Nagano Winter Olympics '98 (Oct 6, 1997 prototype): Difference between revisions
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|external=https://archive.org/download/nagano-winter-olympics-98-october-1997-1997-playstation-1 | |external=https://archive.org/download/nagano-winter-olympics-98-october-1997-1997-playstation-1 | ||
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A prototype of Nagano Winter Olympics '98 (Hyper Olympic in Nagano in Japan) | A prototype of ''Nagano Winter Olympics '98'' (also known as ''Hyper Olympic in Nagano'' in Japan) for the Sony PlayStation. Dated October 6, 1997. This prototype predates the final version by a little over a month. | ||
This prototype looks extremely early in some places, and contains many differences to the final version. | This prototype looks extremely early in some places, and contains many differences to the final version. | ||
==Notes== | ==Notes== | ||
* Many of the courses in level select use placeholder objects | * Many of the courses in level select use placeholder objects. | ||
* Many of the level layouts are extremely early with barely any texturing | * Many of the level layouts are extremely early with barely any texturing. | ||
* No music in many levels | * No music in many levels. | ||
* Debug display enabled | * Debug display enabled. | ||
==Screenshots== | ==Screenshots== |
Revision as of 14:29, March 11, 2024
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Download Nagano Winter Olympics '98 (Oct 6, 1997 prototype) from external mirror |
A prototype of Nagano Winter Olympics '98 (also known as Hyper Olympic in Nagano in Japan) for the Sony PlayStation. Dated October 6, 1997. This prototype predates the final version by a little over a month.
This prototype looks extremely early in some places, and contains many differences to the final version.
Notes
- Many of the courses in level select use placeholder objects.
- Many of the level layouts are extremely early with barely any texturing.
- No music in many levels.
- Debug display enabled.