Fushigi (prototype)

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Revision as of 21:38, July 25, 2024 by Funtimeandrefoxy (talk | contribs) (Created page with "{{Prototype |titlescreen=Fushigi (prototype).png |Page name=fushigi (prototype) |status=Released |dumper=Zammis Clark |releasedby=Anonymous |filereleasedate=September 30, 2020 |origin_files=paladin.7z\Dungeon\fushigi2.srl |origin_lot=2018 Nintendo data breach |game=fushigi |system=Nintendo DS |unreleased=Yes }} {{Download}} A prototype of '''fushigi''' for the Nintendo DS. ==Notes== * Probably not the correct name of the build. * At least the build can reach the menu in...")
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Title Screen
Fushigi (prototype)
Dump status Released
Dumped by Zammis Clark
Released by Anonymous
File release date September 30, 2020
Lot 2018 Nintendo data breach
Files paladin.7z\Dungeon\fushigi2.srl
Game fushigi
System Nintendo DS
Release date Unreleased

A prototype of fushigi for the Nintendo DS.

Notes

  • Probably not the correct name of the build.
  • At least the build can reach the menu in melonDS 0.9.5.
  • According to a tcrf user named Laxbby:
    • Has a blank icon. very obviously broadcasts something over the DS' local communication. ** The top screen has a similar image as above, but this time it says "tesuto" (テスト) with a "desu" (デス) written next to it. The bottom screen has "PRESS A TO START" written, along with a bunch of options: "BEACON PERIOD", which can be set to any number between 10 and some really big number above 103612 inclusively (couldn't be bothered scrolling any farther), "DATA SIZE", which seems to be locked to 936, and "CAHNNEL"(sic), which can be set to either 1, 7, or 13.
    • Pressing A generates a "wave" effect on the graphic on the top, and the bottom screen will change to "SENDING......(n/9) PRESS B TO STOP". the "n" rapidly scrolls through 0-9 repeatedly. it will do this infinitely until you press B, where it then returns to the previous screen.
    • Despite appearing in the Pokemon Mystery Dungeon folder, and being named fushigi, this actually is a mystery gift distribution that works on any mainline generation 4 Pokemon game. If the mystery gift is detected on a save file that does not have the menu option enabled, the game will pop a message at the player select menu and will enable mystery gift for you. You go to the Mystery Gift menu, select what would be the "Local Communication" option, and you will receive a Pokemon which can be picked up at a Poke Mart. The Pokemon in question is a level 5 shiny Bulbasaur, seemingly always male and with random stats, which is holding a Rare Candy. Its met location is "Pokemon Cartoon", its origin game is Diamond, it has Fateful Encounter checked, and always has an ID of 55555. This Pokemon's Original Trainer is テストポケ, literally meaning Test Poke, showing that this was a simple test distribution. It has a whopping 10 ribbons attached to it: Marine, Green, Classic, Sky, Premier, Land, Festival, Blue, and Carnival. Notably, only two of these ribbons were used in generation 4 (Premier and Classic), the rest being rebranded as separate ribbons in later generations. The Land Ribbon still has yet to be distributed officially.
    • Opening it in Tinke shows a bunch of .bin files that I'm not smart enough to decode, along with a few misc. other stuff. The only thing of note really is a file called decchi.bin, which is quite long and has a "POKE RANGER" header. This is bundled into several internal DS ROMs, including many of the Pokemon Event Distributors, and is actually an unreleased slot-2 Azure Flute distribution! This has been known about for a while and is nothing new, but it's cool to see it in here of all places.

Do not link to this build; It is a first party Nintendo prototype, and furthermore it was obtained via illegal means.