Bounced (Prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
(move videos to the video heading)
No edit summary
(4 intermediate revisions by 3 users not shown)
Line 12: Line 12:
Unreleased Game Boy Color game from the now defunct developer Karma Studios.
Unreleased Game Boy Color game from the now defunct developer Karma Studios.
==Notes==
==Notes==
* The game was originally scheduled to be published by Project 2 Interactive, but was picked up Midas Interactive after Project 2 Interactive went bankrupt.


* All images shown here were taken from the developer's now defunct website.
*The game was originally scheduled to be published by Project 2 Interactive, but was picked up Midas Interactive after Project 2 Interactive went bankrupt.
This game was initially scheduled to be released Dec 1st 2000, but suffered multiple delays until being quietly canceled in 2003.  


*All images shown here were taken from the developer's now defunct website.


*This game was initially scheduled to be released Dec 1st 2000, but suffered multiple delays until being quietly canceled in 2003.
*A fully completed(Albeit bugged; see TCRF article for more details.) version of the game was found in 2020 among a collection of leaked Nintendo approved roms.<br />


==Screenshots==
==Screenshots==
<gallery mode=nolines heights=168 widths=240>
<gallery mode="nolines" heights="168" widths="240">
 
File:Bounced - beach.gif
File:Bounced_-_beach.gif
File:Bounced - egypt.gif
File:Bounced_-_egypt.gif
File:Bounced - holland.gif
File:Bounced_-_holland.gif
File:Bounced - northpole.gif
File:Bounced_-_northpole.gif
File:Bounced - world-1.gif
 
File:Bounced - world-2.gif
File:Bounced_-_world-1.gif
File:Bounced - world-3.gif
File:Bounced_-_world-2.gif
File:Bounced - world-4.gif
File:Bounced_-_world-3.gif
File:Paused.jpg
File:Bounced_-_world-4.gif
File:GAMEOVER.jpg
File:Paused.jpg
File:GAMEOVER.jpg
File:ENDDEMO2.jpg
File:ENDDEMO2.jpg
 
File:Ingame1.jpg
File:ingame1.jpg
File:Ingame2.jpg
File:ingame2.jpg  
File:Ingame3.jpg
File:ingame3.jpg
File:Ingame4.jpg
File:ingame4.jpg
File:Ingame5.jpg
File:ingame5.jpg
File:Ingame6.jpg
File:ingame6.jpg
File:Ingame7.jpg
 
File:Ingame8.jpg
File:ingame7.jpg
File:Ingame9.jpg
File:ingame8.jpg
File:Ingame10.jpg
File:ingame9.jpg
File:Ingame11.jpg
File:ingame10.jpg
File:Ingame12.jpg
 
File:Ingame13.jpg
File:ingame11.jpg
File:Ingame14.jpg
File:ingame12.jpg
File:ingame13.jpg
File:ingame14.jpg
</gallery>
</gallery>


