LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype): Difference between revisions
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|origin_type=UMD | |origin_type=UMD | ||
|origin_labels=Lego Star Wars 2 ULUS-10155 TEDL 014970 Sony DADC Test Sample 1.00 LucasArts | |origin_labels=Lego Star Wars 2 ULUS-10155 TEDL 014970 Sony DADC Test Sample 1.00 LucasArts | ||
|origin_ownership= | |origin_ownership=californiacartridges (?-2022), AeroWhistler (2022-present) | ||
|game=LEGO Star Wars II: The Original Trilogy | |game=LEGO Star Wars II: The Original Trilogy | ||
|system=PlayStation Portable | |system=PlayStation Portable | ||
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A prototype of LEGO Star Wars II: The Original Trilogy for the PlayStation Portable. | A prototype of LEGO Star Wars II: The Original Trilogy for the PlayStation Portable. | ||
==Notes== | ==Notes== | ||
*US prototype | |||
*Dated 10 days before the retail build | |||
*The sound effects in the second Asteroid Chase cutscene are much quieter. | |||
*There is only one credits theme, rather than three separate ones for each episode. | |||
*Other undocumented differences within the levels, characters and cutscenes | |||
*A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:<br />'''Triangle''', '''Circle''' 2x, '''Cross''' 3x, '''Square''' 4x, '''Triangle''' 5x | |||
==Origin== | |||
[[File:Lego Star Wars 2 PSP Debug.jpg|thumb|left|UMD]] | |||
{{clear|left}} | |||
==Video== | |||
<youtube>KEt45aoqq2k</youtube> | |||
{{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}} | {{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}} |
Latest revision as of 13:32, July 1, 2023
LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype) | ||||||||||||||||||||||||||||
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A prototype of LEGO Star Wars II: The Original Trilogy for the PlayStation Portable.
Notes
- US prototype
- Dated 10 days before the retail build
- The sound effects in the second Asteroid Chase cutscene are much quieter.
- There is only one credits theme, rather than three separate ones for each episode.
- Other undocumented differences within the levels, characters and cutscenes
- A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:
Triangle, Circle 2x, Cross 3x, Square 4x, Triangle 5x
Origin
Video