Ratchet & Clank: Going Commando (Sep 9, 2003 prototype): Difference between revisions
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* Originally came with dongle protection which has been patched out in the provided iso. | * Originally came with dongle protection which has been patched out in the provided iso. | ||
* Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game. | * Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game. | ||
* | * Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however. | ||
==Screenshots== | ==Screenshots== |
Revision as of 13:33, March 21, 2021
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Download Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) from external mirror |
A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.
Notes
- A PAL build dated 21 days before the final.
- Originally came with dongle protection which has been patched out in the provided iso.
- Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game.
- Yeedil and Insomniac Museum do not work in this build due to not being present in the game's TOC. The files do exist on disc however.
Screenshots
Acknowledgements
Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass.
See also