Global Gladiators (Jul 20, 1993 prototype): Difference between revisions
Jump to navigation
Jump to search
(→Notes) |
No edit summary |
||
Line 20: | Line 20: | ||
==Notes== | ==Notes== | ||
* The ROM fails the global checksum. | * The ROM fails the global checksum. | ||
* The | * The cartridge/MBC byte is not defined near the cart header entry at 0x147. | ||
* The file size/header size fails for some reason. | * The file size/header size fails for some reason. | ||
* Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however. | * Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however. | ||
* A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Jul 20, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. | * A fixed version of this ROM that can play in modern emulators can be downloaded [[:File:Global Gladiators (Jul 20, 1993 prototype) (FIXED).zip|here]]. Credit goes to [[B00daW]] for submitting these. |
Revision as of 04:19, July 1, 2016
Global Gladiators (Jul 20, 1993 prototype) | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Global Gladiators (Jul 20, 1993 prototype) (info) |
The last available build of the unreleased Game Boy port of Global Gladiators.
Notes
- The ROM fails the global checksum.
- The cartridge/MBC byte is not defined near the cart header entry at 0x147.
- The file size/header size fails for some reason.
- Because of the above errors, this ROM doesn't work in most emulators. This ROM will work in no$gmb, however.
- A fixed version of this ROM that can play in modern emulators can be downloaded here. Credit goes to B00daW for submitting these.