Hamtaro: Rainbow Rescue (Jul 29, 2003 prototype): Difference between revisions
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(Created page with "{{Prototype |titlescreen=HamtaroRainbowRescue Jul292003 title.png |status=Released |builddate=Jul 29, 2003 18:17:35 |dumper=Zoda-Y13 |releasedby=codebound |filereleasedate=Oct...") |
PopuriAO29 (talk | contribs) m (wrong year for test emulate.) |
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|builddate=Jul 29, 2003 18:17:35 | |builddate=Jul 29, 2003 18:17:35 | ||
|dumper=Zoda-Y13 | |dumper=Zoda-Y13 | ||
|releasedby= | |releasedby=Codebound | ||
|filereleasedate=Oct 20, 2023 | |filereleasedate=Oct 20, 2023 | ||
|origin_type=Development cartridge | |origin_type=Development cartridge | ||
Line 19: | Line 19: | ||
==Notes== | ==Notes== | ||
* Dated 3 months after the final Japanese build, and 11 months before the final European one. | * Dated 3 months after the final Japanese build, and 11 months before the final European one. | ||
* Assumed to be a prototype of an unreleased American version of the game, as it has partially translated text | * Assumed to be a prototype of an unreleased American version of the game, as it has partially translated text, lacks a language selection screen and uses the "E" region code in the serial. | ||
* Contains two debug menus: | * Contains two debug menus: | ||
** The one labeled "TOTTOKO HAMUTARO" contains game-related debug features, such as a level selection menu and an animation viewer. It can be accessed by either Pressing '''L'''+'''R'''+'''A'''+'''B''' at boot or '''Start'''+'''Select'''+'''A'''+'''B''' during gameplay. | ** The one labeled "TOTTOKO HAMUTARO" contains game-related debug features, such as a level selection menu and an animation viewer. It can be accessed by either Pressing '''L'''+'''R'''+'''A'''+'''B''' at boot or '''Start'''+'''Select'''+'''A'''+'''B''' during gameplay. | ||
** The one labeled "DEBUG MENU" contains system-related debug features, such as CPU/EX memory usage and task viewers. It can be accessed by pressing '''L'''+'''Select''' anytime. | ** The one labeled "DEBUG MENU" contains system-related debug features, such as CPU/EX memory usage and task viewers. It can be accessed by pressing '''L'''+'''Select''' anytime. | ||
* Given its label, the cartridge may have housed a prototype of ''Tomato Adventure'' at one point. | * Given its label, the cartridge may have housed a prototype of ''Tomato Adventure'' at one point. | ||
* Menu and Items header graphic still uses Japanese, in the Item menu, the B Button still uses Japanese. | |||
* Miscellaneous Notes: | |||
** Game is emulatable: Yes (as of March 14, 2024). | |||
==Origin== | ==Origin== |
Latest revision as of 03:31, March 14, 2024
Hamtaro: Rainbow Rescue (Jul 29, 2003 prototype) | ||||||||||||||||||||||||
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A prototype of Hamtaro: Rainbow Rescue for the Game Boy Advance.
Notes
- Dated 3 months after the final Japanese build, and 11 months before the final European one.
- Assumed to be a prototype of an unreleased American version of the game, as it has partially translated text, lacks a language selection screen and uses the "E" region code in the serial.
- Contains two debug menus:
- The one labeled "TOTTOKO HAMUTARO" contains game-related debug features, such as a level selection menu and an animation viewer. It can be accessed by either Pressing L+R+A+B at boot or Start+Select+A+B during gameplay.
- The one labeled "DEBUG MENU" contains system-related debug features, such as CPU/EX memory usage and task viewers. It can be accessed by pressing L+Select anytime.
- Given its label, the cartridge may have housed a prototype of Tomato Adventure at one point.
- Menu and Items header graphic still uses Japanese, in the Item menu, the B Button still uses Japanese.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of March 14, 2024).
Origin