Kung Fu Fighting (Apr 30, 2001 prototype): Difference between revisions

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(Added a bunch of extra info, also date was incorrect on build (it was built on the 29th not the 30th). [I currently am the owner of this prototype])
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{{Prototype
{{Prototype
|Page name=Kung Fu Fighting (Apr 30, 2001 prototype)
|Page name=Kung Fu Fighting (Apr 29, 2001 prototype)
|titlescreen=05-Kung Fu Fighting-2001-05-01-Title.png
|titlescreen=05-Kung Fu Fighting-2001-05-01-Title.png
|builddate=Apr 30, 2001 09:42:46
|builddate=Apr 29, 2001 17:42:46
|status=Released
|status=Released
|dumper=CVLT OF OSIRIS
|dumper=CVLT OF OSIRIS
|releasedby=CVLT OF OSIRIS
|releasedby=CVLT OF OSIRIS
|filereleasedate=December 2, 2019
|filereleasedate=December 2, 2019
|origin_type=DVD-R
|origin_type=Memorex Black Recordable CD-R
|game=Kung Fu Fighting
|game=Kung Fu Fighting
|system=PlayStation 2
|system=PlayStation 2
Line 18: Line 18:
An early prototype of the unreleased Kung Fu Fighting for the Sony PlayStation 2.
An early prototype of the unreleased Kung Fu Fighting for the Sony PlayStation 2.
==Notes==
==Notes==
* Kung Fu Fighting was pitched as a game recreation of 70s martial arts action films, with a target release date in 2002 under the EA Sports label.
* The game binary includes debug symbols.
* The PRES0.PPZ file in the PROMO folder is actually a zip file. Use 7zip to unpack it to view the game pitch PowerPoint slideshow and videos inside.


