Bud Redhead: The Time Chase (Test version): Difference between revisions
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A prototype of '''Bud Redhead: The Time Chase''' for the PC. | A prototype of '''Bud Redhead: The Time Chase''' for the PC. | ||
This is the | This is the only released test version of "Bud Redhead: The Time Chase" from November 30th, 2002. This was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for game testing. | ||
==Notes== | ==Notes== | ||
* The loading screen background color is black, instead of blue in the final release. | * The loading screen background color is black, instead of blue in the final release. | ||
Line 66: | Line 65: | ||
• Need people for translation - https://gamedev.net/forums/topic/142500-need-people-for-translation/ | • Need people for translation - https://gamedev.net/forums/topic/142500-need-people-for-translation/ | ||
• Full patchnote history - https://archive.org/details/test-version_202406/TEST%20VERSION.png | |||
{{Prototype Footer}} |
Revision as of 20:57, June 13, 2024
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Download Bud Redhead: The Time Chase (Test version) from external mirror |
A prototype of Bud Redhead: The Time Chase for the PC.
This is the only released test version of "Bud Redhead: The Time Chase" from November 30th, 2002. This was uploaded on gamedev.net on December 1st, 2002 by Bojan Urosevic of Space Ewe Software for game testing.
Notes
- The loading screen background color is black, instead of blue in the final release.
- The main menu is different than the final release.
- The main menu is silent - no music plays.
- The game's name title is copper/silver, rather than gold/purple/red.
- Bud has a slightly darker skin complexion.
- Bud has a slightly different face.
- Bud is standing with crossed arms and smile; in final, he is with Rachel.
- Rachel is not present in the title screen, unlike the final release.
- The title screen has a lower-textured crescent moon, rather than a full moon.
- Credit screen states that it is a "test version".
- Register screen says "it is only a test version" and to "check back from time to time".
- Level load screen is plain black, instead of green with tiles in the final release.
- Forest 1-1 has a secret bone bridge behind a wall on the right at the very beginning.
- Forest 1-1 Exit Portal has an instant-death spike on the right.
- The Snail biting sound is different than the final release.
- The Bee buzzing sound is different than the final release.
- The Squirrel nut throw sound is different than the final release.
- The Spitting Flower sound is different than the final release.
- The water bubble popping sound is different than the final release.
- Lost treasure due to water or spikes has no warping sound.
- Losing health, Bud says "oh no!" in a high pitch voice, instead of the classic "ouch!".
- There is a constant FPS meter that cannot be turned off in this test version.
- The falling rock is different than the final release.
- When climbing a vine, Bud is silent - no grunt sound.
- After losing all health, Bud goes through a warp, but does not say "oh no!" - is silent.
- Exit Portal sound is different than final release.
- No musical fan-fare upon level completion screen.
- Upon completing all three levels, it says it is a "test version", then sent to main menu.
Screenshots
https://hiddenpalace.org/File:Screenshots.rar#file
Acknowledgments
Bojan Urosevic of Space Ewe Software as "coyotelb" on gamedev.net
See also
• Please test our platform jump and run game... - https://www.gamedev.net/forums/topic/126067-please-test-our-platform-jump-and-run-game/page-6?page=1
• Need people for translation - https://gamedev.net/forums/topic/142500-need-people-for-translation/
• Full patchnote history - https://archive.org/details/test-version_202406/TEST%20VERSION.png