Monsters, Inc. Scare Island (Nov 13, 2001 prototype): Difference between revisions
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|Page name=Monsters, Inc. Scare Island (Nov 13, 2001 prototype) | |Page name=Monsters, Inc. Scare Island (Nov 13, 2001 prototype) | ||
|titlescreen=MISI_Nov_13_Titlescreen.png | |titlescreen=MISI_Nov_13_Titlescreen.png | ||
|builddate= | |builddate=Nov 13, 2001 7:23 AM | ||
|buildname=Preview | |buildname=Preview | ||
|status=Released, redump needed | |status=Released, redump needed | ||
Line 14: | Line 14: | ||
|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre=Action | |genre=Action | ||
|final_builddate={{RegionDate|EU|Dec 4, 2001 }} | |final_builddate={{RegionDate|EU|Dec 4, 2001 2:21 AM}} | ||
|release_date={{RegionDate|EU|Feb 1, 2002 }} | |release_date={{RegionDate|EU|Feb 1, 2002 }} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|file= | |file=Monsters, Inc. Scare Island (Nov 13, 2001 prototype).7z | ||
|external=https://drive.google.com/file/d/130N_1krsNQqi8tdjwmRO3je1xhJpIOMB/view?usp=sharing | |external=https://drive.google.com/file/d/130N_1krsNQqi8tdjwmRO3je1xhJpIOMB/view?usp=sharing | ||
}} | }} | ||
A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated | A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated 21 days before retail. | ||
== | ==Notes== | ||
{{Tcrf link|Proto:Monsters, Inc. Scare Island/Nov 13, 2001 prototype}} | |||
* This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks | * This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks | ||
* Debug menu can be unlocked with a cheat code | * Debug menu can be unlocked with a cheat code |
Latest revision as of 18:01, October 14, 2023
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Download Monsters, Inc. Scare Island (Nov 13, 2001 prototype) (info) |
Download Monsters, Inc. Scare Island (Nov 13, 2001 prototype) from external mirror |
A preview prototype of Monsters, Inc. Scare Island for the PlayStation 2, that is dated 21 days before retail.
Notes
The Cutting Room Floor research
- This prototype crashes in orientation and can only be avoided using the debug menu or memory hacks
- Debug menu can be unlocked with a cheat code
- Intro has a different trailer for the Monsters, Inc. movie
- Game boots with music completely muted
- Has very broken saving (shuffles medals between levels)
Origin