Manhunt (May 13, 2003 prototype): Difference between revisions
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|builddate=May 13, 2003 23:27:08 | |builddate=May 13, 2003 23:27:08 | ||
|buildname=0.69.B | |buildname=0.69.B | ||
|status=Released | |||
|filedumpdate=December 30, 2023 | |filedumpdate=December 30, 2023 | ||
|filereleasedate=April 8, 2024 | |filereleasedate=April 8, 2024 | ||
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==Notes== | ==Notes== | ||
*Built a day before E3 2003 started. | |||
*Has a debug menu that can be enabled by pressing '''Select'''. | *Has a debug menu that can be enabled by pressing '''Select'''. | ||
*Dongle protection can be bypassed by doing either of the following. (Research by Edness) | *Dongle protection can be bypassed by doing either of the following. (Research by Edness) |
Latest revision as of 18:17, April 10, 2024
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A prototype of Manhunt for PlayStation 2.
Notes
- Built a day before E3 2003 started.
- Has a debug menu that can be enabled by pressing Select.
- Dongle protection can be bypassed by doing either of the following. (Research by Edness)
- Creating a directory named
SUTRUPS
on the Memory Card in Slot 2 - Using the following cheat:
- Creating a directory named
20229A38 00000000 20229A4C 00000000