Need for Speed Underground (Oct 12, 2003 prototype): Difference between revisions
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|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre=Racing | |genre=Racing | ||
|final_builddate=Oct 15, 2003 | |final_builddate={{RegionDate|JP|Oct 29, 2003}} {{RegionDate|EU|Oct 16, 2003}} {{RegionDate|US|Oct 15, 2003}} | ||
|release_date=Nov 17, 2003 | |release_date={{RegionDate|JP|Dec 25, 2003}} {{RegionDate|US|Nov 17, 2003}} {{RegionDate|EU|Nov 21, 2003}} | ||
|unreleased=No | |unreleased=No | ||
}} | }} |
Revision as of 21:33, July 13, 2023
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A late prototype of Need for Speed Underground for the Sony PlayStation 2
Dates 4 days before the final PAL build and 3 days before the final NTSC build
Notes
- With the exception of the LANGUAGES folder, all of the files matches the final game
- SYSTEM.CNF reads version 1.00 instead of the final PAL 1.01
- The message when entering the PLAY ONLINE option without a network hardware is slightly different between this protoype and the final game
Prototype:
⚠ SCE/Ethernet (Network Adaptor)
Supported network hardware is not correctly connected to the PlayStation®2 console. You will not be able to access the online features of this game.
Final:
⚠
Supported network hardware is not correctly connected to the console. You will not be able to access the online features of this game.
Screenshots