The Legend of Zelda: Skyward Sword Demo (PAL prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|page_name=The Legend of Zelda | |page_name=The Legend of Zelda: Skyward Sword (Sep 22, 2011 PAL Demo) | ||
|titlescreen=SS-Demo-Title-Screen.png | |titlescreen=SS-Demo-Title-Screen.png | ||
|builddate=Sep 22, 2011 | |builddate=Sep 22, 2011 |
Revision as of 07:50, April 4, 2019
The Legend of Zelda: Skyward Sword Demo (PAL prototype) | ||||||||||||||||||
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This is a 2011 PAL kiosk demo for The Legend of Zelda: Skyward Sword which was dumped about a week prior to the game's release date in Europe. This demo contains the same contents as the Skyward Sword demo presented by Nintendo at E3 2011, but is formatted for PAL region, thus is not byte-for-byte the same as the E3 version.
Notes
The Cutting Room Floor research
- Features a unique Triforce loading screen on startup.
- Each file of the file select screen is replaced with a playable option including: bird riding, dungeon, and boss battle.
- Unlike the final game, the Wii MotionPlus seems to easily desync.
Screenshots
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
The Legend of Zelda - Skyward Sword (Demo) [DAXP01].iso | File | 2011-11-07 16:34:46 | 4.38 GB | c2bc3fde44d9002b3ffa74e4103298e39831ba05 |