B-Bomb (prototype)

Revision as of 17:48, October 31, 2026 by CartridgeCulture (talk | contribs) (Created page with "{{Prototype |titlescreen=BBomb MD title.png |Page name= |title= |status=Released |dumper= |releasedby=CartridgeCulture |filereleasedate=October 31, 2026 |origin_type=Floppy disk |game=B-Bomb |system=Sega Mega Drive |unreleased=yes }} {{Download |file=BBomb MD US 1992-07 prototype.7z |external= }} '''''B-Bomb''''' is an unreleased Mega Drive game developed at [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] following the cancellation of ''Dark E...")
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B-Bomb is an unreleased Mega Drive game developed at Sega Technical Institute following the cancellation of Dark Empires, intended to release in time for the 1992 Christmas season. A vertically oriented, Joust-like platformer conceived by Rick Macaraeg, its name stood for "Butt-Bomb", after the player's method of squashing enemies by dropping on them from above. Ken Rose and Scott Chandler handled programming, with design by Craig Stitt and sprites by Brenda Ross. Ken convinced Mark Cerny to let him write the game in C, making it STI's first game programmed in the language. Although shown at Summer CES 1992, the game was cancelled after about half a year in development for not being an "A title".

Title Screen
B-Bomb (prototype)
Dump status Released
Released by CartridgeCulture
File release date October 31, 2026
Origin Floppy disk
Game B-Bomb
System Sega Mega Drive
Release date Unreleased
Download B-Bomb (prototype) (info)
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Sourced from Ken's floppy disks, this July 1992 build is highly playable and made it further into development than previously expected.

Notes

The Cutting Room Floor research

See also