Treasure Tails (prototype)

Revision as of 17:48, October 31, 2026 by CartridgeCulture (talk | contribs) (Created page with "{{Prototype |titlescreen=TreasureTails MD testmap.png |Page name= |title= |status=Released |dumper= |releasedby=CartridgeCulture |filereleasedate=October 31, 2026 |origin_type=Floppy disk |game=Treasure Tails |system=Sega Mega Drive |unreleased=yes }} {{Download |file=TreasureTails MD US 1993-04-07 prototype.7z |external= }} '''''Treasure Tails''''' is an unreleased Mega Drive game developed at [https://segaretro.org/Sega_Technical_Institute Sega Technical Institute] aft...")
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Treasure Tails is an unreleased Mega Drive game developed at Sega Technical Institute after Sega of America management requested a short, simple Tails game for Christmas 1993. An isometric puzzle-adventure set in a maze-like world, it featured Ken Rose as lead programmer alongside Earl Stratton, with Hoyt Ng on design and Craig Stitt as its only artist. An included design document indicates the game was meant to tie into the Adventures of Sonic the Hedgehog episode "Tails' Tale". After an animation tally estimated roughly four years of art were needed to complete the project, the game was cancelled on April 16, 1993, and its staff moved to Sonic the Hedgehog Spinball.

Title Screen
Treasure Tails (prototype)
Dump status Released
Released by CartridgeCulture
File release date October 31, 2026
Origin Floppy disk
Game Treasure Tails
System Sega Mega Drive
Release date Unreleased
Download Treasure Tails (prototype) (info)
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Sourced from Ken's floppy disks, this April 1993 build of the game was accompanied by a source code. The build does not include the temple graphics seen in Stitt's mockups.

Notes

The Cutting Room Floor research

See also