SquarePants: SuperSponge (May 29, 2001 prototype)29 May 2001 13:14:00SBSP052901PlayStation
SpongeBob SquarePants: SuperSponge (May 31, 2001 prototype)31 May 2001 12:37:00SBSP053101PlayStation
SpongeBob SquarePants: SuperSponge (Jun 1, 2001 prototype)1 June 2001 08:44:29SBSP_310501PlayStation
SpongeBob SquarePants: SuperSponge (Jun 4, 2001 prototype)4 June 2001 17:24:21SBSP_040601PlayStation
SpongeBob SquarePants: SuperSponge (Jun 6, 2001 11.34 prototype)6 June 2001 11:34:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (Jun 6, 2001 11.39 prototype)6 June 2001 11:39:00Game Boy Advance
SpongeBob SquarePants: SuperSponge (Jun 7, 2001 prototype)7 June 2001 19:34:33BORRYS_SBSP_BUILD!!_070601PlayStation
SpongeBob SquarePants: SuperSponge (Jun 18, 2001 prototype)18 June 2001 19:17:34SBSP_180601PlayStation
SpongeBob SquarePants: SuperSponge (Jun 25, 2001 prototype)25 June 2001 18:32:03SBSP_250601PlayStation
SpongeBob SquarePants: SuperSponge (Jun 28, 2001 prototype)28 June 2001 18:36:14SBSP_280601PlayStation
SpongeBob SquarePants: SuperSponge (Jul 6, 2001 prototype - B)2 July 2001 20:19:44SBSP_060701_2PlayStation
SpongeBob SquarePants: SuperSponge (Jul 2, 2001 prototype - B)2 July 2001 20:19:44SBSP_020701_2PlayStation
SpongeBob SquarePants: SuperSponge (Jul 2, 2001 prototype)2 July 2001 20:19:44SBSP_020701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 5, 2001 prototype)5 July 2001 10:11:38SBSP_040701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 5, 2001 prototype - B)5 July 2001 10:11:38SBSP_040701_2PlayStation
SpongeBob SquarePants: SuperSponge (Jul 5, 2001 prototype - C)5 July 2001 19:17:14SBSP_040701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 5, 2001 prototype - D)5 July 2001 19:17:14SBSP_040701_2PlayStation
SpongeBob SquarePants: SuperSponge (Jul 6, 2001 prototype)6 July 2001 17:27:57SBSP_060701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 10, 2001 prototype)10 July 2001 16:58:22SBSP_100701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 11, 2001 prototype - B)11 July 2001 16:30:19SBSP_110701_2PlayStation
SpongeBob SquarePants: SuperSponge (Jul 11, 2001 prototype)11 July 2001 16:30:19SBSP_110701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 12, 2001 prototype)12 July 2001 17:00:12SBSP_120701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 13, 2001 prototype)13 July 2001 14:04:52SBSP_BOOT_NAME_TESTPlayStation
SpongeBob SquarePants: SuperSponge (Jul 14, 2001 prototype)14 July 2001 12:22:12SBSP_140701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 18, 2001 prototype)18 July 2001 17:23:43SBSP_180701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 23, 2001 prototype)23 July 2001 19:53:09SBSP_230701PlayStation
SpongeBob SquarePants: SuperSponge (Jul 26, 2001 prototype)26 July 2001 10:31:52SBSP_250701PlayStation
... further results

Superbike '98 (PlayStation)

A possible early prototype or unreleased take on Superbike 2000 for the PlayStation. There are multiple tech demos of this game that were sold in the lot.

This part of the lot was purchased by PixelButts. There are currently two known tech demo builds in the entire lot (not including the other builds that were marked "SBK" as shown below).

Prototype Builds

 DateLabels
Superbike 98 (Aug 7, 1998 prototype)7 August 1998 17:44:36PSX SBK WSBC CLIMAX 19/8/98
Superbike 98 (Oct 27, 1998 prototype)27 October 1998 18:25:04SBK DEMO

The Elder Scrolls Travels: Oblivion (PlayStation Portable)

The Elder Scrolls Travels: Oblivion is a 2006 - 2007 dungeon crawler developed by Climax Group and was to be published by Zenimax Media. It was cancelled in 2007, likely due to budget and hardware concerns.

Videos of this release were initially released by Borman. The lot included 5 PSP formatted DVD's from 2006 and early 2007. The current owner of this lot is Benefactor.

Prototype Builds

 Date
The Elder Scrolls Travels: Oblivion (Jun 9, 2006 prototype)9 June 2006
The Elder Scrolls Travels: Oblivion (Nov 21, 2006 prototype)21 November 2006
The Elder Scrolls Travels: Oblivion (Jan 11, 2007 prototype)11 January 2007 17:09:13
The Elder Scrolls Travels: Oblivion (Jan 31, 2007 prototype)31 January 2007
The Elder Scrolls Travels: Oblivion (Feb 2, 2007 prototype)2 February 2007
The Elder Scrolls Travels: Oblivion (Apr 27, 2007 prototype)27 April 2007

Theme Park World (PlayStation/PC)

52424-Theme Park World (E)-1.jpg

Theme Park World (known as Sim Theme Park in the United States and Brazil and Theme Park Rollercoaster on the PS2 in America) is a construction and management simulation game, and is a sequel to the 1994 video game Theme Park. Theme Park World was developed by Bullfrog Productions and released by Electronic Arts in 1999. Initially developed for Windows, it was later ported to PlayStation and PlayStation 2, as well for Macintosh computers.

