Disney-Pixar Ratatouille (Jan 18, 2006 prototype): Difference between revisions

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{{Prototype
{{Prototype
|Page name=Disney-Pixar Ratatouille (Jan 18, 20005 prototype)
|titlescreen=Ratatoullie2005 Title.png
|titlescreen=Ratatoullie2005 Title.png
|builddate=Jan 18, 2006 15:52:40
|builddate=Jan 18, 2006 15:52:40
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}}
}}
{{Download
{{Download
|file=Disney-Pixar Ratatouillie (prototype).zip
|file=Disney-Pixar Ratatouille (Jan 18, 2006 prototype).7z
|external=https://illusion.64history.net/2022/ratatouille-usa-prototype-2006
|external=https://archive.org/details/ratatouille-2006.7z
}}
}}
A very, ''very'' early prototype of ''Ratatouille'' for the Nintendo GameCube.
A very, ''very'' early prototype of ''Ratatouille'' for the Nintendo GameCube.
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*FP01 (Les Rooftops) and FP02 (Le Kitchen) are the only playable levels.
*FP01 (Les Rooftops) and FP02 (Le Kitchen) are the only playable levels.
**Data exists for extra levels, but they are not playable due to not being packed into HIP/HOP archives.
**Data exists for extra levels, but they are not playable due to not being packed into HIP/HOP archives.
*Nothing resembles anything used in the final game.
*Nothing resembles anything seen in the final game.


==Gallery==
==Gallery==

Revision as of 17:15, April 28, 2023

Title Screen
Disney-Pixar Ratatouille (Jan 18, 2006 prototype)
Build date Jan 18, 2006 15:52:40
Dump status Released
Dumped by Forest of Illusion
Released by Forest of Illusion
File release date March 26, 2022
Origin NPDP cartridge
Game Disney-Pixar Ratatouille
System Nintendo GameCube
Genre Action
Release date EU September 28, 2007
US June 26, 2007
AU August 9, 2007
Download Disney-Pixar Ratatouille (Jan 18, 2006 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Disney-Pixar Ratatouille (Jan 18, 2006 prototype) from external mirror

A very, very early prototype of Ratatouille for the Nintendo GameCube.

Notes

The Cutting Room Floor research
  • Developed by Heavy Iron Studios and uses the same engine as their previous SpongeBob SquarePants, The Incredibles and Scooby-Doo titles.
    • The PlayStation 3 and Xbox 360 versions of the final game use Heavy Iron's more recent engine, while the GameCube version (as well as PlayStation 2, Xbox, Wii and Windows versions) were developed by Asobo Studios.
  • In order for the game to run in Dolphin without any texture issues, MEM1 needs to be specifically set to 33MB.
  • Multiple builds of the game executable (albeit in ELF form) are included.
  • Estimated build date is January 18, 2006 based on a timestamp stored inside of MAIN.DOL.
  • Based on text present throughout the game files, this appears to be the first playable build.
  • FP01 (Les Rooftops) and FP02 (Le Kitchen) are the only playable levels.
    • Data exists for extra levels, but they are not playable due to not being packed into HIP/HOP archives.
  • Nothing resembles anything seen in the final game.

Gallery