Assets/Left 4 Dead Zero DEV: Difference between revisions
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==Notes== | ==Notes== | ||
* It should be noted that it is not permitted to provide these assets in addition to the original mega.nz. | * It should be noted that it is not permitted to provide these assets in addition to the original mega.nz. | ||
* Contains several folders: | |||
** '''DEV''' - The final days of the LD4 Zero development, source files; | |||
** '''Game''' - Outdated compiled folder, you're better off compiling what is in DEV; | |||
** '''Misc''' - Other Zero Projects: | |||
*** '''E3L4D2 - The source files and VPKs to the E3 Survivor release that Salad and myself did; | |||
*** '''TRS-HUD - HUD GUI for the TRS Survivors for the final HUD. | |||
** '''OLD_DEV''' - Retired Content; | |||
** '''OriginalSource''' - Content sent to us by Valve and others, all in their original form; | |||
** Personal - Includes such thigs as: | |||
*** '''Dead_End''' - Coolz's Custom Campaign for L4D Zero, but before is was planned for L4D Zero; | |||
*** '''LeftBehind''' - SilverMoon's and Robertto's pashion project, planned to be an expansion for L4D Zero; | |||
*** '''TRS Inspired''' - Source Code to an attempt to remake the L4D codebase, was short lived as Valve would sign us not too long after. Mainly just a work in pogress Weapon Base. | |||
==See also== | ==See also== | ||