This part of the lot was purchased by drx. The lot included around 100 discs containing prototype builds, source code, and art assets

Urban Assault (PlayStation)

Urban Assault is a combined first-person shooter and real-time strategy computer game developed by the German company TerraTools and published by Microsoft. It was released on July 31, 1998. This part of the lot contains an unreleased PlayStation port that was being done at Climax at the time.

This part of the lot was purchased by PixelButts. The lot included many builds as well as asset backups.

Prototype Builds

 DateLabelsSystem
Urban Assault (Apr 9, 1998 prototype - A)9 April 199809-04-2000PC
Urban Assault (Apr 9, 1998 prototype - B)9 April 199809-04-2000PC
Urban Assault (Apr 9, 1998 prototype)9 April 199809-04-2000PC
Urban Assault (Jul 9, 1998 prototype - B)9 July 1998Charels Urban Assault FinalPC
Urban Assault (Jul 9, 1998 prototype - A)9 July 1998Gav's Cory Urban Assault FinalPC
Urban Assault (Jul 9, 1998 prototype)9 July 1998Mike G Urban Assault FinalPC
Urban Assault (Aug 17, 1998 prototype with source code)17 August 1998Urban Assault Copy and DistributePC
Urban Assault (Dec 18, 1998 prototype)18 December 199818-12-1998PlayStation
Urban Assault (Feb 17, 1999 prototype - A)17 February 1999Milestone 6.5PlayStation
Urban Assault (Feb 17, 1999 prototype)17 February 1999Milestone 6.5PlayStation
Urban Assault (Mar 11, 1999 prototype)11 March 1999Test BuildPlayStation
Urban Assault (Mar 12, 1999 prototype)12 March 1999Milestone 7PlayStation
Urban Assault (Mar 12, 1999 prototype - A)12 March 1999Milestone 7PlayStation
Urban Assault (Mar 31, 1999 prototype - B)31 March 1999Milestone 8PlayStation
Urban Assault (Mar 31, 1999 prototype)31 March 1999Milestone 8PlayStation
Urban Assault (Mar 31, 1999 prototype - A)31 March 1999Milestone 8PlayStation
Urban Assault (May 7, 1999 prototype)7 May 1999Pre-AlphaPlayStation
Urban Assault (May 7, 1999 prototype - A)7 May 1999Pre-AlphaPlayStation
Urban Assault (May 7, 1999 prototype - B)7 May 1999Pre-AlphaPlayStation
Urban Assault (May 7, 1999 prototype - C)7 May 1999Pre-AlphaPlayStation
Urban Assault (May 14, 1999 prototype - C)14 May 199914-05-1999PlayStation
Urban Assault (May 14, 1999 prototype - D)14 May 199914-05-1999PlayStation
Urban Assault (May 14, 1999 prototype)14 May 199914-05-1999PlayStation
Urban Assault (May 14, 1999 prototype - E)14 May 199914-05-1999PlayStation
Urban Assault (May 14, 1999 prototype - A)14 May 199914-05-1999PlayStation
Urban Assault (May 14, 1999 prototype - B)14 May 199914-05-1999PlayStation
Urban Assault (May 18, 1999 prototype)18 May 19991.01 Alpha Update 1PlayStation
Urban Assault (May 18, 1999 prototype - A)18 May 19991.01 Alpha Update 1PlayStation
Urban Assault (May 20, 1999 prototype - A)20 May 19991.02PlayStation
Urban Assault (May 20, 1999 prototype)20 May 19991.02PlayStation
Urban Assault (May 21, 1999 prototype)21 May 19991.02PlayStation
Urban Assault (May 24, 1999 prototype - A)24 May 19991.02PlayStation
Urban Assault (May 24, 1999 prototype)24 May 19991.02PlayStation
Urban Assault (May 27, 1999 prototype)27 May 19991.03PlayStation
Urban Assault (May 27, 1999 prototype - A)27 May 19991.03PlayStation
Urban Assault (May 27, 1999 prototype - B)27 May 19991.03PlayStation
Urban Assault (May 27, 1999 prototype - C)27 May 19991.03PlayStation
Urban Assault (May 28, 1999 prototype - A)28 May 19991.03PlayStation
Urban Assault (May 28, 1999 prototype)28 May 19991.03PlayStation
Urban Assault (Jun 7, 1999 prototype - E)7 June 19991.04PlayStation
Urban Assault (Jun 7, 1999 prototype)7 June 19991.04PlayStation
Urban Assault (Jun 7, 1999 prototype - D)7 June 19991.04PlayStation
Urban Assault (Jun 7, 1999 prototype - B)7 June 19991.04PlayStation
Urban Assault (Jun 7, 1999 prototype - C)7 June 19991.04APlayStation
Urban Assault (Jun 7, 1999 prototype - A)7 June 19991.04PlayStation
Urban Assault (Jun 15, 1999 prototype)15 June 19991.05PlayStation
Urban Assault (Jun 15, 1999 prototype - B)15 June 19991.05PlayStation
Urban Assault (Jun 16, 1999 prototype - B)16 June 19991.05PlayStation
Urban Assault (Jun 16, 1999 prototype - C)16 June 19991.05PlayStation
Urban Assault (Jun 16, 1999 prototype)16 June 19991.05PlayStation
Urban Assault (Jun 16, 1999 prototype - A)16 June 19991.05PlayStation

