Darksiders II (Jul 14, 2012 prototype): Difference between revisions

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* Contains 2 XEXs and 1 XDB.
* Contains 2 XEXs and 1 XDB.
* In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen.
* In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen.
To Do: Grab screen shots


==Acknowledgments==
==Acknowledgments==

Revision as of 07:17, July 7, 2024

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Darksiders II (Jul 14, 2012 prototype)
Build date July 14, 2012
Dump status Released
Dumped by Xil_Dreadnought
Released by kabojnk
File dump date July 3, 2024
File release date July 3, 2024
Origin Xbox 360 DevKit HDD
Ownership Xil_Dreadnought
Game Darksiders II
System Xbox 360
Release date August 14, 2012
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A prototype of Darksiders II for the Xbox 360.

Notes

  • A debug enabled build exactly 1 month prior to retail release.
  • Contains 2 XEXs and 1 XDB.
  • In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen.

To Do: Grab screen shots

Acknowledgments

XiL_Dreadnought obtained the devkit and dumped the HDD. Kabojnk recovered all the deleted builds, de-fragmented any broken files and uploaded them for release.