Call of Duty 4: Modern Warfare (Jun 11, 2007 prototype): Difference between revisions
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(Added more detail to what functions. Features of said functioning parts. Also added list of dev maps and the various objectives behind each one for what the developers might be achieving. Added images of what may seem interesting.) |
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==Notes== | ==Notes== | ||
*A debug display can be seen on the bottom-right for which weapon is being selected. | *A debug display can be seen on the bottom-right for which weapon is being selected. | ||
* | *Single player features all missions and some developer levels for testing. | ||
*Multiplayer works but only offer a handful of maps. | *Multiplayer works but only offer a handful of maps. | ||
[[File:Dev DogSurvival.png|alt=The strange but fun map of Dog Survival. Was likely a fun excuse to look busy but also testing weapons. Features a counter at the top of the screen.|thumb|The strange but fun map of Dog Survival. Was likely a fun excuse to look busy but also testing weapons. Features a counter at the top of the screen.]] | [[File:Dev DogSurvival.png|alt=The strange but fun map of Dog Survival. Was likely a fun excuse to look busy but also testing weapons. Features a counter at the top of the screen.|thumb|The strange but fun map of Dog Survival. Was likely a fun excuse to look busy but also testing weapons. Features a counter at the top of the screen.]] |
Revision as of 00:13, September 5, 2024
Call of Duty 4: Modern Warfare (Jun 11, 2007 prototype) | ||||||||||||||||||||
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Download Call of Duty 4: Modern Warfare (Jun 11, 2007 prototype) (info) |
A prototype of Call of Duty 4: Modern Warfare for the Xbox 360.
Notes
- A debug display can be seen on the bottom-right for which weapon is being selected.
- Single player features all missions and some developer levels for testing.
- Multiplayer works but only offer a handful of maps.
Build Details
- Developer Levels:
- Pilot Cobra Day (Not available)
- Pilot Cobra Night (Not available)
- Swat (Close quarters map with enemies everywhere)
- Firing Range (Features every weapon and targets of varying ranges.)
- Interior Concept (Likely testing interior lighting compared to outside lighting)
- Javelin Weapon Test (Open field with an enemy tank circling the opposite end.)
- Javelin Weapon Test, Night (Same but night time)
- Dog Survival (Endless spawning enemies and dogs, likely a fun excuse to look busy but also testing weapons)
- Bad Guys (Similar to Interior Concept but features all of the antagonists instead.
- Within the levels of Interior Concept and Bad Guys, if you press Left D-Pad, it changes the tint of the environment between a COD4 Blue and a MW2 Yellow.