*Kung Fu Fighting was pitched as a game recreation of 70s martial arts action films, with a target release date in 2002 under the EA Sports label.
*The game binary includes debug symbols.
*The PRES0.PPZ file in the PROMO folder is actually a zip file. Use 7-zip to unpack it to view the game pitch PowerPoint slideshow and videos inside. (Some assets are shown below).
== Development ==
=== '''Game Studio/Game Engine:''' ===
Developed by "Rogue Samurai" (a production group at EA Canada)
An "EA BIG" title
Powered by: EAGL (EA Graphics Library)
Built on: 4/29/2001 @ 16:42 (Although the disc/case is labelled as a May 2001 demo)
Earliest File on Disc: 11/15/2000
=== Developers: ===
(Found through digging through the files on the disc).
Producer: Kris Hatlelid
Engine & Scripting: Blaine Hodge
<blockquote>Software Engineer @ Electronic Arts Canada
Jun 1999 – Dec 2002 - 3 years 7 months
"Designed and implemented initial game prototype for an unannounced title.
Designed and implemented core gameplay AI engine: gameplay, input, animation, locomotion, physics, and coordinated group AI/choreography.
Worked closely with animators on gameplay design and to create motion tree."</blockquote>
Animator: Felix Hamaguchi
<br />
== Files on Disc ==
=== /PROMO/PRES0.PPZ ===
As mentioned above, this file is basically a .zip file and can be opened to extract the Powerpoint that the developers used to try and pitch the game, as well as the assets included within it.
=== /PROMO/README.TXT ===
Although this file suggests there is a demo build for the PC somewhere out there, it sadly is not included on this disc.
Contents:<blockquote>Kung Fu Fighting Concept Material 02-April-01
1) The PowerPoint
If you don't have power point, you can install a viewer by running ppview97.
Now that you have a method of viewing power point presentations, just run setup,
and choose a location that has at least 80 megs free.
::Bonus Materials::
2) The Demo
You can try and run the PC demo of the one to many fight mechanic.
I recommend a TNT-2 or GForce level video card and a P-600 or higher.  You'll
need GL drivers which you probably have if you've played any games on your
computer.  If you don't, your video card vendor has them on their website.
You all also need a dual analog joystick, like a Hammerhead or a WingMan Rumblepad.
You use the left analog stick to move and aim blows.  A button puches, B button kicks.
Look for the PS2 demo May 8th! <shameless plug>
The demo is located in Demo\kungfu.exe
::Contact::
Producer:
   Kris Hatlelid (*EMAIL REDACTED*)
  *PHONE NUMBER REDACTED*</blockquote>
==Characters==
Here is a list of all the characters in the demo, starting with their internal names, then their names as shown in-game, and lastly their names as shown in the intro video.
All of the enemies are listed as "Henchman" in-game, even when playing the Versus Mode with a second player (the second player is automatically selected as "Paul Lee" aka bruce).
{| class="wikitable"
|'''Internal Name'''
|'''Intro Video Name'''
|'''In-game Name'''
|-
|jones
|Damon Jones
|Black Belt Jones
|-
|bruce
|Paul Lee
|Henchman
|-
|carlos
|Mace Kawaguchi
|Henchman
|-
|charlie
|Bad Guy 1
|Henchman
|-
|jimmy
|Bad Guy 2
|Henchman
|-
|ninja
|N/A
|Henchman
|-
|chang
|N/A
|Henchman
|-
|wang
|N/A
|Henchman
|-
|kwan
|N/A
|Henchman
|}
=== '''Missing Characters:''' ===
There are some characters that are included in the promo assets but are missing from the actual PS2 build.
* Jack Hammer is named on the mock-up of the character selection screen and is shown in one rendered image.
* The promo assets also feature some renders using a different alternate ninja character model.
* An unknown enemy character is shown fighting the main character alongside Jack Hammer and some alternate ninja models.
<br /><gallery widths="150" heights="150" perrow="9">
File:Kung Fu Fighting-2001-05-01-missing-characters1.png|Jack Hammer
File:Kung Fu Fighting-2001-05-01-missing-characters2.png|Jack Hammer and an alternate ninja model
File:Kung Fu Fighting-2001-05-01-missing-characters3.png|Unknown character
File:Kung Fu Fighting-2001-05-01-missing-characters9.png|Unknown character being attacked by the main character
File:Kung Fu Fighting-2001-05-01-missing-characters4.png|alternate ninja model 1
File:Kung Fu Fighting-2001-05-01-missing-characters5.png|alternate ninja model 2
File:Kung Fu Fighting-2001-05-01-missing-characters6.png|alternate ninja model 3
File:Kung Fu Fighting-2001-05-01-missing-characters7.png|alternate ninja model 4
</gallery>
=== '''In-game Models:''' ===
<gallery widths="150" heights="150" perrow="9">
File:Kung Fu Fighting-2001-05-01-jones.png|alt=jones|Main Character "Black Belt Jones" (Damon Jones)
File:Kung Fu Fighting-2001-05-01-carlos.png|alt=carlos|Boss #1 "Mace Kawaguchi" aka carlos
File:Kung Fu Fighting-2001-05-01-bruce.png|alt=bruce|Boss #2 "Paul Lee" aka bruce
File:Kung Fu Fighting-2001-05-01-charlie.png|alt=charlie|Henchman - "Bad Guy 1" aka charlie
File:Kung Fu Fighting-2001-05-01-jimmy.png|alt=jimmy|Henchman - "Bad Guy 2" aka jimmy
File:Kung Fu Fighting-2001-05-01-ninja.png|alt=ninja|Henchman - Ninja
File:Kung Fu Fighting-2001-05-01-wang.png|alt=ninja|Henchman - Wang
File:Kung Fu Fighting-2001-05-01-chang.png|alt=ninja|Henchman - Chang
File:Kung Fu Fighting-2001-05-01-kwan.png|alt=ninja|Henchman - Kwan
</gallery>
=== '''Promotional Character Renders:''' ===
<gallery widths="150" heights="150" perrow="10">
File:Kung Fu Fighting-2001-05-01-jones1.png|jones 1
File:Kung Fu Fighting-2001-05-01-jones2.png|jones 2
File:Kung Fu Fighting-2001-05-01-jones3.png|jones 3
File:Kung Fu Fighting-2001-05-01-jones4.png|jones 4
File:Kung Fu Fighting-2001-05-01-bruce1.png|bruce 1
File:Kung Fu Fighting-2001-05-01-bruce2.png|bruce 2
File:Kung Fu Fighting-2001-05-01-charlie1.png|carlos 1
File:Kung Fu Fighting-2001-05-01-charlie2.png|carlos 2
File:Kung Fu Fighting-2001-05-01-jimmy1.png|jimmy 1
File:Kung Fu Fighting-2001-05-01-ninja1.png|ninja 1
</gallery><br />
==Promo Assets==
=== '''Game Logo:''' ===
[[File:Kung Fu Fighting-2001-05-01-LOGO.png|left|thumb|300x300px]]
=== '''Promotional Inserts (images taken from the included Powerpoint):''' ===
<gallery perrow="2">
File:Kung Fu Fighting-2001-05-01-Promo1.png
File:Kung Fu Fighting-2001-05-01-Promo2.png
</gallery>
=== '''Promotional Renders:''' ===
<gallery widths="200" perrow="8">
File:Kung Fu Fighting-2001-05-01-Screenshot1.png|Black Belt Jones (jones) kicking Paul Lee (bruce)
File:Kung Fu Fighting-2001-05-01-Screenshot2.png|Black Belt Jones (jones) surrounded by a group of Ninjas (ninja)
File:Kung Fu Fighting-2001-05-01-Screenshot3.png|Black Belt Jones (jones) kicking Bad Guy 2 (jimmy)
File:Kung Fu Fighting-2001-05-01-Screenshot4.png|Black Belt Jones (jones) standing over a defeated Mace Kawaguchi (carlos)
File:Kung Fu Fighting-2001-05-01-Screenshot5.png|Black Belt Jones (jones) beating up a group of enemies
File:Kung Fu Fighting-2001-05-01-Screenshot6.png|Black Belt Jones (jones) in a stand off with a group of enemies
File:Kung Fu Fighting-2001-05-01-Screenshot7.png|Black Belt Jones (jones) taking out 2 ninjas at once
File:Kung Fu Fighting-2001-05-01-Character Select.png|Mock up character select screen (edited Ready 2 Rumble Boxing: Round 2 character select)
</gallery><br />
==Screenshots==
==Screenshots==
<center><gallery mode=packed>
<center><gallery mode="packed">
Kung_Fu_Fighting-2001-05-01-Game-01.png|Gameplay 1.
File:Kung Fu Fighting-2001-05-01-Game-01.png|Gameplay 1.
Kung_Fu_Fighting-2001-05-01-Game-02.png|Gameplay 2.
File:Kung Fu Fighting-2001-05-01-Game-02.png|Gameplay 2.
Kung_Fu_Fighting-2001-05-01-Game-03.png|Gameplay 3.
File:Kung Fu Fighting-2001-05-01-Game-03.png|Gameplay 3.
Kung_Fu_Fighting-2001-05-01-Game-04.png|Gameplay 4.
File:Kung Fu Fighting-2001-05-01-Game-04.png|Gameplay 4.
Kung_Fu_Fighting-2001-05-01-Game-05.png|Gameplay 5.
File:Kung Fu Fighting-2001-05-01-Game-05.png|Gameplay 5.
</gallery></center>
</gallery></center>


