Super Mario World 2: Yoshi's Island (Dec 6, 1994 prototype): Difference between revisions
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|releasedby=Anonymous | |releasedby=Anonymous | ||
|origin_type=2018 Nintendo data breach | |origin_type=2018 Nintendo data breach | ||
|origin_files=other.7z\SFC.7z\SFC\ソースデータ\ヨッシーアイランド\日本_Ver0\sfc\ys_romX_0.bin | |||
|origin_lot=2018 Nintendo data breach | |origin_lot=2018 Nintendo data breach | ||
|game=Super Mario World 2: Yoshi's Island | |game=Super Mario World 2: Yoshi's Island | ||
|system= | |system=SNES | ||
|genre= | |genre=Platform | ||
|final_builddate={{RegionDate|JP|Jun 29, 1995}} | |final_builddate={{RegionDate|JP|Jun 29, 1995}} | ||
|release_date={{RegionDate|JP|Aug 5, 1995}} {{RegionDate|US|Oct 4, 1995}} {{RegionDate|EU|Oct 6, 1995}} {{RegionDate|AU|Dec 1995}} | |release_date={{RegionDate|JP|Aug 5, 1995}} {{RegionDate|US|Oct 4, 1995}} {{RegionDate|EU|Oct 6, 1995}} {{RegionDate|AU|Dec 1995}} | ||
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}} | }} | ||
{{Download}} | {{Download}} | ||
A prototype of Super Mario World 2: Yoshi's Island (under the name ''Super Mario Bros 5: Yoshi's Island''), dated December 6th, 1994, approximately seven months before the final build. | A prototype of Super Mario World 2: Yoshi's Island (under the name ''Super Mario Bros 5: Yoshi's Island''), dated December 6th, 1994, approximately seven months before the final build. | ||
==Notes== | ==Notes== | ||
To fix header: | |||
* <code>0x7FBD</code> => <code>0x05</code> | |||
* 5 bytes starting at <code>0x7FD5</code> => <code>0x20 0x15 0x0B 0x00 0x00</code>. | |||
{{Tcrf link|Proto:Super Mario World 2: Yoshi's Island/ys romX 0}} | {{Tcrf link|Proto:Super Mario World 2: Yoshi's Island/ys romX 0}} | ||
{{Navbox prototype|Super Mario World 2: Yoshi's Island}} | {{Navbox prototype|Super Mario World 2: Yoshi's Island}} | ||
{{Prototype Footer}} |
Latest revision as of 15:47, February 25, 2022
Super Mario World 2: Yoshi's Island (Dec 6, 1994 prototype) | ||||||||||||||||||||||||
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A prototype of Super Mario World 2: Yoshi's Island (under the name Super Mario Bros 5: Yoshi's Island), dated December 6th, 1994, approximately seven months before the final build.
Notes
To fix header:
0x7FBD
=>0x05
- 5 bytes starting at
0x7FD5
=>0x20 0x15 0x0B 0x00 0x00
.
The Cutting Room Floor research