Power Rangers: Time Force (Aug 29, 2001 prototype): Difference between revisions
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A prototype of Power Rangers: Time Force for the PlayStation. | A prototype of Power Rangers: Time Force for the PlayStation. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Power Rangers: Time Force (PlayStation)}} | |||
* Predates the US retail build by a little over a month. | * Predates the US retail build by a little over a month. | ||
* Three different files: '''BIGLUMP.BIN''', '''PRTF.BIN''' and '''TRACK1.IXA'''. However, their differences are largely unknown. | * Three different files: '''BIGLUMP.BIN''', '''PRTF.BIN''' and '''TRACK1.IXA'''. However, their differences are largely unknown. |
Revision as of 03:04, March 2, 2023
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Download Power Rangers: Time Force (Aug 29, 2001 prototype) (info) |
A prototype of Power Rangers: Time Force for the PlayStation.
Notes
The Cutting Room Floor research
- Predates the US retail build by a little over a month.
- Three different files: BIGLUMP.BIN, PRTF.BIN and TRACK1.IXA. However, their differences are largely unknown.
- Contains several debugging functions:
- Holding L2, L1, R1 or R2 on the title screen allows a build date to be seen.
- Holding L2 during gameplay enables a free movement mode, in which holding other buttons allows the player to move their character in different directions. The camera is also adjusted accordingly.
- Up/Down - Z axis movement
- Right/Left - X axis movement
- Triangle/Cross - Y axis movement
- Square/Circle - rotation
Screenshots