Far Cry 3 (May 29, 2012 Multiplayer prototype): Difference between revisions
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|buildname=FLINT-MSV-MAIN-PACKAGE-807.0 | |buildname=FLINT-MSV-MAIN-PACKAGE-807.0 | ||
|status=Released | |status=Released | ||
|dumper=mlleemiles | |||
|releasedby=mlleemiles | |||
|origin_type=Xbox 360 DevKit HDD | |origin_type=Xbox 360 DevKit HDD | ||
|game=Far Cry 3 | |game=Far Cry 3 | ||
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* Originally found on a Terarelease 1.0 hdd. | * Originally found on a Terarelease 1.0 hdd. | ||
* This build will try to connect to the internet, probably trying to connect to the Ubisoft servers which probably no longer work, making it impossible to make the build functional without modifications. | * This build will try to connect to the internet, probably trying to connect to the Ubisoft servers which probably no longer work, making it impossible to make the build functional without modifications. | ||
* Based on the existing files, multiplayer | ** However according to '''mlleemiles''', it seems to be possible to get past the menu which could mean that in reality it is only necessary to have an internet connection however it is unknown whether the build he has is a modified version of this or not. | ||
* There are two gym worlds (test worlds that can contain one or more maps) for coop and multiplayer (possibly pvp). | * Based on the existing files, multiplayer does not appear to be playable (because there are fragmented files from the milticommon world), however, the map editor may be playable. Additionally, there are no files for the singleplayer world. The world folder appears to contain some pvp and coop maps that are supposedly in the final version inside the multicommon world. | ||
* There are two gym worlds (test worlds that can contain one or more maps) for coop and multiplayer (possibly pvp). It is unknown if the multicommon world has any relation to them and if it does, it is likely that these worlds are also not playable. | |||
* Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2024 it can be said that: | * Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2024 it can be said that: | ||
** '''fcx.xex''': At least the menu works; | ** '''fcx.xex''': At least the menu works (the article photo corresponds to this .xex); | ||
** '''default.xex''': At least the menu works | ** '''default.xex''': At least the menu works. | ||
==Acknowledgments== | ==Acknowledgments== |
Latest revision as of 12:49, June 22, 2024
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Far Cry 3 (May 29, 2012 Multiplayer prototype) | ||||||||||||||||||||||
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Download Far Cry 3 (May 29, 2012 Multiplayer prototype) (info) |
A prototype of Far Cry 3 for the Xbox 360.
Notes
- Multiplayer Internal Build.
- Originally found on a Terarelease 1.0 hdd.
- This build will try to connect to the internet, probably trying to connect to the Ubisoft servers which probably no longer work, making it impossible to make the build functional without modifications.
- However according to mlleemiles, it seems to be possible to get past the menu which could mean that in reality it is only necessary to have an internet connection however it is unknown whether the build he has is a modified version of this or not.
- Based on the existing files, multiplayer does not appear to be playable (because there are fragmented files from the milticommon world), however, the map editor may be playable. Additionally, there are no files for the singleplayer world. The world folder appears to contain some pvp and coop maps that are supposedly in the final version inside the multicommon world.
- There are two gym worlds (test worlds that can contain one or more maps) for coop and multiplayer (possibly pvp). It is unknown if the multicommon world has any relation to them and if it does, it is likely that these worlds are also not playable.
- Contains 2 .xex that allow you to run the game and based on tests carried out on Xenia Canary on May 25, 2024 it can be said that:
- fcx.xex: At least the menu works (the article photo corresponds to this .xex);
- default.xex: At least the menu works.
Acknowledgments
A big thanks to Kabojnk for preserving this prototype and to Rain0x06 for making it available to me.