Call of Duty: Future Warfare (Dec 18, 2011 prototype): Difference between revisions

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==Videos==
==Videos==
https://www.youtube.com/watch?v=6rUnutyIei8
{{Video embed
https://www.youtube.com/watch?v=EaX513S3JDU
|youtubelink=https://www.youtube.com/watch?v=6rUnutyIei8
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{{Video embed
|youtubelink=https://www.youtube.com/watch?v=EaX513S3JDU
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==See also==
==See also==

Revision as of 02:59, September 3, 2024

Title Screen
Call of Duty: Future Warfare (Dec 18, 2011 prototype)
Build date Dec 18, 2011
Build name NX1_DEV 1.0 Build 546 CODEBOT3
Dump status Released
Dumped by Anonymous Dumper
Released by Anonymous Releaser
File release date September 2, 2024
Origin Dev Kit HDD
Game Call of Duty: Future Warfare
System Xbox 360
Genre FPS
Release date Unreleased
Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download Call of Duty: Future Warfare (Dec 18, 2011 prototype) from external mirror

A prototype of Call of Duty: Future Warfare for the Xbox 360.

Notes

  • Originally worked on by the studio Neversoft, it was internally called NX1.
  • The campaign was set 30 to 50 years into the future with at least one mission, "Moonbase Assault" being set on the Moon with low gravity gameplay. The name of seven other missions are known, but their content remains unknown: "Border", "Visiting Hours", "Into The Fire", "Winter Anvil", "Descent", "Hit Hard At Home", "Moonbase Assault", "Operation Deadbolt".
  • Uses the Call of Duty: Modern Warfare 2 engine as a basis for the game.
  • There are eight executables, with five of them being used for multiplayer, while the remaing three were used for singleplayer. Two of them are used as server executables, while another is used for a demo (all of these executables were shipped with either a .map or .pdb file, or both).
  • Miscellaneous Notes:
    • Game is not emulatable in Xenia-Canary. Executables must be patched in order to run.

Videos

See also