Space Channel 5 (Apr 20, 2000 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Space Channel 5 (Apr 20, 2000 prototype) | |Page name=Space Channel 5 (Apr 20, 2000 prototype) | ||
|titlescreen=Space Channel 5 (Apr 20, 2000 prototype).png | |||
|builddate=Apr 20, 2000 | |builddate=Apr 20, 2000 | ||
|status=Released, redump needed | |status=Released, redump needed | ||
|dumper=Laurent | |dumper=Laurent | ||
|releasedby=Laurent | |releasedby=Laurent | ||
|origin_type=GD-R | |origin_type=GD-R | ||
|filereleasedate=Dec 25, 2017 | |||
|origin_labels=Space Channel 5 26/4/00 Preview | |origin_labels=Space Channel 5 26/4/00 Preview | ||
|origin_dumpmethod=DreamShell | |origin_dumpmethod=DreamShell | ||
Line 21: | Line 22: | ||
A late localization prototype of Space Channel 5 for the Sega Dreamcast. | A late localization prototype of Space Channel 5 for the Sega Dreamcast. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Space Channel 5 (Dreamcast)}} | |||
*The file time stamps on the disc are faked. The correct date for the build can be found in IP.BIN. The date can be confirmed by looking for the same date 1ST_READ.BIN. | *The file time stamps on the disc are faked. The correct date for the build can be found in IP.BIN. The date can be confirmed by looking for the same date 1ST_READ.BIN. | ||
*A Debug Menu (Nindows) can be activated | *A Debug Menu (Nindows) can be activated | ||
Line 27: | Line 28: | ||
*Unused voices of Michael Jakson are present | *Unused voices of Michael Jakson are present | ||
==Origin== | |||
<gallery mode=packed> | |||
Gdr-spacechannel5.png|GD-R | |||
</gallery> | |||
==Acknowledgments== | |||
VincentNL : for his research on the Nindows Debug Menu and Reverse Engineering of the build | |||
jetgumradio : for audio analysis | |||
==See also== | ==See also== | ||
[https://assembler-games.com/threads/dreamcast-gd-r-beta-part-1.67895/ Original release thread.] [http://archive.is/pT0k9 (Archive)] | [https://assembler-games.com/threads/dreamcast-gd-r-beta-part-1.67895/ Original release thread.]<br> | ||
[http://archive.is/pT0k9 (Archive)]<br> | |||
[https://en.sega-dreamcast-info-games-preservation.com/space-channel-5-dreamcast-prototype-debug-iso-gdi/ Research page.] | |||
{{Prototype Footer|{{Navbox prototype|Space Channel 5}}}} | {{Prototype Footer|{{Navbox prototype|Space Channel 5}}}} |
Latest revision as of 03:47, January 5, 2024
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Download Space Channel 5 (Apr 20, 2000 prototype) (info) |
A late localization prototype of Space Channel 5 for the Sega Dreamcast.
Notes
The Cutting Room Floor research
- The file time stamps on the disc are faked. The correct date for the build can be found in IP.BIN. The date can be confirmed by looking for the same date 1ST_READ.BIN.
- A Debug Menu (Nindows) can be activated
- There are development options (except Debug Menu)
- Unused voices of Michael Jakson are present
Origin
Acknowledgments
VincentNL : for his research on the Nindows Debug Menu and Reverse Engineering of the build jetgumradio : for audio analysis
See also
Original release thread.
(Archive)
Research page.