Miscellaneous Items

Various items were also sold that have not been cataloged yet. These items are either unsold, undumped, or have been sold but are unaccounted for. Items are usually sold or identified in packs. This list is subject to change as things are released and cataloged. Some parts of this lot were bought by Steem69.

PlayStation

Game Name Description Status
SBK WSBC Very early tech demo UNSOLD
Warcraft II Unmarked TDK disc, differences unknown SOLD
SBK PAL SET - "M3/M4 update" UNSOLD
SBK PAL SET - "M3V1.2 debugger" UNSOLD
SBK PAL SET - "191 Language" UNSOLD
SBK PAL SET - "Marketing Demo, intro, etc" UNSOLD
SBK PAL SET - "Hi Res Demo Play, debug options, without drive on option menu" UNSOLD
SBK PAL SET - "Versions 123, 175 (2), 166, 168, 174 - six builds total" UNSOLD
SBK PAL SET - "Final version 377 PAL + libcrypt" UNSOLD
SBK PAL SET - "Various art, data, and source code backups" UNSOLD
SBK NTSC SET - "SBK M3/.M4" UNSOLD
SBK NTSC SET - "M2 debugger" UNSOLD
SBK NTSC SET - "Marketing Demo, intro, etc" UNSOLD
SBK NTSC SET - "Hi Res Demo Play, debug options, without drive on option menu" UNSOLD
SBK NTSC SET - "SBK M3 debug" UNSOLD
SBK NTSC SET - "Final version 376" UNSOLD
SBK NTSC SET - "Versions 330, 153, 94, 99 and 148 - five builds total" UNSOLD
SBK NTSC SET - "Various art, data, and source code backups (music files as well) UNSOLD
Diablo NTSC-J SET - Various builds SOLD
Diablo PAL SET - Various builds, asset backups, etc SOLD
Superbike 2000 Various builds and backups UNSOLD
Populous: The Beginning Various builds and source code backups SOLD
Superbike '98 Prototype demo marked 19/8/98 UNSOLD

PlayStation 2

Game Name Description Status
Highlander Purple Disc, Tech Demo (walk around a level and swing your sword) UNSOLD
Highlander Blue Disc, Tech Demo (walk around a level and swing your sword) UNSOLD
Hotwheels 2 Ver 0.6, Stunt Track Challenge, early build, menu is very basic SOLD
Hotwheels Ver 303, World Race, early build SOLD
Aliens Walk around a small room between creatures from Aliens SOLD
Sarges Hero 3 Unreleased, three builds and six data source backups SOLD
Robot Wars Development Discs + Data CDs UNSOLD
Ghost Rider NTSC Development builds UNSOLD
Ghost Rider PAL Development builds UNSOLD
Crusty Demons PAL & NTSC development builds UNSOLD

PSP

Game Name Description Status
Ghost Rider 8 discs SOLD
Silent Hill 2 discs SOLD
Steel Horizon 1 disc UNSOLD

PC

Game Name Description Status
Superbikes Differences unknown UNSOLD
Command and Concur Red Alert Differences Unknown UNSOLD
Cyber Sled 2 Discs UNSOLD
Halcyon 5 discs of art and source code SOLD
Magic the Gathering V.1.25 UNSOLD
Powerbabes DVD Preview UNSOLD
Red Faction and Command and Concur Red Alert Differences unknown, both on one disc UNSOLD
Robot Wars 4 Prototype Discs UNSOLD
Star Trek New World Promo videos and a demo of the game UNSOLD
Warhammer Online 4 discs of videos, music and art UNSOLD
W.I.T.C.H. Preview One disc with a PDF preview of the game SOLD

Sega Pico

Game Name Description Status
The Muppets on the Go Source code and various ROM builds, also contains documents for other unreleased projects at the time. UNSOLD

Sega Saturn

Game Name Description Status
Cyber Sled Unreleased Port 16 Discs UNSOLD

Image Gallery

The following is an unorganized gallery of images of certain items from the entire lot which were taken by some of the owners mentioned above. Note, most of these are unidentified.

To be identified