Line 59: Line 56:
<youtube width="320" height="240">GJ9dNdc8Rag</youtube> <!-- Polar -->
<youtube width="320" height="240">GJ9dNdc8Rag</youtube> <!-- Polar -->
<youtube width="320" height="240">TDLn4VQVeVk</youtube> <!-- End -->
<youtube width="320" height="240">TDLn4VQVeVk</youtube> <!-- End -->
==Levels==
<gallery class="toccolours mw-collapsible mw-collapsed">
File:Level $00.png|Level 1-1
File:Level $01.png|Level 1-2
File:Level $02.png|Level 1-3
File:Level $03.png|Level 1-4
File:Level $04.png|Level 1-5
File:Level $05.png|Level 1-6
File:Level $06.png|Level 1-7
File:Level $07.png|Level 1-8
File:Level $08.png|Level 2-1
File:Level $09.png|Level 2-2
File:Level $0A.png|Level 2-3
File:Level $0B.png|Level 2-4
File:Level $0C.png|Level 2-5
File:Level $0D.png|Level 2-6
File:Level $0E.png|Level 2-7
File:Level $0F.png|Level 2-8
File:Level $10.png|Level 3-1
File:Level $11.png|Level 3-2
File:Level $12.png|Level 3-3
File:Level $13.png|Level 3-4
File:Level $14.png|Level 3-5
File:Level $15.png|Level 3-6
File:Level $16.png|Level 3-7
File:Level $17.png|Level 3-8
File:Level $18.png|Level 4-1
File:Level $19.png|Level 4-2
File:Level $1A.png|Level 4-3
File:Level $1B.png|Level 4-4
File:Level $1C.png|Level 4-5
File:Level $1D.png|Level 4-6
File:Level $1E.png|Level 4-7
</gallery>
==Passwords==
The game displays a screen with a password when the player beats a world. The passwords are located at '''$0799C7''' in ROM (PC address).
* SANDY = W1 cleared (13 01 0E 04 19 in ROM)
* CHEEZ = W2 cleared (03 08 05 05 1A)
* CREAM = W3 cleared (03 12 05 01 0D)
* '''CLEAR''' = Credits (W4 cleared?) (03 0C 05 01 12)
* '''HAPPY''' = Credits (08 01 10 10 19)
* '''FUNKY''' = Credits (06 15 0E 0B 19)
Note: the bold ones are never presented to the player.


==Acknowledgments==
==Acknowledgments==
Line 64: Line 107:


==See also==
==See also==
[http://www.nesworld.com/gbc-midas.php NESWorld.com article.]
{{Tcrf link|Bounced}}
[http://www.ign.com/articles/1999/12/16/bounced IGN article on the game.]
[http://www.nesworld.com/gbc-midas.php NESWorld.com article.]<br>
[http://www.ign.com/articles/1999/12/15/karma-studios-in-2000 IGN article on Karma Studios.]
[http://www.ign.com/articles/1999/12/16/bounced IGN article on the game.]<br>
[http://www.ign.com/articles/1999/12/15/karma-studios-in-2000 IGN article on Karma Studios.]<br>


{{Prototype Footer|{{Navbox prototype|Bounced}}}}
{{Prototype Footer|{{Navbox prototype|Bounced}}}}

Revision as of 19:47, April 16, 2021

Title Screen
Bounced (Prototype)
Dump status Undumped
Ownership Unknown
Game Bounced
System Game Boy Color
Genre Puzzle
Release date JP Unreleased
US Unreleased
EU Unreleased
Release date Unreleased

Unreleased Game Boy Color game from the now defunct developer Karma Studios.

Notes

  • The game was originally scheduled to be published by Project 2 Interactive, but was picked up Midas Interactive after Project 2 Interactive went bankrupt.
  • All images shown here were taken from the developer's now defunct website.
  • This game was initially scheduled to be released Dec 1st 2000, but suffered multiple delays until being quietly canceled in 2003.
  • A fully completed(Albeit bugged; see TCRF article for more details.) version of the game was found in 2020 among a collection of leaked Nintendo approved roms.

Screenshots

Videos

Levels

Passwords

The game displays a screen with a password when the player beats a world. The passwords are located at $0799C7 in ROM (PC address).

  • SANDY = W1 cleared (13 01 0E 04 19 in ROM)
  • CHEEZ = W2 cleared (03 08 05 05 1A)
  • CREAM = W3 cleared (03 12 05 01 0D)
  • CLEAR = Credits (W4 cleared?) (03 0C 05 01 12)
  • HAPPY = Credits (08 01 10 10 19)
  • FUNKY = Credits (06 15 0E 0B 19)

Note: the bold ones are never presented to the player.

Acknowledgments

IGN, Nesworld, and Archive.org for providing the little bit of information that's available on this game.

See also

The Cutting Room Floor research

NESWorld.com article.
IGN article on the game.
IGN article on Karma Studios.