Gladiator: Sword of Vengeance (Jun 2, 2003 prototype): Difference between revisions
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m (Text replacement - "for researching this prototype!" to "for doing the initial research on this prototype!") |
Tekkenlord05 (talk | contribs) (I added more differences as I surprisingly found old footage for this build on the Gamekult website and it wasn't covered much.) |
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{{Prototype | {{Prototype | ||
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A prototype of Gladiator: Sword of Vengeance for the PlayStation 2. | A prototype of Gladiator: Sword of Vengeance for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* An NTSC build dated four months before the final. | |||
* Seems to be a limited demo build with a level select on the title screen. | *An NTSC build dated four months before the final. | ||
* The title screen contains a couple of build strings. | *Seems to be a limited demo build with a level select on the title screen. | ||
** At the top of the screen, it says "May Demo Version 1.5A". | *The title screen contains a couple of build strings. | ||
** At the bottom of the screen, it says "Built: Jun 2 2003 16:53:31". The build date string is also present on the Acclaim logo screen. | **At the top of the screen, it says "May Demo Version 1.5A". | ||
* Miscellaneous Notes: | **At the bottom of the screen, it says "Built: Jun 2 2003 16:53:31". The build date string is also present on the Acclaim logo screen. | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | **The health bar and magic meter are very different. | ||
** Game contains dongle protection: No. | **Invictus can wield all three weapons at the start of the Rome level but only uses the arm blades for it in the final game. | ||
**The select weapons text is different. | |||
**The grab the rope text is different. | |||
**The camera work in the Rome level is different. | |||
**The arena you enter after using the rope has a completely different design. | |||
**The Rome level music is very different. | |||
*Miscellaneous Notes: | |||
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | |||
**Game contains dongle protection: No. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
GladiatorSword-Jun02-0.png|Intro sequence | File:GladiatorSword-Jun02-0.png|Intro sequence | ||
GladiatorSword-Jun02-1.png|Title screen | File:GladiatorSword-Jun02-1.png|Title screen | ||
GladiatorSword-Jun02-2.png|Gameplay | File:GladiatorSword-Jun02-2.png|Gameplay | ||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - Gladiator Sword Vengeance 2-6-03.jpeg|Disc front. | File:PS2 - Gladiator Sword Vengeance 2-6-03.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 57: | Line 65: | ||
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Gladiator: Sword of Vengeance}}}} | {{Prototype Footer|{{Navbox prototype|Gladiator: Sword of Vengeance}}}} |
Latest revision as of 18:30, December 20, 2021
Gladiator: Sword of Vengeance (Jun 2, 2003 prototype) | ||||||||||||||||||||||||||||
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Download Gladiator: Sword of Vengeance (Jun 2, 2003 prototype) (info) |
Download Gladiator: Sword of Vengeance (Jun 2, 2003 prototype) from external mirror |
A prototype of Gladiator: Sword of Vengeance for the PlayStation 2.
Notes
- An NTSC build dated four months before the final.
- Seems to be a limited demo build with a level select on the title screen.
- The title screen contains a couple of build strings.
- At the top of the screen, it says "May Demo Version 1.5A".
- At the bottom of the screen, it says "Built: Jun 2 2003 16:53:31". The build date string is also present on the Acclaim logo screen.
- The health bar and magic meter are very different.
- Invictus can wield all three weapons at the start of the Rome level but only uses the arm blades for it in the final game.
- The select weapons text is different.
- The grab the rope text is different.
- The camera work in the Rome level is different.
- The arena you enter after using the rope has a completely different design.
- The Rome level music is very different.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Gladiator Sword Vengeance 2-6-03.img | File | 2020-05-12 07:22:35 | 540.05 MB | f922817f6a7acd984f63ed5a46ec969422aaf768 |
PS2 - Gladiator Sword Vengeance 2-6-03.cue | File | 2020-05-12 07:10:54 | 102 bytes | ab58887bf6b617d5bdef487e0a04bebf9f5f5a16 |
PS2 - Gladiator Sword Vengeance 2-6-03.ccd | File | 2020-05-12 07:10:54 | 773 bytes | e7a69c2f42c4494840dc5c902e912c2af6bd2763 |
PS2 - Gladiator Sword Vengeance 2-6-03.sub | File | 2020-05-12 07:22:57 | 22.04 MB | 54ba3b82e06d58ae8e77e93e030047a1130496bd |
PS2 - Gladiator Sword Vengeance 2-6-03.jpeg | File | 2020-05-21 15:39:36 | 893.6 KB | 23bc8158d27f3617d237fc5430bd1feaeba4d50b |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)