User talk:SuperMarioGlitchy10 (SMG10)
Sonic Jam is a compilation of the four Genesis Sonic titles (Sonic 1, Sonic 2, Sonic 3, and Sonic & Knuckles) plus bonus content in the form of Sonic World (the precursor to Sonic Adventure) and a number of different gameplay options.
Unused Objects The Sonic World engine has a number of unused objects, most of which are null. However, two of them still somewhat function and have models.
M O N K E Y
Object ID 0x2B is a monkey that walks in place. You can walk through it and he does nothing else. Probably meant to be in a tree.
Seagull
Object ID 0x2C is a seagull that just sits in place. Probably meant to be in the sky. You can walk through it too.
Fun Fact: Sonic World is actually based on an early prototype of Sonic Adventure! Sonic Team didn't want to waste the work they did when the game was moved from the Saturn to the Dreamcast, so they just put what they'd finished in Sonic Jam as a bonus for players. So it's no surprise that Sonic Jam's code contains unused animations reflecting the same animations used for Sonic in Sonic Adventure.
Dizzy Thing That Will Blow Your Mind If You Don't Know!!:
Isolated Sidewalk
Behind the waterfall of Sonic World is a piece of sidewalk that can be seen by fiddling with the camera. It's possible to glitch through the wall via jumping through the waterfall by a certain angle, but why is it there...? I Don't Know
That's It For Me!! I Hope It's Not Copyrighted!!!!! -SMG10