Mario & Luigi: Superstar Saga (May 3, 2003 prototype): Difference between revisions
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|Page name=Mario & Luigi: Superstar Saga (May 3, 2003 prototype) | |Page name=Mario & Luigi: Superstar Saga (May 3, 2003 prototype) | ||
|builddate=May 3, 2003 15:56:48 | |builddate=May 3, 2003 15:56:48 | ||
|buildname=Mario and Luigi RPG | |||
|status=Released | |status=Released | ||
|dumper=Zoda-Y13 | |dumper=Zoda-Y13 | ||
|releasedby=Codebound | |releasedby=Codebound | ||
|filereleasedate= | |filereleasedate=October 24, 2023 | ||
|origin_type= | |origin_type=PROM cartridge (E201736 AGB 128Mbit dev cart) | ||
|origin_labels=2002/11/11<br />小学館用ROM<br />キャラチェック用<br />アルファドリーム | |origin_labels=2002/11/11<br />小学館用ROM<br />キャラチェック用<br />アルファドリーム | ||
|origin_dumpmethod=GBA Backup Tool 0.21 (cart dip switches set to 128Mbit before dumping) | |||
|game=Mario & Luigi: Superstar Saga | |game=Mario & Luigi: Superstar Saga | ||
|system=Game Boy Advance | |system=Game Boy Advance | ||
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A prototype of ''Mario & Luigi: Superstar Saga'' for Game Boy Advance. | A prototype of ''Mario & Luigi: Superstar Saga'' for Game Boy Advance. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Mario & Luigi: Superstar Saga}} | |||
* Two versions of the prototype were made available: the normal unaltered file, and one that allows you to start a game from the beginning if File 1 is selected. | * Two versions of the prototype were made available: the normal unaltered file, and one that allows you to start a game from the beginning if File 1 is selected. | ||
* Many of the sound effects are missing. | * Many of the sound effects are missing. | ||
** The beginning of the game uses a placeholder track that does not exist in the final game. | ** The beginning of the game uses a placeholder track that does not exist in the final game. | ||
* Some localization work was done, mainly on the UI elements, but certain sections such as the Border Jump minigame have also been translated. | * Some localization work was done, mainly on the UI elements, but certain sections such as the Border Jump minigame have also been translated. | ||
* The label says November 11th, 2002 although the build date of this prototype was May 3rd, 2003 suggesting that the cartridge once held a different prototype but was overwritten by this one. | |||
==Screenshots== | ==Screenshots== | ||
<gallery>ML_proto_File1Beginning-5.png | <gallery>ML_proto_File1Beginning-5.png | ||
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ML_proto_File1Beginning-13.png | ML_proto_File1Beginning-13.png | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
<gallery>Mario_and_Luigi_proto_front.jpg | <gallery>Mario_and_Luigi_proto_front.jpg | ||
Line 36: | Line 41: | ||
==Video== | ==Video== | ||
<youtube>3bZFyCBEPHY</youtube> | <youtube>3bZFyCBEPHY</youtube> | ||
{{Prototype Footer|{{Navbox prototype|Mario & Luigi: Superstar Saga}}}} | {{Prototype Footer|{{Navbox prototype|Mario & Luigi: Superstar Saga}}}} |
Latest revision as of 16:35, October 26, 2023
Mario & Luigi: Superstar Saga (May 3, 2003 prototype) | ||||||||||||||||||||||||||
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A prototype of Mario & Luigi: Superstar Saga for Game Boy Advance.
Notes
The Cutting Room Floor research
- Two versions of the prototype were made available: the normal unaltered file, and one that allows you to start a game from the beginning if File 1 is selected.
- Many of the sound effects are missing.
- The beginning of the game uses a placeholder track that does not exist in the final game.
- Some localization work was done, mainly on the UI elements, but certain sections such as the Border Jump minigame have also been translated.
- The label says November 11th, 2002 although the build date of this prototype was May 3rd, 2003 suggesting that the cartridge once held a different prototype but was overwritten by this one.
Screenshots
Origin
Video