Koshimo (prototype B)

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Revision as of 02:58, January 9, 2026 by Tikal. (talk | contribs) (Created page with "{{Prototype |titlescreen=Koshimo protoB title.png |Page name=Koshimo (prototype B) |status=Released |dumper=Avantgarde |releasedby=Avantgarde |filereleasedate=1995 |origin_type=Floppy disk |origin_lot=Old Scene (BBS) |game=Koshimo |system=Commodore 64 |genre=Action |unreleased=Yes }} {{download |file=Koshimo (prototype B).zip }} A prototype of the unreleased '''''Koshimo''''' for the Commodore 64. ==Notes== * Developed by Direct Designs, was to be published by Thalamus....")
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Title Screen
Koshimo (prototype B)
Dump status Released
Dumped by Avantgarde
Released by Avantgarde
File release date 1995
Origin Floppy disk
Lot Old Scene (BBS)
Game Koshimo
System Commodore 64
Genre Action
Release date Unreleased
Download Koshimo (prototype B) (info)
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A prototype of the unreleased Koshimo for the Commodore 64.

Notes

  • Developed by Direct Designs, was to be published by Thalamus.
    • Programming: Juned Wahab, Christian Schramm, Frank Juerke
      Graphics: Shaun Pearson, Frank Juerke
      Music: David Dewar
  • Scrapped due to programmer Juned Wahab losing interest. Frank Juerke joined to finish what was left, but not much progress was made.
  • Contains one level and no music, but the player can die.
  • A disk with a build analogous to this one were recovered from programmer Frank Juerke's archives and released by Games That Weren't on March 6, 2005. A notable difference is that the intro text instead contains developer comments in German.
  • To load the data from the original disks:
    • Game: Side 2 → LOAD"KOSHIMO",8,1
    • Intro: Side 1 → LOAD"PREVIEW",8,1

See also