Worms 2 (Sep 5, 1997 Multiplayer prototype): Difference between revisions

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|Page name=Worms 2 (Sep 5, 1997 Multiplayer prototype)
|Page name=Worms 2 (Sep 5, 1997 Multiplayer prototype)
|builddate=Sep 5, 1997
|builddate=Sep 5, 1997
|buildname=Demo Release 1.0
|titlescreen=Worms2 Demo Screen00.png
|titlescreen=Worms2 Demo Screen00.png
|status=Released
|status=Released
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A demo build of '''Worms 2''' for the PC.
A demo build of '''Worms 2''' for the PC.
==Notes==
==Notes==
{{Tcrf link|Proto:Worms 2/Demo Release 1.0}}
* Contains the folder with the game already installed and another with the installer.
* Contains the folder with the game already installed and another with the installer.
* It seems that initially the player is taken to a game of bots, perhaps to learn how to play the game, however, what would happen after finishing the game has not been tested as the game is unstable on Windows 10.
* It seems that initially the player is taken to a game of bots, perhaps to learn how to play the game, however, what would happen after finishing the game has not been tested as the game is unstable on Windows 10.

Latest revision as of 15:41, June 3, 2024

Title Screen
Worms 2 (Sep 5, 1997 Multiplayer prototype)
Build date Sep 5, 1997
Build name Demo Release 1.0
Dump status Released
Game Worms 2
System PC
Genre Action, Strategy
Release date DE Nov 21, 1997
EU Nov 24/28, 1997
NA Jan 13, 1998
Download Worms 2 (Sep 5, 1997 Multiplayer prototype) (info)
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A demo build of Worms 2 for the PC.

Notes

The Cutting Room Floor research
  • Contains the folder with the game already installed and another with the installer.
  • It seems that initially the player is taken to a game of bots, perhaps to learn how to play the game, however, what would happen after finishing the game has not been tested as the game is unstable on Windows 10.
  • At least on Windows 10 it is necessary to have "DirectPlay" installed. Furthermore, the game seems to run at very low fps, with the risk of the error "Unable to find decompressor 'vids:kmvc'". Compatibility mode doesn't seem to fix the issues.

To Do: Find some way to make the game playable and see what happens if the player finishes the tutorial.

Acknowledgments

Thanks to bosshunter for making this build available to me for preservation on the wiki.