Tony Hawk's Pro Skater 3 (Sep 19, 2001 prototype): Difference between revisions
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A late | A late NTSC-U review of Tony Hawk's Pro Skater 3 for the Sony PlayStation. Built two weeks before the final build. | ||
==Notes== | ==Notes== | ||
*Not all of the hidden characters have been implemented. Wolverine is just the THPS2 version of Private Carrera. | *Not all of the hidden characters have been implemented. Wolverine is just the THPS2 version of Private Carrera. | ||
* | *Move the right analog stick in-game to activate a "Free Look" mode and lock the camera by pressing '''R3'''. | ||
===Cheat codes=== | ===Cheat codes=== | ||
An additional set of debug cheats is enabled in this build. Furthermore, some of these codes are leftovers from ''Tony Hawk's Pro Skater 2'' and might not work in this particular build, despite being registered | An additional set of debug cheats is enabled in this build. Furthermore, some of these codes are leftovers from ''Tony Hawk's Pro Skater 2'' and might not work in this particular build, despite being registered upon entering. | ||
To enter these codes, navigate to the pause menu, hold down '''L1''' and enter the code. A shaking screen will confirm a successful entry. | To enter these codes, navigate to the pause menu, hold down '''L1''' and enter the code. A shaking menu screen will confirm a successful entry. | ||
{| class="wikitable" | {| class="wikitable" | ||
!'''Add 5000$ to Cash Total''' | !'''Add 5000$ to Cash Total''' | ||
|UC | |Up, Circle | ||
|''<small>UC</small>'' | |||
| | |||
|- | |- | ||
!'''Always special''' | !'''Always special''' | ||
|RL | |Right, Left | ||
|''<small>RL</small>'' | |||
| | |||
|- | |- | ||
!'''Autotest''' | !'''Autotest''' | ||
|TUSTUR | |Triangle, Up, Square, Triangle, Up, Right | ||
|''<small>TUSTUR</small>'' | |||
|''Once activated, the test cycle cannot be interrupted. This test cycles through all images'' | |||
''found in the game's WAD file, until crashing after trying to load one of Bam Margera's assets.'' | |||
|- | |- | ||
!Big head | !Big head | ||
|RD | |Right, Down | ||
|''<small>RD</small>'' | |||
| | |||
|- | |- | ||
!'''Clear game w/ current skater''' | !'''Clear game w/ current skater''' | ||
|DR | |Down, Right | ||
|''<small>DR</small>'' | |||
| | |||
|- | |- | ||
!'''Clear game w/ every skater''' | !'''Clear game w/ every skater''' | ||
|UT | |Up, Triangle | ||
|''<small>UT</small>'' | |||
| | |||
|- | |- | ||
!'''Color | !'''Color config''' | ||
|XLUX | |X, Left, Up, X | ||
|''<small>XLUX</small>'' | |||
|''Not working in this build.'' | |||
|- | |- | ||
!'''Debug panel w/ build date''' | !'''Debug panel w/ build date''' | ||
|UU | |Up, Up | ||
|''<small>UU</small>'' | |||
| | |||
|- | |- | ||
!Disco Mode | !Disco Mode | ||
|LD | |Left, Down | ||
|''<small>LD</small>'' | |||
| | |||
|- | |- | ||
!'''End competition heat 1st place''' | !'''End competition heat 1st place''' | ||
|SCR SCR SCR | |Square, Circle, Right, Square, Circle, Right, Square, Circle, Right | ||
|''<small>SCR SCR SCR</small>'' | |||
| | |||
|- | |- | ||
!'''End run''' | !'''End run''' | ||
|CUT CUT | |Circle, Up, Triangle, Circle, Up, Triangle | ||
|''<small>CUT CUT</small>'' | |||
| | |||
|- | |- | ||
!'''Flip level''' | !'''Flip level''' | ||
|RT | |Right, Triangle | ||
|''<small>RT</small>'' | |||
| | |||
|- | |- | ||
!'''FPS counter''' | !'''FPS counter''' | ||
|DULL DULL | |Down, Up, Left, Left, Down, Up, Left, Left | ||
|''<small>DULL DULL</small>'' | |||
| | |||
|- | |- | ||
!Get all gaps | !Get all gaps | ||
|DD | |Down, Down | ||
|''<small>DD</small>'' | |||
| | |||
|- | |- | ||
!'''Hide HUD''' | !'''Hide HUD''' | ||
|SLUT | |Square, Left, Up, Triangle | ||
|''<small>SLUT</small>'' | |||
|''Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock.'' | |||
|- | |- | ||
