Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
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A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2. | A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* Debug menu can be enabled by pressing L3 | |||
* Debug menu has more options than the final version | *Debug menu can be enabled by pressing L3 | ||
* PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files | *Debug menu has more options than the final version | ||
* | *PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files | ||
* Different titlescreen | *The game is unfinished: | ||
* Different Font | **Some cutscenes do not end - restarting level from debug menu helps | ||
* A cheat can be selected from the titlescreen | **Game cannot be finished without using debug menu | ||
* Symbols file is present on disc | ***The light forge puzzle is not fully scripted and cannot be completed | ||
* Miscellaneous Notes: | ***The Sarafan Stronghold's second time streaming chamber cutscene can't be triggered | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | **Some voiceover cutescenes use audio placeholders | ||
** Game contains dongle protection: No. | **The underground chamber and reaver forge murals use placeholder art | ||
**The Sarafan Stronghold and Overworld music doesn't play | |||
**Most cutscenes lack proper animation and camera angles, most characters use T-pose | |||
**Janos Audron mural in Sarafan Stronghold only contains the heart-extraction part and has much simpler background | |||
**The Ouroboros chamber is missing Sarafan brothers murals and Raziel statue | |||
*Content not present in the final version of the game | |||
**Between the stronghold and the pillars, there is a cutscene of Raziel encountering two vampires who acknowledge he is not one of them and flee | |||
**Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters | |||
**The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files | |||
**When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen | |||
*Different titlescreen | |||
*Different Font | |||
*A cheat can be selected from the titlescreen | |||
*Symbols file is present on disc | |||
*Miscellaneous Notes: | |||
**Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | |||
**Game contains dongle protection: No. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:SR2Preview Titlescreen.png|Early titlescreen featuring Raziel in the moonlight | |||
File:SR2Preview Cheats.png|Cheats menu on the titlescreen | |||
File:SR2Preview Opening.png|Raziel being confronted by Moebius after the end of SR1 | |||
File:SR2Preview PauseMenu.png|Pause Menu | |||
File:SR2Preview DebugMenu.png|Debug Menu that can be activated via L3 | |||
File:SR2Preview Temp.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - SR2 Preview.jpeg|Disc front. | File:PS2 - SR2 Preview.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 59: | Line 75: | ||
</center> | </center> | ||
==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Nex for | A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Legacy of Kain: Soul Reaver 2}}}} | {{Prototype Footer|{{Navbox prototype|Legacy of Kain: Soul Reaver 2}}}} |
Latest revision as of 07:15, April 13, 2021
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Download Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype) (info) |
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A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2.
Notes
- Debug menu can be enabled by pressing L3
- Debug menu has more options than the final version
- PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files
- The game is unfinished:
- Some cutscenes do not end - restarting level from debug menu helps
- Game cannot be finished without using debug menu
- The light forge puzzle is not fully scripted and cannot be completed
- The Sarafan Stronghold's second time streaming chamber cutscene can't be triggered
- Some voiceover cutescenes use audio placeholders
- The underground chamber and reaver forge murals use placeholder art
- The Sarafan Stronghold and Overworld music doesn't play
- Most cutscenes lack proper animation and camera angles, most characters use T-pose
- Janos Audron mural in Sarafan Stronghold only contains the heart-extraction part and has much simpler background
- The Ouroboros chamber is missing Sarafan brothers murals and Raziel statue
- Content not present in the final version of the game
- Between the stronghold and the pillars, there is a cutscene of Raziel encountering two vampires who acknowledge he is not one of them and flee
- Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters
- The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files
- When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen
- Different titlescreen
- Different Font
- A cheat can be selected from the titlescreen
- Symbols file is present on disc
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - SR2 Preview.bin | File | 2020-06-11 23:50:16 | 957.41 MB | 250dbfae58247791de0526a25b046ef82fc826ba |
PS2 - SR2 Preview.cue | File | 2020-06-11 23:31:32 | 83 bytes | 50f9aa97e4d5d82a3911d389665d45d5abc7b7eb |
PS2 - SR2 Preview.jpeg | File | 2020-06-13 14:41:38 | 1.06 MB | a2041f055a16bf6a8647801961a2ac55cb0ac57f |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)