Metal Slug Advance (Prototype): Difference between revisions
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(Created page with "{{Prototype |Page name=Metal Slug Advance (Prototype) |titlescreen=Metal Slug Advance (Prototype).2020-06-04 00.26.23.png |status=Released |dumper=endrift |releasedby=endrift...") |
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<center><gallery mode="nolines" heights="240" widths="160"> | <center><gallery mode="nolines" heights="240" widths="160"> | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.26.23.png|Title screen. | File:Metal Slug Advance (Prototype).2020-06-04 00.26.23.png|Title screen. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.27.27.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.27.27.png|File select. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.27.42.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.27.42.png|Soldier select. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.27.52.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.27.52.png|Base camp. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.28.05.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.28.05.png|Mission select. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.28.11.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.28.11.png|Gameplay 1. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.28.43.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.28.43.png|Gameplay 2. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.29.15.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.29.15.png|Game over. | ||
File:Metal Slug Advance (Prototype).2020-06-04 00.29.35.png| | File:Metal Slug Advance (Prototype).2020-06-04 00.29.35.png|Gameplay 3. | ||
</gallery></center> | </gallery></center> | ||
==Footer== | ==Footer== | ||
{{Navbox prototype|Metal Slug Advance}} | {{Navbox prototype|Metal Slug Advance}} |
Revision as of 04:54, June 4, 2020
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Download Metal Slug Advance (Prototype) (info) |
A prototype of Metal Slug Advance for the Nintendo Game Boy Advance.
Notes
- Prototype originates from two cartridges. The build featured on both seems identical, but one of the carts seem to contain null bytes at $400000 with no other major changes between the two. Both dumps are contained in the archive.
- Title screen lacks a trademark symbol.
- Game contains two game saves built into in the ROM in slots 2 and 3.
- The level card only displays the backdrop in the prototype.
- The opening scene when starting a new game hasn't been implemented yet.
- The color of the BOMB count in the hud is silver in the prototype. In the final, it's orange.
- Pausing the game does not dim the background in the prototype.