Active Life: Magical Carnival (Nov 7, 2011 prototype): Difference between revisions
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|genre=Minigames | |genre=Minigames | ||
|final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|N/A }} {{RegionDate|US|N/A }} | |final_builddate={{RegionDate|JP|N/A }} {{RegionDate|EU|N/A }} {{RegionDate|US|N/A }} |
Revision as of 23:35, December 25, 2022
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Download Active Life: Magical Carnival (Nov 7, 2011 prototype) (info) |
Download Active Life: Magical Carnival (Nov 7, 2011 prototype) from external mirror |
A prototype of Active Life: Magical Carnival for the Wii.
Notes
- Needs a Mat Controller to play
- Differences are unknown.
- Late prototype.
- Disc information:
- Header Product Code: SFDEZZ
- Header Version Number: 0
- Header Title: Sample Game Name
- Executable Name: /main.dol
- Latest date in DOL: 2/24/2010 4:19:00 PM
- Latest date in DOL (final build):
- Apploader date: 12/11/2009
- Apploader date (final build):
- Errors (Data Blocks): 0
- Errors (Unused Blocks): 0
- Miscellaneous Notes:
- Game is emulatable in Dolphin: No (as of December 25, 2022).
- Issues: Invalid read from 0x00000038 error on initial loading screen Core\IOS\USB\Bluetooth\BTEmu.cpp:405 E[IOS_WIIMOTE]: ACL queue size reached 100 - current packet will be dropped!
- Debug enabled: Maybe
- Game is emulatable in Dolphin: No (as of December 25, 2022).
Screenshots
Origin
Files
Archive Contents:
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
SFDEZZ-509.iso | File | 2022-11-25 00:36:14 | 4.38 GB | 389c9d2b509f919f26efa53db4167443305b2642 |
Active Life Magical Carnival 11-7.jpeg | File | 2022-11-24 23:52:59 | 2.01 MB | 32e6a55d6900c76396d65c70f7c145e46a8f57bb |
SFDEZZ-509-dumpinfo.txt | File | 2022-11-24 23:52:50 | 185 bytes | 290838768039017ff2068f11d84ee85c13928246 |
SFDEZZ-509.bca | File | 2022-11-24 23:52:51 | 64 bytes | 86239d0d8a01d5d081f5c589c95f7ead2ff651eb |
Download File:
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Active Life - Magical Carnival (Nov 7, 2011 prototype).7z | 7zip Archive | 2022-12-25 10:27:43 | 0 bytes | Download file | 560fe3ef237462fd3c238243909e26762938e6fb |
Acknowledgments
A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox 360 and Wii (December 25, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)