Bud Redhead: The Time Chase (Test version): Difference between revisions

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A prototype of '''Bud Redhead: The Time Chase''' for the PC.
This is the one and only playable [test version] of "Bud Redhead: The Time Chase" dating back November 30th, 2002 and was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for people to test the game on multiple computers for data analysis.
This is the one and only playable [test version] of "Bud Redhead: The Time Chase" dating back November 30th, 2002 and was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for people to test the game on multiple computers for data analysis.
==Notes==
==Notes==
The loading screen background color is black, instead of blue in the final release
* The loading screen background color is black, instead of blue in the final release.
 
* The main menu is different than the final release.
The main menu is different than the final release
* The main menu is silent - no music plays.
  • The main menu is silent - no music plays
* The game's name title is copper/silver, rather than gold/purple/red.
  • The game's name title is copper/silver, rather than gold/purple/red
* Bud has a slightly darker skin complexion.
  • Bud has a slightly darker skin complexion
* Bud has a slightly different face.
  • Bud has a slightly different face
* Bud is standing with crossed arms and smile; in final, he is with Rachel.
  • Bud is standing with crossed arms and smile; in final, he is with Rachel
* Rachel is not present in the title screen, unlike the final release.
  • Rachel is not present in the title screen, unlike the final release
* The title screen has a lower-textured crescent moon, rather than a full moon.
  • The title screen has a lower-textured crescent moon, rather than a full moon
* Credit screen states that it is a "test version".
Credit screen states that it is a "test version"
* Register screen says "it is only a test version" and to "check back from time to time".
 
* Level load screen is plain black, instead of green with tiles in the final release.
Register screen says "it is only a test version" and to "check back from time to time"
* Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning.
 
* Forest 1-1 Exit Portal has an instant-death spike on the right.
Level load screen is plain black, instead of green with tiles in the final release
* The Snail biting sound is different than the final release.
 
* The Bee buzzing sound is different than the final release.
Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning
* The Squirrel nut throw sound is different than the final release.
 
* The Spitting Flower sound is different than the final release.
Forest 1-1 Exit Portal has an instant-death spike on the right
* The water bubble popping sound is different than the final release.
 
* Lost treasure due to water or spikes has no warping sound.
The Snail biting sound is different than the final release
* Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!".
 
* There is a constant FPS meter that cannot be turned off in this test version.
The Bee buzzing sound is different than the final release
* The falling rock is different than the final release.
 
* When climbing a vine, Bud is silent - no grunt sound.
The Squirrel nut throw sound is different than the final release
* After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent.
 
* Exit Portal sound is different than final release.
The Spitting Flower sound is different than the final release
* No musical fan-fare upon level completion screen.
 
* Upon completing all three levels, it says it is a "test version", then sent to main menu.
The water bubble popping sound is different than the final release
 
Lost treasure due to water or spikes has no warping sound
 
Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!"
 
There is a constant FPS meter that cannot be turned off in this test version
 
The falling rock is different than the final release
 
When climbing a vine, Bud is silent - no grunt sound
 
After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent
 
Exit Portal sound is different than final release
 
No musical fan-fare upon level completion screen
 
Upon completing all three levels, it says it is a "test version", then sent to main menu


==Screenshots==
==Screenshots==

Revision as of 19:18, June 6, 2024

Click to upload a new image...Dummy link
Bud Redhead: The Time Chase (Test version)
Build name TEST VERSION
Dump status Released
Dumped by Bojan Urosevic
Released by Space Ewe Software
File dump date December 1, 2002
Origin .exe setup installation
Files BudRedheadTest.exe
Dump method uploaded via computer
Ownership Space Ewe Software
Game Bud Redhead: The Time Chase
System PC
Genre Platformer
Final build Nov 18, 2003
Release date Nov 18, 2003
Article [[1]]
Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download Bud Redhead: The Time Chase (Test version) from external mirror

A prototype of Bud Redhead: The Time Chase for the PC.

This is the one and only playable [test version] of "Bud Redhead: The Time Chase" dating back November 30th, 2002 and was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for people to test the game on multiple computers for data analysis.

Notes

  • The loading screen background color is black, instead of blue in the final release.
  • The main menu is different than the final release.
  • The main menu is silent - no music plays.
  • The game's name title is copper/silver, rather than gold/purple/red.
  • Bud has a slightly darker skin complexion.
  • Bud has a slightly different face.
  • Bud is standing with crossed arms and smile; in final, he is with Rachel.
  • Rachel is not present in the title screen, unlike the final release.
  • The title screen has a lower-textured crescent moon, rather than a full moon.
  • Credit screen states that it is a "test version".
  • Register screen says "it is only a test version" and to "check back from time to time".
  • Level load screen is plain black, instead of green with tiles in the final release.
  • Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning.
  • Forest 1-1 Exit Portal has an instant-death spike on the right.
  • The Snail biting sound is different than the final release.
  • The Bee buzzing sound is different than the final release.
  • The Squirrel nut throw sound is different than the final release.
  • The Spitting Flower sound is different than the final release.
  • The water bubble popping sound is different than the final release.
  • Lost treasure due to water or spikes has no warping sound.
  • Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!".
  • There is a constant FPS meter that cannot be turned off in this test version.
  • The falling rock is different than the final release.
  • When climbing a vine, Bud is silent - no grunt sound.
  • After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent.
  • Exit Portal sound is different than final release.
  • No musical fan-fare upon level completion screen.
  • Upon completing all three levels, it says it is a "test version", then sent to main menu.

Screenshots

https://hiddenpalace.org/File:Screenshots.rar#file

Acknowledgments

Bojan Urosevic of Space Ewe Software as "coyotelb" on gamedev.net

See also

• Please test our platform jump and run game... - https://www.gamedev.net/forums/topic/126067-please-test-our-platform-jump-and-run-game/page-6?page=1

• Need people for translation - https://gamedev.net/forums/topic/142500-need-people-for-translation/