Realms of Chaos (Jan 5, 1994 prototype)

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Revision as of 13:57, July 7, 2024 by Divingkataetheweirdo (talk | contribs) (Created page with "{{Prototype |titlescreen=Realms of Chaos (Version 0.2)-0000.png |Page name=Realms of Chaos (Version 0.2) |builddate=Jan 5, 1994 |status=Released |origin_type=Floppy Disk |game=Realms of Chaos |system=PC |genre=Platformer |final_builddate={{RegionDate|US|Nov 11, 1995}} |unreleased=No }} {{Download |file=HMP ROCB.zip }} A prototype of Realms of Chaos for PC (MS-DOS). ==Notes== * Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game...")
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Title Screen
Realms of Chaos (Jan 5, 1994 prototype)
Build date Jan 5, 1994
Dump status Released
Origin Floppy Disk
Game Realms of Chaos
System PC
Genre Platformer
Final build US Nov 11, 1995
Download Realms of Chaos (Jan 5, 1994 prototype) (info)
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A prototype of Realms of Chaos for PC (MS-DOS).

Notes

  • Most, if not all, of the art is in 16 colors, despite requiring a VGA adapter. The final game uses 256-color palettes.
  • Uses the Monster Bash engine. It's not quite clear whether the final game uses a different engine or whether VGA support was added to the FAST engine.
The Cutting Room Floor research