LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype): Difference between revisions
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*Other undocumented differences within the levels, characters and cutscenes | *Other undocumented differences within the levels, characters and cutscenes | ||
*A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:<br />'''Triangle''', '''Circle''' 2x, '''Cross''' 3x, '''Square''' 4x, '''Triangle''' 5x | *A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:<br />'''Triangle''', '''Circle''' 2x, '''Cross''' 3x, '''Square''' 4x, '''Triangle''' 5x | ||
==Origin== | |||
== | [[File:Lego Star Wars 2 PSP Debug.jpg|thumb|left|UMD]] | ||
{{clear|left}} | |||
==Video== | |||
<youtube>KEt45aoqq2k</youtube> | |||
{{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}} | {{Prototype Footer|{{Navbox prototype|LEGO Star Wars II: The Original Trilogy}}}} |
Latest revision as of 13:32, July 1, 2023
LEGO Star Wars II: The Original Trilogy (Jul 24, 2006 PlayStation Portable prototype) | ||||||||||||||||||||||||||||
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A prototype of LEGO Star Wars II: The Original Trilogy for the PlayStation Portable.
Notes
- US prototype
- Dated 10 days before the retail build
- The sound effects in the second Asteroid Chase cutscene are much quieter.
- There is only one credits theme, rather than three separate ones for each episode.
- Other undocumented differences within the levels, characters and cutscenes
- A debug menu, accessible via the pause menu, can be unlocked by pressing the following buttons in order:
Triangle, Circle 2x, Cross 3x, Square 4x, Triangle 5x
Origin
Video