Colin McRae Rally 04 (Jul 16, 2003 prototype): Difference between revisions

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(Created page with "{{Prototype |titlescreen=CMR04 DEMO.png |Page name=Colin McRae Rally 04 (Review Code Prototype) |builddate=July 16, 2003 |buildname=Review Code Prototype |status=Released |dum...")
 
(If anyone wants to fix any of the bugs on this page then be my guest, I'm not well versed in making the cleanest pages on here.)
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|system=PlayStation 2
|system=PlayStation 2
|genre=Racing
|genre=Racing
|release_date=PS2: {{RegionDate|EU|Sep 19, 2003}}
|release_date=PS2: EU: Sep 19, 2003
Xbox: EU: Sep 19, 2003 US: Mar 4, 2004
PC: EU/US: Mar 4, 2004
|unreleased=No
|unreleased=No
}}
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A trimmed down prototype of Colin McRae Rally 04 intended for game journalists to play and review before the game came out.
A trimmed down prototype of Colin McRae Rally 04 intended for game journalists to play and review before the game came out.
* The menu sounds are entirely different
* Inside the files, there is an unfinished livery for the Ford Focus, this is either the cut livery of an alternate Ford Focus livery or an early version of the main Ford Focus livery entirely
* Within the same folder there is also an unused texture for drivers who have the "Toyota" logo on their shirt. This suggests that at some point the Toyota Celica ST-185 was intended to be playable, but was cut similar to the 6R4 and the Cooper
* An unused value is present on most stages in the bottom left of the screen. It's likely that this is a scrapped feature which counts how many miles you've travelled on the stage, an idea that would be revisited and implemented into Colin McRae: Dirt
* You can access two part tests straight from the menu, a feature that would be entirely removed from the final version
* The menu sounds are different from the final game
* The pause menu is transparent rather than being fully visible
* Some cars have unfinished physics ported over from Colin McRae Rally 3
* The Audi Quattro and the Lancia Delta's engine audio are both unfinished, So they reuse the Subaru Impreza's engine sounds
* The UI for the timer and splits is thinner
* The timer is completely broken. Sometimes reversing, sometimes stopping, sometimes flashing green in the middle of the race, etc
* The USA Special Stage is unfinished, not having most of the detail and having more spaces to clip out of bounds
* Losing all engine power is far easier in this version
* The UI disappears when finishing a race
* An unfinished file in the temp folder called "MUSIC_ogg" only exists in this version. It sounds like a psychedelic but overall funky tune that doesn't fit the game whatsoever.
<br />


==Acknowledgments==
==Acknowledgments==

Revision as of 16:08, November 11, 2023

Title Screen
Colin McRae Rally 04 (Jul 16, 2003 prototype)
Build date July 16, 2003
Build name Review Code Prototype
Dump status Released
Dumped by Hamm Mann
Released by Hamm Mann
File dump date November 11, 2023
File release date November 11, 2023
Origin DVD-R
Lot Ebay
Labels PS2 PREVIEW
Files CODEMASTERS.CDR
Dump method Disk Doctor
Ownership Hamm Mann
Game Colin McRae Rally 04
System PlayStation 2
Genre Racing
Release date PS2: EU: Sep 19, 2003

Xbox: EU: Sep 19, 2003 US: Mar 4, 2004 PC: EU/US: Mar 4, 2004

Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download Colin McRae Rally 04 (Jul 16, 2003 prototype) from external mirror

A trimmed down prototype of Colin McRae Rally 04 intended for game journalists to play and review before the game came out.

  • The menu sounds are entirely different
  • Inside the files, there is an unfinished livery for the Ford Focus, this is either the cut livery of an alternate Ford Focus livery or an early version of the main Ford Focus livery entirely
  • Within the same folder there is also an unused texture for drivers who have the "Toyota" logo on their shirt. This suggests that at some point the Toyota Celica ST-185 was intended to be playable, but was cut similar to the 6R4 and the Cooper
  • An unused value is present on most stages in the bottom left of the screen. It's likely that this is a scrapped feature which counts how many miles you've travelled on the stage, an idea that would be revisited and implemented into Colin McRae: Dirt
  • You can access two part tests straight from the menu, a feature that would be entirely removed from the final version
  • The menu sounds are different from the final game
  • The pause menu is transparent rather than being fully visible
  • Some cars have unfinished physics ported over from Colin McRae Rally 3
  • The Audi Quattro and the Lancia Delta's engine audio are both unfinished, So they reuse the Subaru Impreza's engine sounds
  • The UI for the timer and splits is thinner
  • The timer is completely broken. Sometimes reversing, sometimes stopping, sometimes flashing green in the middle of the race, etc
  • The USA Special Stage is unfinished, not having most of the detail and having more spaces to clip out of bounds
  • Losing all engine power is far easier in this version
  • The UI disappears when finishing a race
  • An unfinished file in the temp folder called "MUSIC_ogg" only exists in this version. It sounds like a psychedelic but overall funky tune that doesn't fit the game whatsoever.


Acknowledgments

A huge thanks to "donkeybrothers" for selling a huge assortment of prototypes on Ebay!