Nagano Winter Olympics '98 (Oct 6, 1997 prototype): Difference between revisions

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A prototype of Nagano Winter Olympics '98 (Hyper Olympic in Nagano in Japan) dated October 6, 1997. This prototype predates the final version by a little over a month.
A prototype of ''Nagano Winter Olympics '98'' (also known as ''Hyper Olympic in Nagano'' in Japan) for the Sony PlayStation. Dated October 6, 1997. This prototype predates the final version by a little over a month.


This prototype looks extremely early in some places, and contains many differences to the final version.
This prototype looks extremely early in some places, and contains many differences to the final version.
==Notes==
==Notes==
* Many of the courses in level select use placeholder objects
* Many of the courses in level select use placeholder objects.
* Many of the level layouts are extremely early with barely any texturing
* Many of the level layouts are extremely early with barely any texturing.
* No music in many levels
* No music in many levels.
* Debug display enabled
* Debug display enabled.


==Screenshots==
==Screenshots==

Revision as of 14:29, March 11, 2024

Click to upload a new image...Dummy link
Nagano Winter Olympics '98 (Oct 6, 1997 prototype)
Build date Oct 6,1997
Build name
  1. 14
Dump status Released
Dumped by Hard4Games
Released by Codebound
File release date March 10, 2024
Labels NAGANO, 20/OCT, #14.
Game Nagano Winter Olympics '98
System PlayStation
Error: The [[Media:{{{file}}}|download file]] provided does not exist, please upload it or fix the file name if it's incorrect.
Download Nagano Winter Olympics '98 (Oct 6, 1997 prototype) from external mirror

A prototype of Nagano Winter Olympics '98 (also known as Hyper Olympic in Nagano in Japan) for the Sony PlayStation. Dated October 6, 1997. This prototype predates the final version by a little over a month.

This prototype looks extremely early in some places, and contains many differences to the final version.

Notes

  • Many of the courses in level select use placeholder objects.
  • Many of the level layouts are extremely early with barely any texturing.
  • No music in many levels.
  • Debug display enabled.

Screenshots

Origin