Monsters, Inc. Scare Island (Nov 13, 2001 prototype): Difference between revisions
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A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated a little over a month before retail. | A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated a little over a month before retail. | ||
== | ==Notes== | ||
{{Tcrf link|Proto:Monsters, Inc. Scare Island/Nov 13, 2001 prototype}} | |||
* This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks | * This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks | ||
* Debug menu can be unlocked with a cheat code | * Debug menu can be unlocked with a cheat code |
Revision as of 15:36, October 5, 2023
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Download Monsters, Inc. Scare Island (Nov 13, 2001 prototype) from external mirror |
A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated a little over a month before retail.
Notes
The Cutting Room Floor research
- This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks
- Debug menu can be unlocked with a cheat code
- Intro has a different trailer for the Monsters, Inc. movie
- Game boots with music completely muted
- Has very broken saving (shuffles medals between levels)
Origin