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| The development of Far Cry 3 began in 2009 and its base retail version was completed in October 2012. So there are +- 3 years of development. Despite the existence of several builds, their abundance is only in September and October 2012, which is somewhat more sparse looking back over time, so only 1 build from August 2012, 2 builds from May 2012 and 1 build from March 2012 exist as complete. These 4 builds were obtained from an HDD named <code>Ubisoft Massive HDD #1 - Far Cry 3, Assassin's Creed 4</code> which, on analysis, shows that this HDD originally stored prototypes of this game and later stored prototypes of Assassin's Creed IV: Black Flag. The most interesting thing about this is that this HDD started being used in 2009 to store Far Cry 3 prototypes. Unfortunately, given that it was used for 4 years, nothing remains from that time other than an empty folder. However, there are still remnants of files related to builds between March 2011 and February 2012. Despite appearing useless since these are builds that are far from complete, we're talking about assets from a bygone era that can be used to be restored and used in the retail versions of the game. With this, the decision was made to share these assets.
| | This page stores assets from incomplete builds. Any build that doesn't allow functional access to any world should be entered here. |
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| '''in pogress'''. | | '''in pogress'''. |
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| ** pvp_mat07; | | ** pvp_mat07; |
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| ==~July 16, 2012 prototype== | | ==~Jul 16, 2012 prototype== |
| {{Download|file=July_6th_Multicommon.zip|title=Assets}} | | {{Download|file=July_6th_Multicommon.zip|title=Assets}} |
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