T'ai Fu: Wrath of the Tiger (Jul 28, 1998 prototype): Difference between revisions
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|releasedby=Codebound | |releasedby=Codebound | ||
|filereleasedate=March | |filereleasedate=March 5, 2024 | ||
|origin_type=CR-R | |origin_type=CR-R | ||
|origin_labels=FOR EDITORIAL PREVIEW PURPOSE ONLY | |origin_labels=FOR EDITORIAL PREVIEW PURPOSE ONLY | ||
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This prototype is dated around 7 months before the release version, and contains many differences. | This prototype is dated around 7 months before the release version, and contains many differences. | ||
==Notes== | ==Notes== | ||
* Different loading screen, title screen, and world map | * Different loading screen, title screen, and world map | ||
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* Overall, enemies are much harder, and when you're knocked down, it's for longer. The game isn't balanced at this point in development. | * Overall, enemies are much harder, and when you're knocked down, it's for longer. The game isn't balanced at this point in development. | ||
* There's a noclip debug feature | * There's a noclip debug feature | ||
==Screenshots== | |||
<gallery mode="packed"> | |||
Tai_Fu_Wrath_of_the_tiger_July_28_1998_Prototype_Demo_Screen.png|Demo Start screen | |||
</gallery> | |||
==Origin== | |||
<gallery mode="packed"> | |||
Tai_fu_wrath_of_the_tiger_July_28_1998_Prototype_disc_photo.jpeg|Cartridge | |||
</gallery> | |||
{{Prototype Footer}} | {{Prototype Footer}} |
Revision as of 20:07, March 5, 2024
T'ai Fu: Wrath of the Tiger (Jul 28, 1998 prototype) | ||||||||||||||||||||||
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Download T'ai Fu: Wrath of the Tiger (Jul 28, 1998 prototype) from external mirror |
A prototype of T'ai Fu: Wrath of the Tiger for the PlayStation 1, developed by DreamWorks Interactive and published by Activision, dated July 28, 1998.
This prototype is dated around 7 months before the release version, and contains many differences.
Notes
- Different loading screen, title screen, and world map
- Diffrent HUD
- Different voice
- No joystick support
- Overall, enemies are much harder, and when you're knocked down, it's for longer. The game isn't balanced at this point in development.
- There's a noclip debug feature
Screenshots
Origin