!Jetpack mode | !Jetpack mode | ||
|UL | |Up, Left | ||
|''<small>UL</small>'' | |||
| | |||
|- | |- | ||
!'''Kid mode''' | !'''Kid mode''' | ||
|RR | |Right, Right | ||
|''<small>RR</small>'' | |||
| | |||
|- | |- | ||
!Moon physics | !Moon physics | ||
|RU | |Right, Up | ||
|''<small>RU</small>'' | |||
| | |||
|- | |- | ||
!'''Perfect balance''' | !'''Perfect balance''' | ||
|DL | |Down, Left | ||
|''<small>DL</small>'' | |||
| | |||
|- | |||
!Replay save destination | |||
|Right, Circle, Right, Down, Right, Circle, Right, Down | |||
|''<small>RCRDRCRD</small>'' | |||
|''This code activates a function to change the behavior, where by default, replays are saved to a memory card,'' | |||
''to be saved onto an attached dev kit/computer instead.'' | |||
''Since this code originates from THPS1, this particular build is missing this function.'' | |||
|- | |||
! rowspan="2" |'''Screenshots''' | |||
|Circle, Up, Left, Left, Square | |||
|''<small>CULLS</small>'' | |||
| rowspan="2" |''The camera configuration seems to work in 2-Player mode only and can be activated in-game by pressing'' '''SELECT'''''.'' | |||
''The game will freeze and the camera can be moved with the following inputs using Controller 2:'' | |||
{| class="wikitable" | |||
!'''Horizontal Sphere Left / Right''' | |||
|Square / Circle | |||
|- | |||
!'''Vertical Sphere Up / Down''' | |||
|D-Pad Up / Down | |||
|- | |||
!'''Zoom In / Out''' | |||
|D-Pad Left / Right | |||
|- | |||
!'''Rise / Lower''' | |||
|L1 / L2 | |||
|- | |- | ||
!''' | !'''Lock input''' | ||
|SCRX | |R2 | ||
|} | |||
|- | |||
|Square, Circle, Right, X | |||
|''<small>SCRX</small>'' | |||
|- | |- | ||
!Sim mode | !Sim mode | ||
|DX | |Down, X | ||
|''<small>DX</small>'' | |||
| | |||
|- | |- | ||
!'''Skater gains weight''' | !'''Skater gains weight''' | ||
|XXXX L XXXX L XXXX L | |X(x4), Left, X(x4), Left, X(x4), Left | ||
|''<small>XXXX L XXXX L XXXX L</small>'' | |||
| | |||
|- | |- | ||
!'''Skater loses weight''' | !'''Skater loses weight''' | ||
|XXXX S XXXX S XXXX S | |X(x4), Square, X(x4), Square, X(x4), Square | ||
|''<small>XXXX S XXXX S XXXX S</small>'' | |||
| | |||
|- | |- | ||
!'''Skip to Restart''' | !'''Skip to Restart''' | ||
|DU | |Down, Up | ||
|''<small>DU</small>'' | |||
|''Not functioning.'' | |||
|- | |- | ||
!Slow motion in air | !Slow motion in air | ||
|DT | |Down, Triangle | ||
|''<small>DT</small>'' | |||
| | |||
|- | |- | ||
!Smooth mode | !Smooth mode | ||
|DS | |Down, Square | ||
|''<small>DS</small>'' | |||
| | |||
|- | |||
!Stats at 3 | |||
|Down, Up, Down, X, Square | |||
|''<small>DUD XS</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 5''' | !'''Stats at 5''' | ||
|U STUD | |Up, Square, Triangle, Up, Down | ||
|''<small>U STUD</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 6''' | !'''Stats at 6''' | ||
|D STUD | |Down, Square, Triangle, Up, Down | ||
|''<small>D STUD</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 7''' | !'''Stats at 7''' | ||
|L STUD | |Left, Square, Triangle, Up, Down | ||
|''<small>L STUD</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 8''' | !'''Stats at 8''' | ||
|R STUD | |Right, Square, Triangle, Up, Down | ||
|''<small>R STUD</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 9''' | !'''Stats at 9''' | ||
|C STUD | |Circle, Square, Triangle, Up, Down | ||
|''<small>C STUD</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 10''' | !'''Stats at 10''' | ||
|RC | |Right, Circle | ||
|''<small>RC</small>'' | |||
| | |||
|- | |- | ||
!'''Stats at 13''' | !'''Stats at 13''' | ||
|US | |Up, Square | ||
|''<small>US</small>'' | |||
| | |||
|- | |- | ||
!Super moon physics | !Super moon physics | ||
|UD | |Up, Down | ||
|''<small>UD</small>'' | |||
| | |||
|- | |- | ||
!'''Toggle blood''' | !'''Toggle blood''' | ||
|LR | |Left, Right | ||
|''<small>LR</small>'' | |||
