LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype): Difference between revisions

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*Other undocumented differences within the levels, characters and cutscenes
*Other undocumented differences within the levels, characters and cutscenes
*A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:<br />'''Triangle''', '''Circle''' 2x, '''Cross''' 3x, '''Square''' 4x, '''Triangle''' 5x
*A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:<br />'''Triangle''', '''Circle''' 2x, '''Cross''' 3x, '''Square''' 4x, '''Triangle''' 5x
 
==Origin==
==See also==
[[File:Lego Star Wars 2 PSP Debug.jpg|thumb|left|UMD]]
 
{{clear|left}}
*[https://www.youtube.com/watch?v=KEt45aoqq2k YouTube - LEGO Star Wars II PSP Debug Menu]
==Video==
 
<youtube>KEt45aoqq2k</youtube>
{{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}}
{{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}}

Latest revision as of 13:32, July 1, 2023

Title Screen
LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype)
Build date Jul 24, 2006 22:07:51
Build name Test Sample
Dump status Released
Dumped by AeroWhistler
Released by AeroWhistler
File release date February 7, 2023
Origin UMD
Labels Lego Star Wars 2 ULUS-10155 TEDL 014970 Sony DADC Test Sample 1.00 LucasArts
Ownership californiacartridges (?-2022), AeroWhistler (2022-present)
Game LEGO Star Wars II: The Original Trilogy
System PlayStation Portable
Genre Action-Adventure
Final build US Aug 3, 2006
EU Sep 22, 2006
Release date US Sep 12, 2006
EU Nov 11, 2006
Download LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype) (info)
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Download LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype) from external mirror

A prototype of LEGO Star Wars II: The Original Trilogy for the PlayStation Portable.

Notes

  • US prototype
  • Dated 10 days before the retail build
  • The sound effects in the second Asteroid Chase cutscene are much quieter.
  • There is only one credits theme, rather than three separate ones for each episode.
  • Other undocumented differences within the levels, characters and cutscenes
  • A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:
    Triangle, Circle 2x, Cross 3x, Square 4x, Triangle 5x

Origin

UMD

Video