James Cameron's Dark Angel (Oct 4, 2002 prototype): Difference between revisions
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==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to ehw for | A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | * [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] |
Latest revision as of 17:14, March 21, 2021
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Download James Cameron's Dark Angel (Oct 4, 2002 prototype) (info) |
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A prototype of James Cameron's Dark Angel for the PlayStation 2.
Notes
- Built six days after the final US build.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - James Cameron's Dark Angel Playable Build.bin | File | 2020-06-11 00:11:18 | 3.84 GB | d389485c92397049a9738b092cefb7e4cd1e2506 |
PS2 - James Cameron's Dark Angel Playable Build.cue | File | 2020-06-10 22:44:46 | 113 bytes | d0020137e78ba5d7e72fc83ef3e5a6319e7da760 |
PS2 - James Cameron's Dark Angel Playable Build.jpeg | File | 2020-06-13 14:23:21 | 1.82 MB | 492b74b104012e55c88f059815afcb93bb45b618 |
Acknowledgments
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)