| | |||
|- | |- | ||
!Turbo mode | !Turbo mode | ||
|UR | |Up, Right | ||
|''<small>UR</small>'' | |||
| | |||
|- | |- | ||
!'''Unlock levels''' | !'''Unlock levels''' | ||
|UX | |Up, X | ||
|''<small>UX</small>'' | |||
|''Not functioning.'' | |||
|- | |- | ||
!'''Unlock secret characters''' | !'''Unlock secret characters''' | ||
|SCRTCRCTRSRUULUS | |Square, Circle, Right, Triangle, Circle, Right, Circle, | ||
Triangle, Right. Square, Right, Up, Up, Left, Up, Square | |||
|''<small>SCRTCRCTRSRUULUS</small>'' | |||
| | |||
|- | |- | ||
!Wireframe | !Wireframe | ||
| | |Down, Circle | ||
| | |''<small>DC</small>'' | ||
| | |||
|- | |- | ||
!''unknown'' | |||
|Left, Up | |||
|''<small>LU</small>'' | |||
| | |||
| | |||
|- | |- | ||
!'' | !''unknown'' | ||
| | |Left, Left | ||
|''<small>LL</small>'' | |||
| | |||
| | |||
| | |||
|} | |} | ||
== Origin == | ==Origin== | ||
<pre class="nfo"> | <pre class="nfo"> | ||
_____ ______ | _____ ______ |
Revision as of 15:08, September 5, 2021
Tony Hawk's Pro Skater 3 (Sep 19, 2001 prototype) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Tony Hawk's Pro Skater 3 (Sep 19, 2001 prototype) (info) |
A late NTSC-U review of Tony Hawk's Pro Skater 3 for the Sony PlayStation. Built two weeks before the final build.
Notes
- Not all of the hidden characters have been implemented. Wolverine is just the THPS2 version of Private Carrera.
- Move the right analog stick in-game to activate a "Free Look" mode and lock the camera by pressing R3.
Cheat codes
An additional set of debug cheats is enabled in this build. Furthermore, some of these codes are leftovers from Tony Hawk's Pro Skater 2 and might not work in this particular build, despite being registered upon entering.
To enter these codes, navigate to the pause menu, hold down L1 and enter the code. A shaking menu screen will confirm a successful entry.
Add 5000$ to Cash Total | Up, Circle | UC | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Always special | Right, Left | RL | |||||||||||
Autotest | Triangle, Up, Square, Triangle, Up, Right | TUSTUR | Once activated, the test cycle cannot be interrupted. This test cycles through all images
found in the game's WAD file, until crashing after trying to load one of Bam Margera's assets. | ||||||||||
Big head | Right, Down | RD | |||||||||||
Clear game w/ current skater | Down, Right | DR | |||||||||||
Clear game w/ every skater | Up, Triangle | UT | |||||||||||
Color config | X, Left, Up, X | XLUX | Not working in this build. | ||||||||||
Debug panel w/ build date | Up, Up | UU | |||||||||||
Disco Mode | Left, Down | LD | |||||||||||
End competition heat 1st place | Square, Circle, Right, Square, Circle, Right, Square, Circle, Right | SCR SCR SCR | |||||||||||
End run | Circle, Up, Triangle, Circle, Up, Triangle | CUT CUT | |||||||||||
Flip level | Right, Triangle | RT | |||||||||||
FPS counter | Down, Up, Left, Left, Down, Up, Left, Left | DULL DULL | |||||||||||
Get all gaps | Down, Down | DD | |||||||||||
Hide HUD | Square, Left, Up, Triangle | SLUT | Ending a run in ether a timed mode or while a combo is ongoing, can cause the game to softlock. | ||||||||||
Jetpack mode | Up, Left | UL | |||||||||||
Kid mode | Right, Right | RR | |||||||||||
Moon physics | Right, Up | RU | |||||||||||
Perfect balance | Down, Left | DL | |||||||||||
Replay save destination | Right, Circle, Right, Down, Right, Circle, Right, Down | RCRDRCRD | This code activates a function to change the behavior, where by default, replays are saved to a memory card,
to be saved onto an attached dev kit/computer instead. Since this code originates from THPS1, this particular build is missing this function. | ||||||||||
Screenshots | Circle, Up, Left, Left, Square | CULLS | The camera configuration seems to work in 2-Player mode only and can be activated in-game by pressing SELECT.
