Need for Speed Underground (Oct 12, 2003 prototype): Difference between revisions
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{{Prototype | |||
|Page name=Need For Speed Underground (Oct 12, 2003 Prototype) | |||
|titlescreen=gsdx_20230713181324.png | |||
|builddate=October 12, 2003 | |||
|status=Released | |||
|dumper=Daniel B | |||
|releasedby=Daniel B | |||
|filereleasedate=July 12, 2023 | |||
|origin_type=DVD-R | |||
|origin_dumpmethod=UltraISO | |||
|origin_ownership=Daniel B (2023-present) | |||
|game=Need for Speed Underground | |||
|system=PlayStation 2 | |||
|genre=Racing | |||
|final_builddate=Oct 15, 2003 | |||
|release_date=Nov 17, 2003 | |||
|unreleased=No | |||
}} | |||
{{Download | {{Download | ||
|file=nfs-underground-oct122003.rar | |file=nfs-underground-oct122003.rar | ||
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Dates 4 days before the final PAL build and 3 days before the final NTSC build | Dates 4 days before the final PAL build and 3 days before the final NTSC build | ||
==Notes== | ==Notes== | ||
* With the exception of the LANGUAGES folder, all of the files matches the final game | |||
* SYSTEM.CNF reads version 1.00 instead of the final PAL 1.01 | |||
*SYSTEM.CNF reads version 1.00 instead of the final PAL 1.01 | |||
*The message when entering the PLAY ONLINE option without a network hardware is slightly different between this protoype and the final game | * The message when entering the PLAY ONLINE option without a network hardware is slightly different between this protoype and the final game | ||
Prototype: | Prototype: | ||
Line 30: | Line 46: | ||
==Screenshots== | ==Screenshots== | ||
<center> | <center> | ||
<gallery mode= | <gallery mode=nolines widths=200> | ||
Gsdx 20230713164835.png | |||
Gsdx 20230713164924.png | |||
Gsdx 20230713164933.png | |||
Gsdx 20230713164949.png | |||
Gsdx 20230713170034.png | |||
</gallery> | </gallery> | ||
</center> | </center> | ||
{{Prototype Footer}} | {{Prototype Footer}} |
Revision as of 21:25, July 13, 2023
Need for Speed Underground (Oct 12, 2003 prototype) | ||||||||||||||||||||||||||
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Download Need for Speed Underground (Oct 12, 2003 prototype) (info) |
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A late prototype of Need for Speed Underground for the Sony PlayStation 2
Dates 4 days before the final PAL build and 3 days before the final NTSC build
Notes
- With the exception of the LANGUAGES folder, all of the files matches the final game
- SYSTEM.CNF reads version 1.00 instead of the final PAL 1.01
- The message when entering the PLAY ONLINE option without a network hardware is slightly different between this protoype and the final game
Prototype:
⚠ SCE/Ethernet (Network Adaptor) Supported network hardware is not correctly connected to the PlayStation®2 console. You will not be able to access the online features of this game.
Final:
⚠ Supported network hardware is not correctly connected to the console. You will not be able to access the online features of this game.
Screenshots