Assets/Left 4 Dead Zero DEV: Difference between revisions

AssetsLeft 4 Dead Zero DEV
No edit summary
No edit summary
Line 16: Line 16:
==Notes==
==Notes==
* It should be noted that it is not permitted to provide these assets in addition to the original mega.nz.
* It should be noted that it is not permitted to provide these assets in addition to the original mega.nz.
* Contains several folders:
** '''DEV''' - The final days of the LD4 Zero development, source files;
** '''Game''' - Outdated compiled folder, you're better off compiling what is in DEV;
** '''Misc''' - Other Zero Projects:
*** '''E3L4D2 - The source files and VPKs to the E3 Survivor release that Salad and myself did;
*** '''TRS-HUD - HUD GUI for the TRS Survivors for the final HUD.
** '''OLD_DEV''' - Retired Content;
** '''OriginalSource''' - Content sent to us by Valve and others, all in their original form;
** Personal - Includes such thigs as:
*** '''Dead_End''' - Coolz's Custom Campaign for L4D Zero, but before is was planned for L4D Zero;
*** '''LeftBehind''' - SilverMoon's and Robertto's pashion project, planned to be an expansion for L4D Zero;
*** '''TRS Inspired''' - Source Code to an attempt to remake the L4D codebase, was short lived as Valve would sign us not too long after. Mainly just a work in pogress Weapon Base.


==See also==
==See also==