==Origin==
==Origin==
<center><gallery mode=packed>
<center><gallery mode="packed">
Kung_Fu_Fighting-2001-05-01-Disc.jpg|Disc front.
File:Kung Fu Fighting-2001-05-01-Disc.jpg|Disc front.
Kung_Fu_Fighting-2001-05-01-Case_Insert.jpg|Case insert.
File:Kung Fu Fighting-2001-05-01-Case Insert.jpg|Case insert.
Kung_Fu_Fighting-2001-05-01-Insert_2.jpg|Insert 1.
File:Kung Fu Fighting-2001-05-01-Insert 2.jpg|Insert 1.
Kung_Fu_Fighting-2001-05-01-Insert_3.jpg|Insert 2.
File:Kung Fu Fighting-2001-05-01-Insert 3.jpg|Insert 2.
Kung_Fu_Fighting-2001-05-01-Insert_4.png|Insert 3.
File:Kung Fu Fighting-2001-05-01-Insert 4.png|Insert 3.
</gallery></center>
</gallery></center>



Revision as of 02:04, August 31, 2020

Title Screen
Kung Fu Fighting (Apr 30, 2001 prototype)
Build date Apr 29, 2001 17:42:46
Dump status Released
Dumped by CVLT OF OSIRIS
Released by CVLT OF OSIRIS
File release date December 2, 2019
Origin Memorex Black Recordable CD-R
Game Kung Fu Fighting
System PlayStation 2
Genre Fighting
Release date Unreleased
Download Kung Fu Fighting (Apr 30, 2001 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

An early prototype of the unreleased Kung Fu Fighting for the Sony PlayStation 2.