The game will freeze and the camera can be moved with the following inputs using Controller 2:
| ||||||||||
Square, Circle, Right, X | SCRX | ||||||||||||
Sim mode | Down, X | DX | |||||||||||
Skater gains weight | X(x4), Left, X(x4), Left, X(x4), Left | XXXX L XXXX L XXXX L | |||||||||||
Skater loses weight | X(x4), Square, X(x4), Square, X(x4), Square | XXXX S XXXX S XXXX S | |||||||||||
Skip to Restart | Down, Up | DU | Not functioning. | ||||||||||
Slow motion in air | Down, Triangle | DT | |||||||||||
Smooth mode | Down, Square | DS | |||||||||||
Stats at 3 | Down, Up, Down, X, Square | DUD XS | |||||||||||
Stats at 5 | Up, Square, Triangle, Up, Down | U STUD | |||||||||||
Stats at 6 | Down, Square, Triangle, Up, Down | D STUD | |||||||||||
Stats at 7 | Left, Square, Triangle, Up, Down | L STUD | |||||||||||
Stats at 8 | Right, Square, Triangle, Up, Down | R STUD | |||||||||||
Stats at 9 | Circle, Square, Triangle, Up, Down | C STUD | |||||||||||
Stats at 10 | Right, Circle | RC | |||||||||||
Stats at 13 | Up, Square | US | |||||||||||
Super moon physics | Up, Down | UD | |||||||||||
Toggle blood | Left, Right | LR | |||||||||||
Turbo mode | Up, Right | UR | |||||||||||
Unlock levels | Up, X | UX | Not functioning. | ||||||||||
Unlock secret characters | Square, Circle, Right, Triangle, Circle, Right, Circle,
Triangle, Right. Square, Right, Up, Up, Left, Up, Square |
SCRTCRCTRSRUULUS | |||||||||||
Wireframe | Down, Circle | DC | |||||||||||
unknown | Left, Up | LU | |||||||||||
unknown | Left, Left | LL |
Origin
_____ ______ \\ |____ ____ ____ /\___ ____ ____ ____ ____ \\ __/__ _\ | /___\__ \___\__ \_/ /___\ /___\ _ \___\__ \___\__ \_/\_____ \_ \__ _ __/ / _/ / _/ / _/ \/_/ / __/ __ _/ / _/ / / / | \_______\_______\_______\_____\____ \___/___\___/___\____ / / /____| \_ : : _/ | senser[sac] /____// |_____// :.. . [ HOOLiGANS ] . ..: \\_____| -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=- Tony Hawk's Pro Skater 3 *Beta* (Usa Psx) (c) Lego -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=- DIZ: -=- Take skateboarding to the next level with Tony Hawk's Pro Skater 3! Featuring realistic, cutting edge graphics, action-packed gameplay, seamless video cinematic sequences and crisp special effects, Tony Hawk's Pro Skater 3 extends beyond the boundaries of the traditional skateboarding genre. You'll skate through realistic urban settings complete with pedestrians, cars, and traffic accidents. We encountered one small problem, if you let the game idle once it gets to the main menu screen for more than 30 secs it crashes while trying to load a demo movie. Apart from that it all works fine ! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=- Application: -=-=-=-=-=- We are looking for new talented hardcore membaz (so dont email for nutin else we wont reply, understood ?!) : - Some Guys able to supply NEW games, utils or movies NOT on the net. PSX, PS2, VCD, PC, Movies, GBC, GBA... suppliers are always welcome! - Some Doods who know how to crack on Pc, Psx or Ps2. - NO FUCKIN COURRIER nor ANYTHING ELSE ! So if you think you can give more than only staying sitted on ur fat ass speak with an op in #HOOLiGANS (on Efnet) or write to: [email protected] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=-=-=-=-=-=-=-=-=-=-=-=-=-