The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug): Difference between revisions
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(no evidence this is from that cart, and the editor who added it is known to have put irrelevant origin images on pages before) |
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|builddate=Feb 21, 2003 00:49:18 | |builddate=Feb 21, 2003 00:49:18 | ||
|status=Released | |status=Released | ||
|releasedby=Zelda Reverse Engineering Team | |releasedby=Zelda Reverse Engineering Team | ||
|filereleasedate=March 27, 2020 | |filereleasedate=March 27, 2020 |
Revision as of 13:25, March 22, 2022
The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) | ||||||||||||||||||||
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Download The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) from external mirror |
This is a European version of The Legend of Zelda: Ocarina of Time that still retains its debug features. It was used by testers at Nintendo of Europe to test the GameCube version prior to its release.
Notes
- This version of the game wasn't compressed, explaining its size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- This version was built to test new German and French localizations for the Limited Edition of The Legend of Zelda: The Wind Waker.
- There is an overdump for PAL version of Conker's Bad Fur Day at the end of the data.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ZELOOTD.z64 | File | 2020-03-22 17:54 | 64 MB | cee6bc3c2a634b41728f2af8da54d9bf8cc14099 |