Notes

  • Kung Fu Fighting was pitched as a game recreation of 70s martial arts action films, with a target release date in 2002 under the EA Sports label.
  • The game binary includes debug symbols.
  • The PRES0.PPZ file in the PROMO folder is actually a zip file. Use 7-zip to unpack it to view the game pitch PowerPoint slideshow and videos inside. (Some assets are shown below).

Development

Game Studio/Game Engine:

Developed by "Rogue Samurai" (a production group at EA Canada)
An "EA BIG" title
Powered by: EAGL (EA Graphics Library)
Built on: 4/29/2001 @ 16:42 (Although the disc/case is labelled as a May 2001 demo)
Earliest File on Disc: 11/15/2000

Developers:

(Found through digging through the files on the disc).

Producer: Kris Hatlelid
Engine & Scripting: Blaine Hodge

Software Engineer @ Electronic Arts Canada

Jun 1999 – Dec 2002 - 3 years 7 months

"Designed and implemented initial game prototype for an unannounced title.

Designed and implemented core gameplay AI engine: gameplay, input, animation, locomotion, physics, and coordinated group AI/choreography.

Worked closely with animators on gameplay design and to create motion tree."

Animator: Felix Hamaguchi


Files on Disc

/PROMO/PRES0.PPZ

As mentioned above, this file is basically a .zip file and can be opened to extract the Powerpoint that the developers used to try and pitch the game, as well as the assets included within it.

/PROMO/README.TXT

Although this file suggests there is a demo build for the PC somewhere out there, it sadly is not included on this disc.

Contents:

Kung Fu Fighting Concept Material 02-April-01


1) The PowerPoint

If you don't have power point, you can install a viewer by running ppview97.

Now that you have a method of viewing power point presentations, just run setup,

and choose a location that has at least 80 megs free.


Bonus Materials::

2) The Demo

You can try and run the PC demo of the one to many fight mechanic.

I recommend a TNT-2 or GForce level video card and a P-600 or higher.  You'll

need GL drivers which you probably have if you've played any games on your

computer.  If you don't, your video card vendor has them on their website.

You all also need a dual analog joystick, like a Hammerhead or a WingMan Rumblepad.

You use the left analog stick to move and aim blows.  A button puches, B button kicks.

Look for the PS2 demo May 8th! <shameless plug>


The demo is located in Demo\kungfu.exe


Contact::

Producer:

   Kris Hatlelid (*EMAIL REDACTED*)

  *PHONE NUMBER REDACTED*

Characters

Here is a list of all the characters in the demo, starting with their internal names, then their names as shown in-game, and lastly their names as shown in the intro video.

All of the enemies are listed as "Henchman" in-game, even when playing the Versus Mode with a second player (the second player is automatically selected as "Paul Lee" aka bruce).

Internal Name Intro Video Name In-game Name
jones Damon Jones Black Belt Jones
bruce Paul Lee Henchman
carlos Mace Kawaguchi Henchman
charlie Bad Guy 1 Henchman
jimmy Bad Guy 2 Henchman
ninja N/A Henchman
chang N/A Henchman
wang N/A Henchman
kwan N/A Henchman

Missing Characters:

There are some characters that are included in the promo assets but are missing from the actual PS2 build.

  • Jack Hammer is named on the mock-up of the character selection screen and is shown in one rendered image.
  • The promo assets also feature some renders using a different alternate ninja character model.
  • An unknown enemy character is shown fighting the main character alongside Jack Hammer and some alternate ninja models.


In-game Models:

Promotional Character Renders:


Promo Assets

Game Logo:

Kung Fu Fighting-2001-05-01-LOGO.png







Promotional Inserts (images taken from the included Powerpoint):

Promotional Renders:


Screenshots

Origin

See also

Original release on Archive.org.