Darksiders II (Jul 14, 2012 prototype): Difference between revisions
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* Contains 2 XEXs and 1 XDB. | * Contains 2 XEXs and 1 XDB. | ||
* In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen. | * In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen. | ||
To Do: Grab screen shots | |||
==Acknowledgments== | ==Acknowledgments== |
Revision as of 07:17, July 7, 2024
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Download Darksiders II (Jul 14, 2012 prototype) (info) |
A prototype of Darksiders II for the Xbox 360.
Notes
- A debug enabled build exactly 1 month prior to retail release.
- Contains 2 XEXs and 1 XDB.
- In order to access the debug features, a USB keyboard must be plugged into the devkit. 'Tab'/'Space'/'Enter' open a debug menu. 'M' opens the map loader screen.
To Do: Grab screen shots
Acknowledgments
XiL_Dreadnought obtained the devkit and dumped the HDD. Kabojnk recovered all the deleted builds, de-fragmented any broken files and uploaded them for release.