Assets/Grand Theft Auto V/cnh devkit leftovers assets: Difference between revisions

Assets/Grand Theft Auto Vcnh devkit leftovers assets
No edit summary
No edit summary
Line 33: Line 33:
** There is a common.rpf that, despite having differences, most of which are not visible in the game, contains a folder with XMLs associated with a debug menu that unfortunately cannot be activated due to the lack of a debug EBOOT.BIN. These XMLs, in addition to addressing GTA SP and online, also contain several mentions of CNC;
** There is a common.rpf that, despite having differences, most of which are not visible in the game, contains a folder with XMLs associated with a debug menu that unfortunately cannot be activated due to the lack of a debug EBOOT.BIN. These XMLs, in addition to addressing GTA SP and online, also contain several mentions of CNC;
** Furthermore, there is an XML file called peruserdata.xml that contains several bug reports, mainly from 2011 and 2012, which allows one to get an idea of ​​how many missions were cut in the final version, among other things.
** Furthermore, there is an XML file called peruserdata.xml that contains several bug reports, mainly from 2011 and 2012, which allows one to get an idea of ​​how many missions were cut in the final version, among other things.
** TROPHS files from a July Install still exist. The TROPCONF.SFM in this version is 1.02 while in the retail version it is 1.03. The only "relevant" difference is that the trophy "Trading Pure Alpha" has as a description "Make a profit over your total investments across all three characters in the stock market." instead of "Make a profit over your total investments in the stock market."
* All these files mentioned were made available in May 2026 on AlphaArchive 3 and the Rockstar Games Archive, although the scope compared to assets initially made available in March to April 2025 is practically nil.
* All these files mentioned were made available in May 2026 on AlphaArchive 3 and the Rockstar Games Archive, although the scope compared to assets initially made available in March to April 2025 is practically nil.
* Since uploading assets to the wiki is not allowed, and many of these assets require experience with the game files to implement them correctly, it is recommended to install the PS3 mod by '''player 67''' called [https://definitive-los-santos.netlify.app/ "Beta Preservation Edition"]. Please note that the mod is only compatible with BLES1807 and has many missing beta assets.
* Since uploading assets to the wiki is not allowed, and many of these assets require experience with the game files to implement them correctly, it is recommended to install the PS3 mod by '''player 67''' called [https://definitive-los-santos.netlify.app/ "Beta Preservation Edition"]. Please note that the mod is only compatible with BLES1807 and has many missing beta assets.